mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
More animations including cutting grass
This commit is contained in:
parent
6b33a8d155
commit
ffbf2c0f5d
@ -270,8 +270,8 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
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const SPRITE_ANIM_INDEX_13
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const SPRITE_ANIM_INDEX_13
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const SPRITE_ANIM_INDEX_14
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const SPRITE_ANIM_INDEX_14
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const SPRITE_ANIM_INDEX_15
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const SPRITE_ANIM_INDEX_15
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const SPRITE_ANIM_INDEX_16
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const SPRITE_ANIM_INDEX_LEAF
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const SPRITE_ANIM_INDEX_17
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const SPRITE_ANIM_INDEX_CUT_TREE
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const SPRITE_ANIM_INDEX_18
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const SPRITE_ANIM_INDEX_18
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const SPRITE_ANIM_INDEX_19
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const SPRITE_ANIM_INDEX_19
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const SPRITE_ANIM_INDEX_1A
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const SPRITE_ANIM_INDEX_1A
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@ -24,7 +24,7 @@ LAST_TALKED EQU -2
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const VAR_XCOORD ; 12
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const VAR_XCOORD ; 12
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const VAR_YCOORD ; 13
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const VAR_YCOORD ; 13
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const VAR_SPECIALPHONECALL ; 14
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const VAR_SPECIALPHONECALL ; 14
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const VAR_15 ; 15
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const VAR_BT_WIN_STREAK ; 15
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const VAR_KURT_APRICORNS ; 16
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const VAR_KURT_APRICORNS ; 16
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const VAR_CALLERID ; 17
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const VAR_CALLERID ; 17
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const VAR_BLUECARDBALANCE ; 18
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const VAR_BLUECARDBALANCE ; 18
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@ -347,3 +347,21 @@ MAX_OUTDOOR_SPRITES EQU 23
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const FACING_1D
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const FACING_1D
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const FACING_1E
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const FACING_1E
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const FACING_1F
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const FACING_1F
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const_def
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const SPRITEANIMSTRUCT_INDEX
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const SPRITEANIMSTRUCT_01
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const SPRITEANIMSTRUCT_ANIM_SEQ_ID
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const SPRITEANIMSTRUCT_TILE_ID
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const SPRITEANIMSTRUCT_XCOORD
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const SPRITEANIMSTRUCT_YCOORD
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const SPRITEANIMSTRUCT_XOFFSET
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const SPRITEANIMSTRUCT_YOFFSET
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const SPRITEANIMSTRUCT_DURATION
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const SPRITEANIMSTRUCT_09
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const SPRITEANIMSTRUCT_FRAME
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const SPRITEANIMSTRUCT_0B
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const SPRITEANIMSTRUCT_0C
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const SPRITEANIMSTRUCT_0D
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const SPRITEANIMSTRUCT_0E
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const SPRITEANIMSTRUCT_0F
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@ -823,16 +823,16 @@ Function173b3: ; 173b3 (5:73b3)
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push bc
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push bc
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ld a, SPRITE_ANIM_INDEX_1C
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ld a, SPRITE_ANIM_INDEX_1C
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call _InitSpriteAnimStruct
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call _InitSpriteAnimStruct
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ld hl, SpriteAnim1TileID - SpriteAnim1
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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add hl, bc
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ld [hl], $0
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ld [hl], $0
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pop de
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pop de
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ld a, e
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ld a, e
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ld hl, SpriteAnim1Sprite01 - SpriteAnim1
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ld hl, SPRITEANIMSTRUCT_01
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add hl, bc
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add hl, bc
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add [hl]
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add [hl]
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ld [hl], a
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ld [hl], a
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ld hl, SpriteAnim1Sprite0b - SpriteAnim1
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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add hl, bc
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ld [hl], d
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ld [hl], d
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pop hl
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pop hl
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@ -76,7 +76,7 @@ PredefPointers:: ; 856b
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add_predef PrintType
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add_predef PrintType
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add_predef PrintMonTypes
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add_predef PrintMonTypes
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add_predef GetUnownLetter
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add_predef GetUnownLetter
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add_predef Functioncbcdd
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add_predef LoadPoisonBGPals
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add_predef Predef2F
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add_predef Predef2F
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add_predef Function9853 ; $30
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add_predef Function9853 ; $30
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add_predef Predef_LoadSGBLayout
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add_predef Predef_LoadSGBLayout
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@ -25,7 +25,7 @@ PlaySpriteAnimations: ; 8cf69
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ld a, $0
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ld a, $0
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ld [wc3b5], a
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ld [wc3b5], a
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call Function8cf7a
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call DoNextFrameForAllSprites
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pop af
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pop af
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pop bc
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pop bc
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@ -34,7 +34,7 @@ PlaySpriteAnimations: ; 8cf69
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ret
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ret
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; 8cf7a
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; 8cf7a
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Function8cf7a: ; 8cf7a
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DoNextFrameForAllSprites: ; 8cf7a
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ld hl, wSpriteAnimationStructs
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ld hl, wSpriteAnimationStructs
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ld e, 10 ; There are 10 structs here.
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ld e, 10 ; There are 10 structs here.
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@ -241,7 +241,7 @@ Function8d04c: ; 8d04c
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jr z, .done
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jr z, .done
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cp -4
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cp -4
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jr z, .almost
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jr z, .almost
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call Function8d1a2 ; read from a pointer table
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call Function8d1a2 ; OAM?
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ld a, [wc3ba]
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ld a, [wc3ba]
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add [hl]
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add [hl]
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ld [wc3ba], a
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ld [wc3ba], a
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@ -416,40 +416,40 @@ Function8d120:: ; 8d120
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Function8d132: ; 8d132
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Function8d132: ; 8d132
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.loop
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.loop
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ld hl, $8
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ld hl, SPRITEANIMSTRUCT_DURATION
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add hl, bc
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add hl, bc
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ld a, [hl]
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ld a, [hl]
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and a
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and a
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jr z, .ok
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jr z, .done ; finished the current sequence
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dec [hl]
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dec [hl]
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call Function8d189
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call Function8d189 ; load pointer from Unknown_8d6e6
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ld a, [hli]
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ld a, [hli]
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push af
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push af
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jr .skip
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jr .okay
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.ok
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.done
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ld hl, $a
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ld hl, SPRITEANIMSTRUCT_FRAME
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add hl, bc
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add hl, bc
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inc [hl]
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inc [hl]
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call Function8d189
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call Function8d189 ; load pointer from Unknown_8d6e6
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ld a, [hli]
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ld a, [hli]
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cp $fe
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cp $fe
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jr z, .minus_2
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jr z, .minus_2
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cp $ff
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cp $ff
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jr z, .minus_1
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jr z, .minus_1
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push af
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push af
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ld a, [hl]
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ld a, [hl]
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push hl
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push hl
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and $3f
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and $3f
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ld hl, $9
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ld hl, SPRITEANIMSTRUCT_09
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add hl, bc
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add hl, bc
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add [hl]
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add [hl]
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ld hl, $8
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ld hl, SPRITEANIMSTRUCT_DURATION
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add hl, bc
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add hl, bc
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ld [hl], a
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ld [hl], a
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pop hl
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pop hl
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.okay
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.skip
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ld a, [hl]
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ld a, [hl]
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and $c0
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and $c0
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srl a
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srl a
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@ -459,10 +459,11 @@ Function8d132: ; 8d132
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.minus_1
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.minus_1
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xor a
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xor a
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ld hl, $8
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ld hl, SPRITEANIMSTRUCT_DURATION
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add hl, bc
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add hl, bc
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ld [hl], a
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ld [hl], a
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ld hl, $a
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ld hl, SPRITEANIMSTRUCT_FRAME
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add hl, bc
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add hl, bc
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rept 2
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rept 2
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dec [hl]
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dec [hl]
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@ -471,20 +472,22 @@ endr
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.minus_2
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.minus_2
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xor a
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xor a
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ld hl, $8
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ld hl, SPRITEANIMSTRUCT_DURATION
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add hl, bc
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add hl, bc
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ld [hl], a
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ld [hl], a
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dec a
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dec a
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ld hl, $a
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ld hl, SPRITEANIMSTRUCT_FRAME
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add hl, bc
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add hl, bc
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ld [hl], a
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ld [hl], a
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jr .loop
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jr .loop
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; 8d189
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; 8d189
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Function8d189: ; 8d189
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Function8d189: ; 8d189
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; Get the [bc+10]th entry in the data table
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; Get the data for the current frame for the current animation sequence
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; indexed at [bc+1] in Unknown_8d6e6
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ld hl, $1
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; Unknown_8d6e6 + 2 * SpriteAnim[SPRITEANIMSTRUCT_01] + 3 * SpriteAnim[SPRITEANIMSTRUCT_FRAME]
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ld hl, SPRITEANIMSTRUCT_01
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add hl, bc
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add hl, bc
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ld e, [hl]
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ld e, [hl]
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ld d, 0
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ld d, 0
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@ -495,7 +498,7 @@ endr
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ld e, [hl]
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ld e, [hl]
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inc hl
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inc hl
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ld d, [hl]
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ld d, [hl]
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ld hl, $a
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ld hl, SPRITEANIMSTRUCT_FRAME
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add hl, bc
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add hl, bc
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ld l, [hl]
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ld l, [hl]
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ld h, 0
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ld h, 0
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@ -1406,72 +1409,72 @@ endr
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; 8d6e6 (23:56e6)
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; 8d6e6 (23:56e6)
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Unknown_8d6e6: ; 8d6e6
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Unknown_8d6e6: ; 8d6e6
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dw Unknown_8d76a
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dw Unknown_8d76a ; 00
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dw Unknown_8d76d
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dw Unknown_8d76d ; 01
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dw Unknown_8d772
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dw Unknown_8d772 ; 02
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dw Unknown_8d777
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dw Unknown_8d777 ; 03
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dw Unknown_8d77c
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dw Unknown_8d77c ; 04
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dw Unknown_8d781
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dw Unknown_8d781 ; 05
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dw Unknown_8d786
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dw Unknown_8d786 ; 06
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dw Unknown_8d7a6
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dw Unknown_8d7a6 ; 07
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dw Unknown_8d7ab
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dw Unknown_8d7ab ; 08
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dw Unknown_8d7b0
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dw Unknown_8d7b0 ; 09
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dw Unknown_8d7b5
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dw Unknown_8d7b5 ; 0a
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dw Unknown_8d7d4
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dw Unknown_8d7d4 ; 0b
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dw Unknown_8d7d9
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dw Unknown_8d7d9 ; 0c
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dw Unknown_8d7e2
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dw Unknown_8d7e2 ; 0d
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dw Unknown_8d7eb
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dw Unknown_8d7eb ; 0e
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dw Unknown_8d7f4
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dw Unknown_8d7f4 ; 0f
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dw Unknown_8d7ff
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dw Unknown_8d7ff ; 10
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dw Unknown_8d78b
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dw Unknown_8d78b ; 11
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dw Unknown_8d802
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dw Unknown_8d802 ; 12
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dw Unknown_8d805
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dw Unknown_8d805 ; 13
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dw Unknown_8d808
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dw Unknown_8d808 ; 14
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dw Unknown_8d811
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dw Unknown_8d811 ; 15
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dw Unknown_8d818
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dw Unknown_8d818 ; 16
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dw Unknown_8d81d
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dw Unknown_8d81d ; 17
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dw Unknown_8d822
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dw Unknown_8d822 ; 18
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dw Unknown_8d825
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dw Unknown_8d825 ; 19
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dw Unknown_8d82c
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dw Unknown_8d82c ; 1a
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dw Unknown_8d82f
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dw Unknown_8d82f ; 1b
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dw Unknown_8d861
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dw Unknown_8d861 ; 1c
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dw Unknown_8d864
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dw Unknown_8d864 ; 1d
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dw Unknown_8d867
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dw Unknown_8d867 ; 1e
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dw Unknown_8d874
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dw Unknown_8d874 ; 1f
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dw Unknown_8d877
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dw Unknown_8d877 ; 20
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dw Unknown_8d87a
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dw Unknown_8d87a ; 21
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dw Unknown_8d87d
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dw Unknown_8d87d ; 22
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dw Unknown_8d880
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dw Unknown_8d880 ; 23
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dw Unknown_8d883
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dw Unknown_8d883 ; 24
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dw Unknown_8d890
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dw Unknown_8d890 ; 25
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dw Unknown_8d899
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dw Unknown_8d899 ; 26
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dw Unknown_8d89c
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dw Unknown_8d89c ; 27
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dw Unknown_8d89f
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dw Unknown_8d89f ; 28
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dw Unknown_8d8a2
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dw Unknown_8d8a2 ; 29
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dw Unknown_8d8a5
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dw Unknown_8d8a5 ; 2a
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dw Unknown_8d8a8
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dw Unknown_8d8a8 ; 2b
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dw Unknown_8d8ab
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dw Unknown_8d8ab ; 2c
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dw Unknown_8d794
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dw Unknown_8d794 ; 2d
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dw Unknown_8d79d
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dw Unknown_8d79d ; 2e
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dw Unknown_8d8ae
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dw Unknown_8d8ae ; 2f
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dw Unknown_8d8cd
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dw Unknown_8d8cd ; 30
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dw Unknown_8d8ec
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dw Unknown_8d8ec ; 31
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dw Unknown_8d8f1
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dw Unknown_8d8f1 ; 32
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dw Unknown_8d8f4
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dw Unknown_8d8f4 ; 33
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dw Unknown_8d8f7
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dw Unknown_8d8f7 ; 34
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dw Unknown_8d8fe
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dw Unknown_8d8fe ; 35
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dw Unknown_8d907
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dw Unknown_8d907 ; 36
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dw Unknown_8d90c
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dw Unknown_8d90c ; 37
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dw Unknown_8d913
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dw Unknown_8d913 ; 38
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dw Unknown_8d916
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dw Unknown_8d916 ; 39
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dw Unknown_8d91d
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dw Unknown_8d91d ; 3a
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dw Unknown_8d924
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dw Unknown_8d924 ; 3b
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dw Unknown_8d92b
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dw Unknown_8d92b ; 3c
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dw Unknown_8d932
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dw Unknown_8d932 ; 3d
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dw Unknown_8d93d
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dw Unknown_8d93d ; 3e
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dw Unknown_8d940
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dw Unknown_8d940 ; 3f
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dw Unknown_8d943
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dw Unknown_8d943 ; 40
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dw Unknown_8d948
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dw Unknown_8d948 ; 41
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; 8d76a
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; 8d76a
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Unknown_8d76a: dw $2000
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Unknown_8d76a: dw $2000
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@ -118,7 +118,7 @@ endr
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rept 4
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rept 4
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ld [hli], a
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ld [hli], a
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endr
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endr
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ld hl, wdc58
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ld hl, wKenjiBreakTimer
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ld a, [hl]
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ld a, [hl]
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and a
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and a
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jr z, .RestartKenjiBreakCountdown
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jr z, .RestartKenjiBreakCountdown
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@ -137,7 +137,7 @@ Special_SampleKenjiBreakCountdown: ; 11485
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call Random
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call Random
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and 3
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and 3
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add 3
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add 3
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ld [wdc58], a
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ld [wKenjiBreakTimer], a
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ret
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ret
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; 11490
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; 11490
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@ -38,34 +38,34 @@ endr
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; $00: copy [de] to StringBuffer2
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; $00: copy [de] to StringBuffer2
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; $40: return address in de
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; $40: return address in de
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; $80: call function
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; $80: call function
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dwb StringBuffer2, RETVAR_STRBUF2
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dwb StringBuffer2, RETVAR_STRBUF2
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dwb PartyCount, RETVAR_STRBUF2
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dwb PartyCount, RETVAR_STRBUF2
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dwb .BattleResult, RETVAR_EXECUTE
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dwb .BattleResult, RETVAR_EXECUTE
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dwb BattleType, RETVAR_ADDR_DE
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dwb BattleType, RETVAR_ADDR_DE
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dwb TimeOfDay, RETVAR_STRBUF2
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dwb TimeOfDay, RETVAR_STRBUF2
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dwb .CountCaughtMons, RETVAR_EXECUTE
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dwb .CountCaughtMons, RETVAR_EXECUTE
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dwb .CountSeenMons, RETVAR_EXECUTE
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dwb .CountSeenMons, RETVAR_EXECUTE
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dwb .CountBadges, RETVAR_EXECUTE
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dwb .CountBadges, RETVAR_EXECUTE
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dwb PlayerState, RETVAR_ADDR_DE
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dwb PlayerState, RETVAR_ADDR_DE
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dwb .PlayerFacing, RETVAR_EXECUTE
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dwb .PlayerFacing, RETVAR_EXECUTE
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dwb hHours, RETVAR_STRBUF2
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dwb hHours, RETVAR_STRBUF2
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dwb .DayOfWeek, RETVAR_EXECUTE
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dwb .DayOfWeek, RETVAR_EXECUTE
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dwb MapGroup, RETVAR_STRBUF2
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dwb MapGroup, RETVAR_STRBUF2
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dwb MapNumber, RETVAR_STRBUF2
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dwb MapNumber, RETVAR_STRBUF2
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dwb .UnownCaught, RETVAR_EXECUTE
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dwb .UnownCaught, RETVAR_EXECUTE
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dwb wPermission, RETVAR_STRBUF2
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dwb wPermission, RETVAR_STRBUF2
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dwb .BoxFreeSpace, RETVAR_EXECUTE
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dwb .BoxFreeSpace, RETVAR_EXECUTE
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dwb wBugContestMinsRemaining, RETVAR_STRBUF2
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dwb wBugContestMinsRemaining, RETVAR_STRBUF2
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dwb XCoord, RETVAR_STRBUF2
|
dwb XCoord, RETVAR_STRBUF2
|
||||||
dwb YCoord, RETVAR_STRBUF2
|
dwb YCoord, RETVAR_STRBUF2
|
||||||
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
|
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
|
||||||
dwb wcf64, RETVAR_STRBUF2
|
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
|
||||||
dwb wKurtApricornQuantity, RETVAR_STRBUF2
|
dwb wKurtApricornQuantity, RETVAR_STRBUF2
|
||||||
dwb wCurrentCaller, RETVAR_ADDR_DE
|
dwb wCurrentCaller, RETVAR_ADDR_DE
|
||||||
dwb wBlueCardBalance, RETVAR_ADDR_DE
|
dwb wBlueCardBalance, RETVAR_ADDR_DE
|
||||||
dwb wBuenasPassword, RETVAR_ADDR_DE
|
dwb wBuenasPassword, RETVAR_ADDR_DE
|
||||||
dwb wdc58, RETVAR_STRBUF2
|
dwb wKenjiBreakTimer, RETVAR_STRBUF2
|
||||||
dwb NULL, RETVAR_STRBUF2
|
dwb NULL, RETVAR_STRBUF2
|
||||||
; 806c5
|
; 806c5
|
||||||
|
|
||||||
.CountCaughtMons: ; 806c5
|
.CountCaughtMons: ; 806c5
|
||||||
|
@ -31,7 +31,7 @@ Special_CelebiShrineEvent: ; 4989a
|
|||||||
push de
|
push de
|
||||||
ld a, $90
|
ld a, $90
|
||||||
ld [wc3b5], a
|
ld [wc3b5], a
|
||||||
callba Function8cf7a
|
callba DoNextFrameForAllSprites
|
||||||
call Function49935
|
call Function49935
|
||||||
ld c, 2
|
ld c, 2
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
|
@ -29,7 +29,7 @@ ShakeHeadbuttTree: ; 8c80a
|
|||||||
ld hl, VTiles1 tile $04
|
ld hl, VTiles1 tile $04
|
||||||
lb bc, BANK(HeadbuttTreeGFX), 8
|
lb bc, BANK(HeadbuttTreeGFX), 8
|
||||||
call Request2bpp
|
call Request2bpp
|
||||||
call Function8cad3
|
call Cut_Headbutt_GetPixelFacing
|
||||||
ld a, SPRITE_ANIM_INDEX_1B
|
ld a, SPRITE_ANIM_INDEX_1B
|
||||||
call _InitSpriteAnimStruct
|
call _InitSpriteAnimStruct
|
||||||
ld hl, $3
|
ld hl, $3
|
||||||
@ -37,7 +37,7 @@ ShakeHeadbuttTree: ; 8c80a
|
|||||||
ld [hl], $84
|
ld [hl], $84
|
||||||
ld a, $90
|
ld a, $90
|
||||||
ld [wc3b5], a
|
ld [wc3b5], a
|
||||||
callba Function8cf7a
|
callba DoNextFrameForAllSprites
|
||||||
call GetHeadbuttTreeRelativeLocation
|
call GetHeadbuttTreeRelativeLocation
|
||||||
ld a, $20
|
ld a, $20
|
||||||
ld [wcf64], a
|
ld [wcf64], a
|
||||||
@ -52,7 +52,7 @@ ShakeHeadbuttTree: ; 8c80a
|
|||||||
dec [hl]
|
dec [hl]
|
||||||
ld a, $90
|
ld a, $90
|
||||||
ld [wc3b5], a
|
ld [wc3b5], a
|
||||||
callba Function8cf7a
|
callba DoNextFrameForAllSprites
|
||||||
call DelayFrame
|
call DelayFrame
|
||||||
jr .loop
|
jr .loop
|
||||||
|
|
||||||
@ -62,8 +62,8 @@ ShakeHeadbuttTree: ; 8c80a
|
|||||||
xor a
|
xor a
|
||||||
ld [hBGMapMode], a
|
ld [hBGMapMode], a
|
||||||
callba Function8cf53
|
callba Function8cf53
|
||||||
ld hl, Sprites + $90
|
ld hl, Sprites + 36 * 4
|
||||||
ld bc, $10
|
ld bc, SpritesEnd - (Sprites + 36 * 4)
|
||||||
xor a
|
xor a
|
||||||
call ByteFill
|
call ByteFill
|
||||||
ld de, Font
|
ld de, Font
|
||||||
@ -126,7 +126,7 @@ OWCutAnimation: ; 8c940
|
|||||||
jr nz, .finish
|
jr nz, .finish
|
||||||
ld a, $90
|
ld a, $90
|
||||||
ld [wc3b5], a
|
ld [wc3b5], a
|
||||||
callab Function8cf7a
|
callab DoNextFrameForAllSprites
|
||||||
call OWCutJumptable
|
call OWCutJumptable
|
||||||
call DelayFrame
|
call DelayFrame
|
||||||
jr .loop
|
jr .loop
|
||||||
@ -172,96 +172,100 @@ endr
|
|||||||
|
|
||||||
|
|
||||||
.jumptable: ; 8ca1b (23:4a1b)
|
.jumptable: ; 8ca1b (23:4a1b)
|
||||||
dw Function8ca23
|
dw Cut_SpawnAnimateTree
|
||||||
dw Function8ca3c
|
dw Cut_SpawnAnimateLeaves
|
||||||
dw Function8ca5c
|
dw Cut_StartWaiting
|
||||||
dw Function8ca64
|
dw Cut_WaitAnimSFX
|
||||||
|
|
||||||
|
|
||||||
Function8ca23: ; 8ca23 (23:4a23)
|
Cut_SpawnAnimateTree: ; 8ca23 (23:4a23)
|
||||||
call Function8cad3
|
call Cut_Headbutt_GetPixelFacing
|
||||||
ld a, SPRITE_ANIM_INDEX_17 ; leaf
|
ld a, SPRITE_ANIM_INDEX_CUT_TREE ; cut tree
|
||||||
call _InitSpriteAnimStruct
|
call _InitSpriteAnimStruct
|
||||||
ld hl, $3
|
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], $84
|
ld [hl], $84
|
||||||
ld a, $20
|
ld a, 32
|
||||||
ld [wcf64], a
|
ld [wcf64], a
|
||||||
|
; Cut_StartWaiting
|
||||||
ld hl, wJumptableIndex
|
ld hl, wJumptableIndex
|
||||||
rept 2
|
rept 2
|
||||||
inc [hl]
|
inc [hl]
|
||||||
endr
|
endr
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Function8ca3c: ; 8ca3c (23:4a3c)
|
Cut_SpawnAnimateLeaves: ; 8ca3c (23:4a3c)
|
||||||
call Function8ca8e
|
call Cut_GetLeafSpawnCoords
|
||||||
xor a
|
xor a
|
||||||
call Function8ca73
|
call Cut_SpawnLeaf
|
||||||
ld a, $10
|
ld a, $10
|
||||||
call Function8ca73
|
call Cut_SpawnLeaf
|
||||||
ld a, $20
|
ld a, $20
|
||||||
call Function8ca73
|
call Cut_SpawnLeaf
|
||||||
ld a, $30
|
ld a, $30
|
||||||
call Function8ca73
|
call Cut_SpawnLeaf
|
||||||
ld a, $20
|
ld a, 32 ; frames
|
||||||
ld [wcf64], a
|
ld [wcf64], a
|
||||||
|
; Cut_StartWaiting
|
||||||
ld hl, wJumptableIndex
|
ld hl, wJumptableIndex
|
||||||
inc [hl]
|
inc [hl]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Function8ca5c: ; 8ca5c (23:4a5c)
|
Cut_StartWaiting: ; 8ca5c (23:4a5c)
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [hBGMapMode], a
|
ld [hBGMapMode], a
|
||||||
|
; Cut_WaitAnimSFX
|
||||||
ld hl, wJumptableIndex
|
ld hl, wJumptableIndex
|
||||||
inc [hl]
|
inc [hl]
|
||||||
|
|
||||||
Function8ca64: ; 8ca64 (23:4a64)
|
Cut_WaitAnimSFX: ; 8ca64 (23:4a64)
|
||||||
ld hl, wcf64
|
ld hl, wcf64
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_8ca6d
|
jr z, .finished
|
||||||
dec [hl]
|
dec [hl]
|
||||||
ret
|
ret
|
||||||
.asm_8ca6d
|
|
||||||
|
.finished
|
||||||
ld hl, wJumptableIndex
|
ld hl, wJumptableIndex
|
||||||
set 7, [hl]
|
set 7, [hl]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Function8ca73: ; 8ca73 (23:4a73)
|
Cut_SpawnLeaf: ; 8ca73 (23:4a73)
|
||||||
push de
|
push de
|
||||||
push af
|
push af
|
||||||
ld a, SPRITE_ANIM_INDEX_16 ; fly takeoff
|
ld a, SPRITE_ANIM_INDEX_LEAF ; leaf
|
||||||
call _InitSpriteAnimStruct
|
call _InitSpriteAnimStruct
|
||||||
ld hl, $3
|
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], $80
|
ld [hl], $80
|
||||||
ld hl, $e
|
ld hl, SPRITEANIMSTRUCT_0E
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], $4
|
ld [hl], $4
|
||||||
pop af
|
pop af
|
||||||
ld hl, $c
|
ld hl, SPRITEANIMSTRUCT_0C
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
pop de
|
pop de
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Function8ca8e: ; 8ca8e (23:4a8e)
|
Cut_GetLeafSpawnCoords: ; 8ca8e (23:4a8e)
|
||||||
ld de, 0
|
ld de, 0
|
||||||
ld a, [wd197]
|
ld a, [wMetatileStandingX]
|
||||||
bit 0, a
|
bit 0, a
|
||||||
jr z, .asm_8ca9a
|
jr z, .left_side
|
||||||
set 0, e
|
set 0, e
|
||||||
.asm_8ca9a
|
.left_side
|
||||||
ld a, [wd196]
|
ld a, [wMetatileStandingY]
|
||||||
bit 0, a
|
bit 0, a
|
||||||
jr z, .asm_8caa3
|
jr z, .top_side
|
||||||
set 1, e
|
set 1, e
|
||||||
.asm_8caa3
|
.top_side
|
||||||
ld a, [PlayerDirection]
|
ld a, [PlayerDirection]
|
||||||
and $c
|
and %00001100
|
||||||
add e
|
add e
|
||||||
ld e, a
|
ld e, a
|
||||||
ld hl, Unknown_8cab3
|
ld hl, .Coords
|
||||||
rept 2
|
rept 2
|
||||||
add hl, de
|
add hl, de
|
||||||
endr
|
endr
|
||||||
@ -271,32 +275,35 @@ endr
|
|||||||
ret
|
ret
|
||||||
; 8cab3 (23:4ab3)
|
; 8cab3 (23:4ab3)
|
||||||
|
|
||||||
Unknown_8cab3: ; 8cab3
|
.Coords: ; 8cab3
|
||||||
db $58, $60
|
dbpixel 11, 12 ; facing down, top left
|
||||||
db $48, $60
|
dbpixel 9, 12 ; facing down, top right
|
||||||
db $58, $70
|
dbpixel 11, 14 ; facing down, bottom left
|
||||||
db $48, $70
|
dbpixel 9, 14 ; facing down, bottom right
|
||||||
db $58, $40
|
|
||||||
db $48, $40
|
dbpixel 11, 8 ; facing up, top left
|
||||||
db $58, $50
|
dbpixel 9, 8 ; facing up, top right
|
||||||
db $48, $50
|
dbpixel 11, 10 ; facing up, bottom left
|
||||||
db $38, $60
|
dbpixel 9, 10 ; facing up, bottom right
|
||||||
db $48, $60
|
|
||||||
db $38, $50
|
dbpixel 7, 12 ; facing left, top left
|
||||||
db $48, $50
|
dbpixel 9, 12 ; facing left, top right
|
||||||
db $58, $60
|
dbpixel 7, 10 ; facing left, bottom left
|
||||||
db $68, $60
|
dbpixel 9, 10 ; facing left, bottom right
|
||||||
db $58, $50
|
|
||||||
db $68, $50
|
dbpixel 11, 12 ; facing right, top left
|
||||||
|
dbpixel 13, 12 ; facing right, top right
|
||||||
|
dbpixel 11, 10 ; facing right, bottom left
|
||||||
|
dbpixel 13, 10 ; facing right, bottom right
|
||||||
; 8cad3
|
; 8cad3
|
||||||
|
|
||||||
Function8cad3: ; 8cad3 (23:4ad3)
|
Cut_Headbutt_GetPixelFacing: ; 8cad3 (23:4ad3)
|
||||||
ld a, [PlayerDirection]
|
ld a, [PlayerDirection]
|
||||||
and $c
|
and %00001100
|
||||||
srl a
|
srl a
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
ld hl, Unknown_8cae5
|
ld hl, .Coords
|
||||||
add hl, de
|
add hl, de
|
||||||
ld e, [hl]
|
ld e, [hl]
|
||||||
inc hl
|
inc hl
|
||||||
@ -304,9 +311,159 @@ Function8cad3: ; 8cad3 (23:4ad3)
|
|||||||
ret
|
ret
|
||||||
; 8cae5 (23:4ae5)
|
; 8cae5 (23:4ae5)
|
||||||
|
|
||||||
Unknown_8cae5: ; 8cae5
|
.Coords: ; 8cae5
|
||||||
db $50, $68
|
dbpixel 10, 13
|
||||||
db $50, $48
|
dbpixel 10, 9
|
||||||
db $40, $58
|
dbpixel 8, 11
|
||||||
db $60, $58
|
dbpixel 12, 11
|
||||||
; 8caed
|
; 8caed
|
||||||
|
|
||||||
|
|
||||||
|
FlyFromAnim: ; 8caed
|
||||||
|
call DelayFrame
|
||||||
|
ld a, [VramState]
|
||||||
|
push af
|
||||||
|
xor a
|
||||||
|
ld [VramState], a
|
||||||
|
call Function8cb9b
|
||||||
|
depixel 10, 10, 4, 0
|
||||||
|
ld a, SPRITE_ANIM_INDEX_0A
|
||||||
|
call _InitSpriteAnimStruct
|
||||||
|
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $84
|
||||||
|
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $16
|
||||||
|
ld a, $80
|
||||||
|
ld [wcf64], a
|
||||||
|
.loop
|
||||||
|
ld a, [wJumptableIndex]
|
||||||
|
bit 7, a
|
||||||
|
jr nz, .exit
|
||||||
|
ld a, $0
|
||||||
|
ld [wc3b5], a
|
||||||
|
callab DoNextFrameForAllSprites
|
||||||
|
call Function8cbc8
|
||||||
|
call DelayFrame
|
||||||
|
jr .loop
|
||||||
|
|
||||||
|
.exit
|
||||||
|
pop af
|
||||||
|
ld [VramState], a
|
||||||
|
ret
|
||||||
|
; 8cb33
|
||||||
|
|
||||||
|
FlyToAnim: ; 8cb33
|
||||||
|
call DelayFrame
|
||||||
|
ld a, [VramState]
|
||||||
|
push af
|
||||||
|
xor a
|
||||||
|
ld [VramState], a
|
||||||
|
call Function8cb9b
|
||||||
|
depixel 31, 10, 4, 0
|
||||||
|
ld a, SPRITE_ANIM_INDEX_0A
|
||||||
|
call _InitSpriteAnimStruct
|
||||||
|
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $84
|
||||||
|
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $18
|
||||||
|
ld hl, SPRITEANIMSTRUCT_0F
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $58
|
||||||
|
ld a, $40
|
||||||
|
ld [wcf64], a
|
||||||
|
.loop
|
||||||
|
ld a, [wJumptableIndex]
|
||||||
|
bit 7, a
|
||||||
|
jr nz, .exit
|
||||||
|
ld a, $0
|
||||||
|
ld [wc3b5], a
|
||||||
|
callab DoNextFrameForAllSprites
|
||||||
|
call Function8cbc8
|
||||||
|
call DelayFrame
|
||||||
|
jr .loop
|
||||||
|
|
||||||
|
.exit
|
||||||
|
pop af
|
||||||
|
ld [VramState], a
|
||||||
|
call Function8cb82
|
||||||
|
ret
|
||||||
|
|
||||||
|
Function8cb82: ; 8cb82 (23:4b82)
|
||||||
|
ld hl, Sprites + 2 ; Tile ID
|
||||||
|
xor a
|
||||||
|
ld c, $4
|
||||||
|
.loop
|
||||||
|
ld [hli], a
|
||||||
|
rept 3
|
||||||
|
inc hl
|
||||||
|
endr
|
||||||
|
inc a
|
||||||
|
dec c
|
||||||
|
jr nz, .loop
|
||||||
|
ld hl, Sprites + 4 * 4
|
||||||
|
ld bc, SpritesEnd - (Sprites + 4 * 4)
|
||||||
|
xor a
|
||||||
|
call ByteFill
|
||||||
|
ret
|
||||||
|
|
||||||
|
Function8cb9b: ; 8cb9b (23:4b9b)
|
||||||
|
callab Function8cf53
|
||||||
|
ld de, CutGrassGFX
|
||||||
|
ld hl, VTiles1 tile $00
|
||||||
|
lb bc, BANK(CutGrassGFX), 4
|
||||||
|
call Request2bpp
|
||||||
|
ld a, [CurPartyMon]
|
||||||
|
ld hl, PartySpecies
|
||||||
|
ld e, a
|
||||||
|
ld d, 0
|
||||||
|
add hl, de
|
||||||
|
ld a, [hl]
|
||||||
|
ld [wd265], a
|
||||||
|
ld e, $84
|
||||||
|
callba Function8e9bc
|
||||||
|
xor a
|
||||||
|
ld [wJumptableIndex], a
|
||||||
|
ret
|
||||||
|
|
||||||
|
Function8cbc8: ; 8cbc8 (23:4bc8)
|
||||||
|
call Function8cbe6
|
||||||
|
ld hl, wcf64
|
||||||
|
ld a, [hl]
|
||||||
|
and a
|
||||||
|
jr z, .exit
|
||||||
|
dec [hl]
|
||||||
|
cp $40
|
||||||
|
ret c
|
||||||
|
and $7
|
||||||
|
ret nz
|
||||||
|
ld de, SFX_FLY
|
||||||
|
call PlaySFX
|
||||||
|
ret
|
||||||
|
|
||||||
|
.exit
|
||||||
|
ld hl, wJumptableIndex
|
||||||
|
set 7, [hl]
|
||||||
|
ret
|
||||||
|
|
||||||
|
Function8cbe6: ; 8cbe6 (23:4be6)
|
||||||
|
ld hl, wcf65
|
||||||
|
ld a, [hl]
|
||||||
|
inc [hl]
|
||||||
|
and $7
|
||||||
|
ret nz
|
||||||
|
ld a, [hl]
|
||||||
|
and $18
|
||||||
|
sla a
|
||||||
|
add $40
|
||||||
|
ld d, a
|
||||||
|
ld e, $0
|
||||||
|
ld a, SPRITE_ANIM_INDEX_18 ; fly land
|
||||||
|
call _InitSpriteAnimStruct
|
||||||
|
ld hl, SPRITEANIMSTRUCT_TILE_ID
|
||||||
|
add hl, bc
|
||||||
|
ld [hl], $80
|
||||||
|
ret
|
||||||
|
@ -104,7 +104,7 @@ DoPoisonStep:: ; 505da
|
|||||||
ld de, SFX_POISON
|
ld de, SFX_POISON
|
||||||
call PlaySFX
|
call PlaySFX
|
||||||
ld b, $2
|
ld b, $2
|
||||||
predef Functioncbcdd
|
predef LoadPoisonBGPals
|
||||||
call DelayFrame
|
call DelayFrame
|
||||||
ret
|
ret
|
||||||
; 50669
|
; 50669
|
||||||
|
10
macros.asm
10
macros.asm
@ -218,10 +218,18 @@ if _NARG == 5
|
|||||||
else
|
else
|
||||||
lb \1, \2 * 8, \3 * 8
|
lb \1, \2 * 8, \3 * 8
|
||||||
endc
|
endc
|
||||||
endm
|
endm
|
||||||
|
|
||||||
depixel EQUS "ldpixel de,"
|
depixel EQUS "ldpixel de,"
|
||||||
|
|
||||||
|
dbpixel: MACRO
|
||||||
|
if _NARG == 4
|
||||||
|
db \1 * 8 + \3, \2 * 8 + \4
|
||||||
|
else
|
||||||
|
db \1 * 8, \2 * 8
|
||||||
|
endc
|
||||||
|
endm
|
||||||
|
|
||||||
bgcoord: MACRO
|
bgcoord: MACRO
|
||||||
IF _NARG == 4
|
IF _NARG == 4
|
||||||
ld \1, \3 * $20 + \2 + \4
|
ld \1, \3 * $20 + \2 + \4
|
||||||
|
174
main.asm
174
main.asm
@ -3440,13 +3440,13 @@ FlyFunction: ; ca3b
|
|||||||
reloadmappart
|
reloadmappart
|
||||||
callasm HideSprites
|
callasm HideSprites
|
||||||
special UpdateTimePals
|
special UpdateTimePals
|
||||||
callasm Function8caed
|
callasm FlyFromAnim
|
||||||
farscall Script_AbortBugContest
|
farscall Script_AbortBugContest
|
||||||
special WarpToSpawnPoint
|
special WarpToSpawnPoint
|
||||||
callasm DelayLoadingNewSprites
|
callasm DelayLoadingNewSprites
|
||||||
writecode VAR_MOVEMENT, PLAYER_NORMAL
|
writecode VAR_MOVEMENT, PLAYER_NORMAL
|
||||||
newloadmap MAPSETUP_FLY
|
newloadmap MAPSETUP_FLY
|
||||||
callasm Function8cb33
|
callasm FlyToAnim
|
||||||
special WaitSFX
|
special WaitSFX
|
||||||
callasm .ReturnFromFly
|
callasm .ReturnFromFly
|
||||||
end
|
end
|
||||||
@ -21429,153 +21429,6 @@ Function8c7c9: ; unreferenced
|
|||||||
; 8c7d4
|
; 8c7d4
|
||||||
|
|
||||||
INCLUDE "event/field_moves.asm"
|
INCLUDE "event/field_moves.asm"
|
||||||
|
|
||||||
Function8caed: ; 8caed
|
|
||||||
call DelayFrame
|
|
||||||
ld a, [VramState]
|
|
||||||
push af
|
|
||||||
xor a
|
|
||||||
ld [VramState], a
|
|
||||||
call Function8cb9b
|
|
||||||
depixel 10, 10, 4, 0
|
|
||||||
ld a, SPRITE_ANIM_INDEX_0A
|
|
||||||
call _InitSpriteAnimStruct
|
|
||||||
ld hl, $3
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $84
|
|
||||||
ld hl, $2
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $16
|
|
||||||
ld a, $80
|
|
||||||
ld [wcf64], a
|
|
||||||
.asm_8cb14
|
|
||||||
ld a, [wJumptableIndex]
|
|
||||||
bit 7, a
|
|
||||||
jr nz, .asm_8cb2e
|
|
||||||
ld a, $0
|
|
||||||
ld [wc3b5], a
|
|
||||||
callab Function8cf7a
|
|
||||||
call Function8cbc8
|
|
||||||
call DelayFrame
|
|
||||||
jr .asm_8cb14
|
|
||||||
.asm_8cb2e
|
|
||||||
pop af
|
|
||||||
ld [VramState], a
|
|
||||||
ret
|
|
||||||
; 8cb33
|
|
||||||
|
|
||||||
Function8cb33: ; 8cb33
|
|
||||||
call DelayFrame
|
|
||||||
ld a, [VramState]
|
|
||||||
push af
|
|
||||||
xor a
|
|
||||||
ld [VramState], a
|
|
||||||
call Function8cb9b
|
|
||||||
depixel 31, 10, 4, 0
|
|
||||||
ld a, SPRITE_ANIM_INDEX_0A
|
|
||||||
call _InitSpriteAnimStruct
|
|
||||||
ld hl, $3
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $84
|
|
||||||
ld hl, $2
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $18
|
|
||||||
ld hl, $f
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $58
|
|
||||||
ld a, $40
|
|
||||||
ld [wcf64], a
|
|
||||||
.asm_8cb60
|
|
||||||
ld a, [wJumptableIndex]
|
|
||||||
bit 7, a
|
|
||||||
jr nz, .asm_8cb7a
|
|
||||||
ld a, $0
|
|
||||||
ld [wc3b5], a
|
|
||||||
callab Function8cf7a
|
|
||||||
call Function8cbc8
|
|
||||||
call DelayFrame
|
|
||||||
jr .asm_8cb60
|
|
||||||
.asm_8cb7a
|
|
||||||
pop af
|
|
||||||
ld [VramState], a
|
|
||||||
call Function8cb82
|
|
||||||
ret
|
|
||||||
|
|
||||||
Function8cb82: ; 8cb82 (23:4b82)
|
|
||||||
ld hl, Sprites + 2
|
|
||||||
xor a
|
|
||||||
ld c, $4
|
|
||||||
.asm_8cb88
|
|
||||||
ld [hli], a
|
|
||||||
rept 3
|
|
||||||
inc hl
|
|
||||||
endr
|
|
||||||
inc a
|
|
||||||
dec c
|
|
||||||
jr nz, .asm_8cb88
|
|
||||||
ld hl, Sprites + $10
|
|
||||||
ld bc, $90
|
|
||||||
xor a
|
|
||||||
call ByteFill
|
|
||||||
ret
|
|
||||||
|
|
||||||
Function8cb9b: ; 8cb9b (23:4b9b)
|
|
||||||
callab Function8cf53
|
|
||||||
ld de, CutGrassGFX
|
|
||||||
ld hl, VTiles1 tile $00
|
|
||||||
lb bc, BANK(CutGrassGFX), 4
|
|
||||||
call Request2bpp
|
|
||||||
ld a, [CurPartyMon]
|
|
||||||
ld hl, PartySpecies
|
|
||||||
ld e, a
|
|
||||||
ld d, 0
|
|
||||||
add hl, de
|
|
||||||
ld a, [hl]
|
|
||||||
ld [wd265], a
|
|
||||||
ld e, $84
|
|
||||||
callba Function8e9bc
|
|
||||||
xor a
|
|
||||||
ld [wJumptableIndex], a
|
|
||||||
ret
|
|
||||||
|
|
||||||
Function8cbc8: ; 8cbc8 (23:4bc8)
|
|
||||||
call Function8cbe6
|
|
||||||
ld hl, wcf64
|
|
||||||
ld a, [hl]
|
|
||||||
and a
|
|
||||||
jr z, .asm_8cbe0
|
|
||||||
dec [hl]
|
|
||||||
cp $40
|
|
||||||
ret c
|
|
||||||
and $7
|
|
||||||
ret nz
|
|
||||||
ld de, SFX_FLY
|
|
||||||
call PlaySFX
|
|
||||||
ret
|
|
||||||
.asm_8cbe0
|
|
||||||
ld hl, wJumptableIndex
|
|
||||||
set 7, [hl]
|
|
||||||
ret
|
|
||||||
|
|
||||||
Function8cbe6: ; 8cbe6 (23:4be6)
|
|
||||||
ld hl, wcf65
|
|
||||||
ld a, [hl]
|
|
||||||
inc [hl]
|
|
||||||
and $7
|
|
||||||
ret nz
|
|
||||||
ld a, [hl]
|
|
||||||
and $18
|
|
||||||
sla a
|
|
||||||
add $40
|
|
||||||
ld d, a
|
|
||||||
ld e, $0
|
|
||||||
ld a, SPRITE_ANIM_INDEX_18 ; fly land
|
|
||||||
call _InitSpriteAnimStruct
|
|
||||||
ld hl, $3
|
|
||||||
add hl, bc
|
|
||||||
ld [hl], $80
|
|
||||||
ret
|
|
||||||
|
|
||||||
INCLUDE "event/magnet_train.asm"
|
INCLUDE "event/magnet_train.asm"
|
||||||
|
|
||||||
Function8cf4f: ; 8cf4f
|
Function8cf4f: ; 8cf4f
|
||||||
@ -21694,47 +21547,47 @@ INCLUDE "battle/bg_effects.asm"
|
|||||||
|
|
||||||
INCLUDE "battle/anims.asm"
|
INCLUDE "battle/anims.asm"
|
||||||
|
|
||||||
Functioncbcdd: ; cbcdd
|
LoadPoisonBGPals: ; cbcdd
|
||||||
call Functioncbce5
|
call .LoadPals
|
||||||
ld a, [hCGB]
|
ld a, [hCGB]
|
||||||
and a
|
and a
|
||||||
ret nz
|
ret nz
|
||||||
ret
|
ret
|
||||||
; cbce5
|
; cbce5
|
||||||
|
|
||||||
Functioncbce5: ; cbce5
|
.LoadPals: ; cbce5
|
||||||
ld a, [hCGB]
|
ld a, [hCGB]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_cbd06
|
jr nz, .cgb
|
||||||
ld a, [TimeOfDayPal]
|
ld a, [TimeOfDayPal]
|
||||||
and $3
|
and $3
|
||||||
cp $3
|
cp $3
|
||||||
ld a, $0
|
ld a, $0
|
||||||
jr z, .asm_cbcf7
|
jr z, .convert_pals
|
||||||
ld a, $aa
|
ld a, $aa
|
||||||
|
|
||||||
.asm_cbcf7
|
.convert_pals
|
||||||
call DmgToCgbBGPals
|
call DmgToCgbBGPals
|
||||||
ld c, 4
|
ld c, 4
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
callba _UpdateTimePals
|
callba _UpdateTimePals
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_cbd06
|
.cgb
|
||||||
ld a, [rSVBK]
|
ld a, [rSVBK]
|
||||||
push af
|
push af
|
||||||
ld a, $5
|
ld a, $5
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
ld hl, BGPals
|
ld hl, BGPals
|
||||||
ld c, $20
|
ld c, $20
|
||||||
.asm_cbd12
|
.loop
|
||||||
; RGB 31, 21, 28
|
; RGB 31, 21, 28
|
||||||
ld a, $bc
|
ld a, (palred 31 + palgreen 21 + palblue 28) % $100
|
||||||
ld [hli], a
|
ld [hli], a
|
||||||
ld a, $7e
|
ld a, (palred 31 + palgreen 21 + palblue 28) / $100
|
||||||
ld [hli], a
|
ld [hli], a
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_cbd12
|
jr nz, .loop
|
||||||
pop af
|
pop af
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
ld a, $1
|
ld a, $1
|
||||||
@ -21939,6 +21792,7 @@ INCLUDE "tilesets/data_6.asm"
|
|||||||
SECTION "bank38", ROMX, BANK[$38]
|
SECTION "bank38", ROMX, BANK[$38]
|
||||||
|
|
||||||
Functione0000: ; e0000
|
Functione0000: ; e0000
|
||||||
|
; something to do with Unown printer
|
||||||
push de
|
push de
|
||||||
xor a
|
xor a
|
||||||
call GetSRAMBank
|
call GetSRAMBank
|
||||||
|
@ -5886,7 +5886,7 @@ Function11ac51: ; 11ac51
|
|||||||
call Function11ad6e
|
call Function11ad6e
|
||||||
ld a, $78
|
ld a, $78
|
||||||
ld [wc3b5], a
|
ld [wc3b5], a
|
||||||
callba Function8cf7a
|
callba DoNextFrameForAllSprites
|
||||||
callba ReloadMapPart
|
callba ReloadMapPart
|
||||||
jr .asm_11ac82
|
jr .asm_11ac82
|
||||||
|
|
||||||
|
4
wram.asm
4
wram.asm
@ -1885,7 +1885,9 @@ wd191:: ds 1
|
|||||||
wd192:: ds 1
|
wd192:: ds 1
|
||||||
wd193:: ds 1
|
wd193:: ds 1
|
||||||
wd194:: dw
|
wd194:: dw
|
||||||
|
wMetatileStandingY::
|
||||||
wd196:: ds 1
|
wd196:: ds 1
|
||||||
|
wMetatileStandingX::
|
||||||
wd197:: ds 1
|
wd197:: ds 1
|
||||||
wSecondMapHeaderBank:: ds 1
|
wSecondMapHeaderBank:: ds 1
|
||||||
wTileset:: ds 1
|
wTileset:: ds 1
|
||||||
@ -2772,7 +2774,7 @@ wBlueCardBalance:: ds 1
|
|||||||
wDailyRematchFlags:: ds 4
|
wDailyRematchFlags:: ds 4
|
||||||
wDailyPhoneItemFlags:: ds 4
|
wDailyPhoneItemFlags:: ds 4
|
||||||
wDailyPhoneTimeOfDayFlags:: ds 4
|
wDailyPhoneTimeOfDayFlags:: ds 4
|
||||||
wdc58:: ds 2
|
wKenjiBreakTimer:: ds 2 ; Kenji
|
||||||
wdc5a:: ds 1
|
wdc5a:: ds 1
|
||||||
wdc5b:: ds 1
|
wdc5b:: ds 1
|
||||||
wdc5c:: ds 3
|
wdc5c:: ds 3
|
||||||
|
Loading…
Reference in New Issue
Block a user