mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Identify some more unnamed labels
This commit is contained in:
parent
d9603e3e33
commit
ff2d850219
@ -1492,9 +1492,9 @@ Sfx_2ndPlace_Ch8:
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toggle_sfx
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sfx_toggle_noise 3
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drum_speed 8
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Sfx_2ndPlace_branch_f0fd7:
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.loop1:
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note C#, 1
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sound_loop 6, Sfx_2ndPlace_branch_f0fd7
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sound_loop 6, .loop1
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note B_, 12
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note B_, 12
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note B_, 12
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@ -1889,10 +1889,10 @@ Sfx_GetBadge_Ch5:
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note_type 6, 9, 2
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octave 4
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note F_, 3
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sound_call Sfx_GetBadge_branch_f11aa
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sound_call .sub1
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note A#, 3
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transpose 0, 2
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sound_call Sfx_GetBadge_branch_f11aa
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sound_call .sub1
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transpose 0, 0
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volume_envelope 10, 7
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note A_, 16
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@ -1901,7 +1901,7 @@ Sfx_GetBadge_Ch5:
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toggle_sfx ; unused
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Sfx_GetBadge_branch_f11aa:
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.sub1:
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rest 5
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octave 3
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note F_, 2
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@ -2015,7 +2015,7 @@ Sfx_GetBadge_Ch8:
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toggle_sfx
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sfx_toggle_noise 4
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drum_speed 6
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Sfx_GetBadge_branch_f1220:
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.loop1:
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note B_, 12
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note D_, 1
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note D_, 1
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@ -2030,7 +2030,7 @@ Sfx_GetBadge_branch_f1220:
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note C#, 1
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note C#, 1
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note C#, 1
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sound_loop 2, Sfx_GetBadge_branch_f1220
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sound_loop 2, .loop1
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note B_, 16
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rest 6
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sound_ret
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@ -2163,7 +2163,7 @@ Sfx_Protect_Ch5:
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toggle_sfx
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note_type 1, 15, 1
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duty_cycle 0
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Sfx_Protect_branch_f12c0:
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.loop1:
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octave 5
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note F_, 5
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note A_, 5
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@ -2176,7 +2176,7 @@ Sfx_Protect_branch_f12c0:
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octave 6
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note C#, 5
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note E_, 5
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sound_loop 3, Sfx_Protect_branch_f12c0
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sound_loop 3, .loop1
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volume_envelope 12, 1
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octave 5
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note F_, 5
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@ -2210,12 +2210,12 @@ Sfx_Sketch:
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Sfx_Sketch_Ch5:
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duty_cycle 1
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pitch_sweep 10, 5
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Sfx_Sketch_branch_f12fd:
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.loop1:
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square_note 2, 15, 1, 1760
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square_note 13, 10, -7, 1456
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square_note 4, 0, 0, 0
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square_note 9, 15, 4, 1816
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sound_loop 3, Sfx_Sketch_branch_f12fd
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sound_loop 3, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -2392,7 +2392,7 @@ Sfx_Nightmare:
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Sfx_Nightmare_Ch5:
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duty_cycle 0
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pitch_sweep 3, 4
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Sfx_Nightmare_branch_f1424:
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.loop1:
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square_note 3, 11, -2, 1585
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square_note 2, 0, 0, 0
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square_note 3, 15, 8, 1569
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@ -2403,7 +2403,7 @@ Sfx_Nightmare_branch_f1424:
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square_note 2, 0, 0, 0
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square_note 3, 14, 8, 1521
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square_note 2, 0, 0, 0
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sound_loop 2, Sfx_Nightmare_branch_f1424
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sound_loop 2, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -2426,10 +2426,10 @@ Sfx_SweetKiss:
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Sfx_SweetKiss_Ch5:
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duty_cycle 2
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Sfx_SweetKiss_branch_f146e:
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.loop1:
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square_note 2, 12, 1, 1992
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square_note 2, 13, 1, 2010
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sound_loop 2, Sfx_SweetKiss_branch_f146e
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sound_loop 2, .loop1
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square_note 26, 15, 1, 2018
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sound_ret
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@ -2657,10 +2657,10 @@ Sfx_MeanLook_Ch5:
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pitch_sweep 7, 7
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duty_cycle 3
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square_note 2, 15, 8, 1824
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Sfx_MeanLook_branch_f15fa:
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.loop1:
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square_note 1, 8, 8, 1632
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square_note 2, 15, 8, 1936
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sound_loop 5, Sfx_MeanLook_branch_f15fa
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sound_loop 5, .loop1
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square_note 12, 15, 8, 1792
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square_note 12, 12, 8, 1824
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square_note 12, 10, 8, 1792
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@ -2688,13 +2688,13 @@ Sfx_Return:
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Sfx_Return_Ch5:
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duty_cycle 0
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Sfx_Return_branch_f163c:
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.loop1:
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pitch_sweep 11, -7
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square_note 8, 15, 1, 1881
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pitch_sweep 5, 7
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square_note 8, 15, 1, 1881
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square_note 16, 0, 0, 0
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sound_loop 2, Sfx_Return_branch_f163c
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sound_loop 2, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -2723,14 +2723,14 @@ Sfx_MilkDrink:
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Sfx_MilkDrink_Ch5:
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duty_cycle 2
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Sfx_MilkDrink_branch_f1684:
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.loop1:
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pitch_sweep 10, 4
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square_note 2, 14, -2, 1248
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square_note 13, 15, 7, 656
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pitch_sweep 9, -6
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square_note 4, 12, -1, 1505
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square_note 2, 0, 0, 0
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sound_loop 6, Sfx_MilkDrink_branch_f1684
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sound_loop 6, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -2741,10 +2741,10 @@ Sfx_Present:
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Sfx_Present_Ch5:
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duty_cycle 2
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pitch_sweep 13, 6
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Sfx_Present_branch_f16a6:
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.loop1:
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square_note 2, 15, 1, 1856
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square_note 1, 0, 0, 0
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sound_loop 3, Sfx_Present_branch_f16a6
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sound_loop 3, .loop1
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square_note 16, 15, 1, 1920
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pitch_sweep 0, 8
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sound_ret
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@ -2755,11 +2755,11 @@ Sfx_MorningSun:
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Sfx_MorningSun_Ch5:
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duty_cycle 3
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Sfx_MorningSun_branch_f16be:
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.loop1:
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square_note 2, 15, 1, 2020
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square_note 2, 15, 1, 2016
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square_note 5, 15, 2, 2023
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sound_loop 3, Sfx_MorningSun_branch_f16be
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sound_loop 3, .loop1
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square_note 1, 0, 0, 0
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square_note 8, 12, 2, 2023
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square_note 1, 0, 0, 0
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@ -2772,10 +2772,10 @@ Sfx_Moonlight:
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Sfx_Moonlight_Ch5:
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duty_cycle 2
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Sfx_Moonlight_branch_f16e4:
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.loop1:
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square_note 1, 15, 8, 2000
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square_note 4, 15, 1, 2016
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sound_loop 2, Sfx_Moonlight_branch_f16e4
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sound_loop 2, .loop1
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square_note 16, 15, 1, 2016
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square_note 16, 13, 1, 2016
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square_note 16, 8, 1, 2016
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@ -2790,10 +2790,10 @@ Sfx_Encore_Ch5:
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duty_cycle 2
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pitch_sweep 12, -6
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square_note 16, 0, 0, 0
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Sfx_Encore_branch_f170b:
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.loop1:
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square_note 2, 15, 8, 1908
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square_note 36, 0, 0, 0
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sound_loop 2, Sfx_Encore_branch_f170b
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sound_loop 2, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -2951,12 +2951,12 @@ Sfx_GsIntroCharizardFireball:
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Sfx_GsIntroCharizardFireball_Ch8:
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noise_note 8, 12, -7, 77
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noise_note 8, 15, 1, 55
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Sfx_GsIntroCharizardFireball_branch_f17e2:
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.loop1:
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noise_note 1, 15, 8, 79
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noise_note 0, 12, 8, 38
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noise_note 1, 13, 8, 95
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noise_note 0, 10, 8, 55
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sound_loop 12, Sfx_GsIntroCharizardFireball_branch_f17e2
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sound_loop 12, .loop1
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noise_note 3, 15, 8, 111
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noise_note 4, 13, 8, 95
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noise_note 12, 13, 8, 92
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@ -3203,13 +3203,13 @@ Sfx_DexFanfare140169_Ch8:
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sfx_toggle_noise 4
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drum_speed 12
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note C_, 4
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Sfx_DexFanfare140169_branch_f1945:
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.loop1:
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note D_, 4
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note C#, 1
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note C#, 1
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note C#, 1
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note C#, 1
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sound_loop 3, Sfx_DexFanfare140169_branch_f1945
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sound_loop 3, .loop1
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note D_, 8
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sound_ret
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@ -3605,7 +3605,7 @@ Sfx_DexFanfare230Plus_Ch8:
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note D_, 2
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note D_, 2
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note D_, 2
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Sfx_DexFanfare230Plus_branch_f1b14:
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.loop1:
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note D_, 6
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note D_, 2
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note D_, 2
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@ -3617,7 +3617,7 @@ Sfx_DexFanfare230Plus_branch_f1b14:
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note C#, 1
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note C#, 1
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note C#, 1
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sound_loop 2, Sfx_DexFanfare230Plus_branch_f1b14
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sound_loop 2, .loop1
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note D_, 6
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note D_, 2
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note D_, 2
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@ -3626,9 +3626,9 @@ Sfx_DexFanfare230Plus_branch_f1b14:
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note D_, 4
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note D_, 4
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note D_, 4
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Sfx_DexFanfare230Plus_branch_f1b2b:
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.loop2:
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note C#, 1
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sound_loop 18, Sfx_DexFanfare230Plus_branch_f1b2b
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sound_loop 18, .loop2
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note D_, 6
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sound_ret
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@ -3714,11 +3714,11 @@ Sfx_SweetScent2_Ch5:
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Sfx_SweetScent2_Ch8:
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noise_note 2, 14, 8, 34
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noise_note 17, 10, -2, 0
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Sfx_SweetScent2_branch_f1bd2:
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.loop1:
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noise_note 4, 13, -1, 16
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noise_note 8, 9, 1, 0
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noise_note 2, 6, 1, 7
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sound_loop 5, Sfx_SweetScent2_branch_f1bd2
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sound_loop 5, .loop1
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noise_note 4, 9, -1, 0
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noise_note 10, 6, 1, 0
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noise_note 6, 5, -1, 0
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@ -3819,13 +3819,13 @@ Sfx_2Boops:
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Sfx_2Boops_Ch5:
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duty_cycle 2
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Sfx_2Boops_branch_f1cb9:
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.loop1:
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pitch_sweep 7, -1
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square_note 1, 9, -1, 1379
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square_note 4, 15, 2, 1205
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pitch_sweep 4, 3
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square_note 16, 15, 8, 1485
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sound_loop 2, Sfx_2Boops_branch_f1cb9
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sound_loop 2, .loop1
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pitch_sweep 0, 8
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sound_ret
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@ -11,15 +11,15 @@ LoadBattleMenu:
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SafariBattleMenu:
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; untranslated
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ld hl, MenuHeader_0x24f4e
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ld hl, SafariBattleMenuHeader
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call LoadMenuHeader
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jr Function24f19
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jr CommonBattleMenu
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ContestBattleMenu:
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ld hl, MenuHeader_0x24f89
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ld hl, ContestBattleMenuHeader
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call LoadMenuHeader
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Function24f19:
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; fallthrough
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CommonBattleMenu:
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ld a, [wBattleMenuCursorBuffer]
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ld [wMenuCursorBuffer], a
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call _2DMenu
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@ -31,68 +31,68 @@ Function24f19:
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BattleMenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 8, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f34
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dw .MenuData
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db 1 ; default option
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MenuData_0x24f34:
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.MenuData:
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db STATICMENU_CURSOR | STATICMENU_DISABLE_B ; flags
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dn 2, 2 ; rows, columns
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db 6 ; spacing
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dba Strings24f3d
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dbw BANK(MenuData_0x24f34), 0
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dba .Text
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dbw BANK(@), NULL
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Strings24f3d:
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.Text:
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db "FIGHT@"
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db "<PKMN>@"
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db "PACK@"
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db "RUN@"
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MenuHeader_0x24f4e:
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SafariBattleMenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f56
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dw .MenuData
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db 1 ; default option
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MenuData_0x24f56:
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.MenuData:
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db STATICMENU_CURSOR | STATICMENU_DISABLE_B ; flags
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dn 2, 2 ; rows, columns
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db 11 ; spacing
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dba Strings24f5f
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dba Function24f7c
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dba .Text
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dba .PrintSafariBallsRemaining
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Strings24f5f:
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.Text:
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db "サファりボール× @" ; "SAFARI BALL× @"
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db "エサをなげる@" ; "THROW BAIT"
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db "いしをなげる@" ; "THROW ROCK"
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db "にげる@" ; "RUN"
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Function24f7c:
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.PrintSafariBallsRemaining:
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hlcoord 17, 13
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ld de, wSafariBallsRemaining
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
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call PrintNum
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ret
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MenuHeader_0x24f89:
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ContestBattleMenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 2, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw MenuData_0x24f91
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dw .MenuData
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db 1 ; default option
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MenuData_0x24f91:
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.MenuData:
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db STATICMENU_CURSOR | STATICMENU_DISABLE_B ; flags
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dn 2, 2 ; rows, columns
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db 12 ; spacing
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dba Strings24f9a
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dba Function24fb2
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dba .Text
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dba .PrintParkBallsRemaining
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Strings24f9a:
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.Text:
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db "FIGHT@"
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db "<PKMN>@"
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db "PARKBALL× @"
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db "RUN@"
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Function24fb2:
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.PrintParkBallsRemaining:
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hlcoord 13, 16
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ld de, wParkBallsRemaining
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
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@ -864,7 +864,7 @@ BattleAnimFunction_RazorLeaf:
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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call Functioncd557
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call BattleAnim_ScatterHorizontal
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ld hl, BATTLEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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@ -957,8 +957,8 @@ BattleAnimFunction_RazorLeaf:
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call BattleAnim_StepToTarget
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ret
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Functioncd557:
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; Affects sine movement based on bit 7 of Obj Param
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BattleAnim_ScatterHorizontal:
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; Affects horizontal sine movement based on bit 7 of Obj Param
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ld hl, BATTLEANIMSTRUCT_PARAM
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add hl, bc
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ld a, [hl]
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@ -1043,7 +1043,7 @@ BattleAnimFunction_RockSmash:
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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call Functioncd557
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call BattleAnim_ScatterHorizontal
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ld hl, BATTLEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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@ -1686,7 +1686,7 @@ BattleAnimFunction_Gust:
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call BattleAnim_IncAnonJumptableIndex
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ld hl, BATTLEANIMSTRUCT_PARAM
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add hl, bc
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ld [hl], $0
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ld [hl], 0
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.one
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.three
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call .GustWobble
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@ -1759,10 +1759,10 @@ BattleAnimFunction_Gust:
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_cd9d7
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jr z, .start_wobble
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cp $c2
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jr c, .asm_cd9e2
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.asm_cd9d7
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jr c, .finish_wobble
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.start_wobble
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dec a
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ld [hl], a
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and $7
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@ -1772,7 +1772,7 @@ BattleAnimFunction_Gust:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
.asm_cd9e2
|
||||
.finish_wobble
|
||||
xor a
|
||||
ld hl, BATTLEANIMSTRUCT_VAR2
|
||||
add hl, bc
|
||||
|
@ -58,7 +58,7 @@ CanObjectMoveInDirection:
|
||||
ret
|
||||
|
||||
WillObjectBumpIntoWater:
|
||||
call Function6f5f
|
||||
call CanObjectLeaveTile
|
||||
ret c
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
@ -69,7 +69,7 @@ WillObjectBumpIntoWater:
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, bc
|
||||
bit OAM_PRIORITY, [hl]
|
||||
jp nz, Function6fa1
|
||||
jp nz, WillObjectRemainOnWater
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -81,7 +81,7 @@ WillObjectBumpIntoWater:
|
||||
ret
|
||||
|
||||
WillObjectBumpIntoLand:
|
||||
call Function6f5f
|
||||
call CanObjectLeaveTile
|
||||
ret c
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
@ -96,7 +96,7 @@ WillObjectBumpIntoTile:
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call Function6f7f
|
||||
call GetSideWallDirectionMask
|
||||
ret nc
|
||||
push af
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
@ -105,7 +105,7 @@ WillObjectBumpIntoTile:
|
||||
maskbits NUM_DIRECTIONS
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, .data_6f5b
|
||||
ld hl, .dir_masks
|
||||
add hl, de
|
||||
pop af
|
||||
and [hl]
|
||||
@ -113,17 +113,17 @@ WillObjectBumpIntoTile:
|
||||
scf
|
||||
ret
|
||||
|
||||
.data_6f5b
|
||||
.dir_masks
|
||||
db DOWN_MASK ; DOWN
|
||||
db UP_MASK ; UP
|
||||
db RIGHT_MASK ; LEFT
|
||||
db LEFT_MASK ; RIGHT
|
||||
|
||||
Function6f5f:
|
||||
CanObjectLeaveTile:
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call Function6f7f
|
||||
call GetSideWallDirectionMask
|
||||
ret nc
|
||||
push af
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
@ -131,7 +131,7 @@ Function6f5f:
|
||||
maskbits NUM_DIRECTIONS
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, .data_6f7b
|
||||
ld hl, .dir_masks
|
||||
add hl, de
|
||||
pop af
|
||||
and [hl]
|
||||
@ -139,13 +139,13 @@ Function6f5f:
|
||||
scf
|
||||
ret
|
||||
|
||||
.data_6f7b
|
||||
.dir_masks
|
||||
db UP_MASK ; DOWN
|
||||
db DOWN_MASK ; UP
|
||||
db LEFT_MASK ; LEFT
|
||||
db RIGHT_MASK ; RIGHT
|
||||
|
||||
Function6f7f:
|
||||
GetSideWallDirectionMask:
|
||||
ld d, a
|
||||
and $f0
|
||||
cp HI_NYBBLE_SIDE_WALLS
|
||||
@ -157,16 +157,16 @@ Function6f7f:
|
||||
|
||||
.continue
|
||||
ld a, d
|
||||
and 7
|
||||
and $7
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, .data_6f99
|
||||
ld hl, .side_wall_masks
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
scf
|
||||
ret
|
||||
|
||||
.data_6f99
|
||||
.side_wall_masks
|
||||
db RIGHT_MASK ; COLL_RIGHT_WALL/BUOY
|
||||
db LEFT_MASK ; COLL_LEFT_WALL/BUOY
|
||||
db DOWN_MASK ; COLL_UP_WALL/BUOY
|
||||
@ -176,7 +176,7 @@ Function6f7f:
|
||||
db DOWN_MASK | RIGHT_MASK ; COLL_UP_RIGHT_WALL/BUOY
|
||||
db DOWN_MASK | LEFT_MASK ; COLL_UP_LEFT_WALL/BUOY
|
||||
|
||||
Function6fa1:
|
||||
WillObjectRemainOnWater:
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -231,7 +231,7 @@ CheckFacingObject::
|
||||
|
||||
; Double the distance for counter tiles.
|
||||
call CheckCounterTile
|
||||
jr nz, .asm_6ff1
|
||||
jr nz, .not_counter
|
||||
|
||||
ld a, [wPlayerStandingMapX]
|
||||
sub d
|
||||
@ -247,7 +247,7 @@ CheckFacingObject::
|
||||
add e
|
||||
ld e, a
|
||||
|
||||
.asm_6ff1
|
||||
.not_counter
|
||||
ld bc, wObjectStructs ; redundant
|
||||
ld a, 0
|
||||
ldh [hMapObjectIndexBuffer], a
|
||||
@ -328,7 +328,7 @@ IsNPCAtCoord:
|
||||
bit BIG_OBJECT_F, [hl]
|
||||
jr z, .got
|
||||
|
||||
call Function7171
|
||||
call WillObjectIntersectBigObject
|
||||
jr nc, .ok
|
||||
jr .ok2
|
||||
|
||||
@ -489,7 +489,7 @@ Function7113: ; unreferenced
|
||||
ld a, [hl]
|
||||
cp SPRITEMOVEDATA_BIGDOLLSYM
|
||||
jr nz, .not_snorlax
|
||||
call Function7171
|
||||
call WillObjectIntersectBigObject
|
||||
jr c, .yes
|
||||
jr .next
|
||||
|
||||
@ -538,20 +538,20 @@ Function7113: ; unreferenced
|
||||
scf
|
||||
ret
|
||||
|
||||
Function7171:
|
||||
WillObjectIntersectBigObject:
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, d
|
||||
sub [hl]
|
||||
jr c, .nope
|
||||
cp $2
|
||||
cp 2 ; big doll width
|
||||
jr nc, .nope
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, e
|
||||
sub [hl]
|
||||
jr c, .nope
|
||||
cp $2
|
||||
cp 2 ; big doll height
|
||||
jr nc, .nope
|
||||
scf
|
||||
ret
|
||||
|
@ -253,7 +253,7 @@ Serial_ExchangeLinkMenuSelection::
|
||||
ld c, 2
|
||||
ld a, TRUE
|
||||
ldh [hSerialIgnoringInitialData], a
|
||||
.asm_847
|
||||
.exchange
|
||||
call DelayFrame
|
||||
ld a, [hl]
|
||||
ldh [hSerialSend], a
|
||||
@ -264,12 +264,12 @@ Serial_ExchangeLinkMenuSelection::
|
||||
and a
|
||||
ld a, FALSE
|
||||
ldh [hSerialIgnoringInitialData], a
|
||||
jr nz, .asm_847
|
||||
jr nz, .exchange
|
||||
ld a, b
|
||||
ld [de], a
|
||||
inc de
|
||||
dec c
|
||||
jr nz, .asm_847
|
||||
jr nz, .exchange
|
||||
ret
|
||||
|
||||
Serial_PrintWaitingTextAndSyncAndExchangeNybble::
|
||||
|
@ -111,7 +111,7 @@ AcademyBlackboard:
|
||||
dn 3, 2 ; rows, columns
|
||||
db 5 ; spacing
|
||||
dba .Text
|
||||
dbw BANK(AcademyBlackboard), 0
|
||||
dbw BANK(@), NULL
|
||||
|
||||
.Text:
|
||||
db "PSN@"
|
||||
|
Loading…
Reference in New Issue
Block a user