Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -14,9 +14,9 @@
Route36NationalParkGate_MapScripts:
db 3 ; scene scripts
scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_0
scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_1
scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_2
scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_NOTHING
scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_UNUSED
scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
db 2 ; callbacks
callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
@@ -35,11 +35,11 @@ Route36NationalParkGate_MapScripts:
.CheckIfContestRunning:
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugContestIsRunning
setscene SCENE_ROUTE36NATIONALPARKGATE_0
setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
return
.BugContestIsRunning:
setscene SCENE_ROUTE36NATIONALPARKGATE_2
setscene SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
return
.CheckIfContestAvailable: