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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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@@ -32,10 +32,6 @@ BattleCommand_BatonPass:
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call SetPalettes
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call BatonPass_LinkPlayerSwitch
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; Mobile link battles handle entrances differently
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farcall CheckMobileBattleError
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jp c, EndMoveEffect
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ld hl, PassedBattleMonEntrance
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call CallBattleCore
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@@ -55,10 +51,6 @@ BattleCommand_BatonPass:
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call AnimateCurrentMove
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call BatonPass_LinkEnemySwitch
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; Mobile link battles handle entrances differently
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farcall CheckMobileBattleError
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jp c, EndMoveEffect
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; Passed enemy PartyMon entrance
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xor a
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ld [wEnemySwitchMonIndex], a
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