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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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@@ -32,10 +32,6 @@ BattleCommand_BatonPass:
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call SetPalettes
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call BatonPass_LinkPlayerSwitch
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; Mobile link battles handle entrances differently
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farcall CheckMobileBattleError
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jp c, EndMoveEffect
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ld hl, PassedBattleMonEntrance
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call CallBattleCore
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@@ -55,10 +51,6 @@ BattleCommand_BatonPass:
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call AnimateCurrentMove
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call BatonPass_LinkEnemySwitch
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; Mobile link battles handle entrances differently
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farcall CheckMobileBattleError
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jp c, EndMoveEffect
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; Passed enemy PartyMon entrance
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xor a
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ld [wEnemySwitchMonIndex], a
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@@ -1,5 +1,4 @@
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BattleCommand_Selfdestruct:
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farcall StubbedTrainerRankings_Selfdestruct
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ld a, BATTLEANIM_PLAYER_DAMAGE
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ld [wNumHits], a
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ld c, 3
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@@ -1,4 +1,3 @@
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BattleCommand_Splash:
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call AnimateCurrentMove
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farcall StubbedTrainerRankings_Splash
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jp PrintNothingHappened
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