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Note which labels are only needed for locating banks (relevant to issue #485)
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@@ -1,4 +1,4 @@
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AIScoring: ; 38591
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AIScoring: ; used only for BANK(AIScoring)
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AI_Basic: ; 38591
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; Don't do anything redundant:
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@@ -1,5 +1,5 @@
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; Core components of the battle engine.
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BattleCore:
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DoBattle: ; 3c000
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xor a
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ld [wBattleParticipantsNotFainted], a
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@@ -7394,7 +7394,7 @@ PlayOpponentBattleAnim: ; 37e54
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CallBattleCore: ; 37e73
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ld a, BANK(BattleCore)
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ld a, BANK("Battle Core")
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rst FarCall
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ret
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@@ -7467,7 +7467,7 @@ GetMoveData: ; 37ead
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ld hl, Moves
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ld bc, MOVE_LENGTH
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call AddNTimes
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ld a, Bank(Moves)
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ld a, BANK(Moves)
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jp FarCopyBytes
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; 37ebb
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