Movement constants, script stack

This commit is contained in:
PikalaxALT
2015-11-16 11:53:26 -05:00
parent 8290f851fd
commit fb88b2ccf8
11 changed files with 377 additions and 358 deletions

View File

@@ -3,34 +3,34 @@ PLAYER EQU 0
LAST_TALKED EQU -2
const_def
const VAR_STRINGBUFFER2
const VAR_PARTYCOUNT
const VAR_BATTLERESULT
const VAR_BATTLETYPE
const VAR_TIMEOFDAY
const VAR_DEXCAUGHT
const VAR_DEXSEEN
const VAR_BADGES
const VAR_MOVEMENT
const VAR_FACING
const VAR_HOUR
const VAR_WEEKDAY
const VAR_MAPGROUP
const VAR_MAPNUMBER
const VAR_UNOWNCOUNT
const VAR_ROOFPALETTE
const VAR_BOXSPACE
const VAR_CONTESTMINUTES
const VAR_XCOORD
const VAR_YCOORD
const VAR_SPECIALPHONECALL
const VAR_15
const VAR_KURT_APRICORNS
const VAR_CALLERID
const VAR_BLUECARDBALANCE
const VAR_BUENASPASSWORD
const VAR_KENJI_BREAK
NUM_VARS EQU const_value
const VAR_STRINGBUFFER2 ; 00
const VAR_PARTYCOUNT ; 01
const VAR_BATTLERESULT ; 02
const VAR_BATTLETYPE ; 03
const VAR_TIMEOFDAY ; 04
const VAR_DEXCAUGHT ; 05
const VAR_DEXSEEN ; 06
const VAR_BADGES ; 07
const VAR_MOVEMENT ; 08
const VAR_FACING ; 09
const VAR_HOUR ; 0a
const VAR_WEEKDAY ; 0b
const VAR_MAPGROUP ; 0c
const VAR_MAPNUMBER ; 0d
const VAR_UNOWNCOUNT ; 0e
const VAR_ROOFPALETTE ; 0f
const VAR_BOXSPACE ; 10
const VAR_CONTESTMINUTES ; 11
const VAR_XCOORD ; 12
const VAR_YCOORD ; 13
const VAR_SPECIALPHONECALL ; 14
const VAR_15 ; 15
const VAR_KURT_APRICORNS ; 16
const VAR_CALLERID ; 17
const VAR_BLUECARDBALANCE ; 18
const VAR_BUENASPASSWORD ; 19
const VAR_KENJI_BREAK ; 1a
NUM_VARS EQU const_value ; 1b
RETVAR_STRBUF2 EQU (0 << 6)
RETVAR_ADDR_DE EQU (1 << 6)

View File

@@ -269,24 +269,24 @@ MAX_OUTDOOR_SPRITES EQU 23
const_def
const STEP_TYPE_00
const STEP_TYPE_01
const STEP_TYPE_02 ; walking
const STEP_TYPE_03 ; stationary
const STEP_TYPE_STANDING
const STEP_TYPE_NPC_WALK
const STEP_TYPE_03
const STEP_TYPE_04
const STEP_TYPE_05
const STEP_TYPE_06
const STEP_TYPE_PLAYER_WALK
const STEP_TYPE_07
const STEP_TYPE_08
const STEP_TYPE_09
const STEP_TYPE_0A ; half step
const STEP_TYPE_0B ; bump
const STEP_TYPE_NPC_JUMP
const STEP_TYPE_PLAYER_JUMP
const STEP_TYPE_HALF_STEP
const STEP_TYPE_BUMP
const STEP_TYPE_TELEPORT_FROM
const STEP_TYPE_TELEPORT_TO
const STEP_TYPE_SKYFALL
const STEP_TYPE_0F
const STEP_TYPE_10
const STEP_TYPE_11
const STEP_TYPE_12
const STEP_TYPE_GOT_BITE
const STEP_TYPE_ROCK_SMASH
const STEP_TYPE_RETURN_DIG
const STEP_TYPE_13
const STEP_TYPE_14
const STEP_TYPE_15
@@ -297,14 +297,14 @@ MAX_OUTDOOR_SPRITES EQU 23
const_def
const PERSON_ACTION_00
const PERSON_ACTION_01
const PERSON_ACTION_02
const PERSON_ACTION_03
const PERSON_ACTION_04
const PERSON_ACTION_05
const PERSON_ACTION_06
const PERSON_ACTION_STAND
const PERSON_ACTION_STEP
const PERSON_ACTION_BUMP
const PERSON_ACTION_SPIN
const PERSON_ACTION_SPIN_FLICKER
const PERSON_ACTION_FISHING
const PERSON_ACTION_07
const PERSON_ACTION_08
const PERSON_ACTION_EMOTE
const PERSON_ACTION_09
const PERSON_ACTION_0A
const PERSON_ACTION_0B
@@ -335,7 +335,7 @@ MAX_OUTDOOR_SPRITES EQU 23
const FACING_11
const FACING_12
const FACING_13
const FACING_14
const FACING_EMOTE
const FACING_15
const FACING_16
const FACING_17