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Add definitions for additional regular spaces (green, item, pkmn, minigame) and end space (#21)
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@ -115,9 +115,14 @@ DEF COLL_DOWN_LEFT_BUOY EQU $c5 ; unused
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DEF COLL_UP_RIGHT_BUOY EQU $c6 ; unused
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DEF COLL_UP_LEFT_BUOY EQU $c7 ; unused
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const_def $d0
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const COLL_BLUE_SPACE ; $d0
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const COLL_RED_SPACE ; $d1
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const COLL_GREY_SPACE ; $d2
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const COLL_BLUE_SPACE ; $d0
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const COLL_RED_SPACE ; $d1
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const COLL_GREEN_SPACE ; $d2
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const COLL_ITEM_SPACE ; $d3
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const COLL_POKEMON_SPACE ; $d4
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const COLL_MINIGAME_SPACE ; $d5
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const COLL_END_SPACE ; $d6
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const COLL_GREY_SPACE ; $d7
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DEF NUM_COLL_SPACES EQU const_value - $d0
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DEF COLL_FF EQU $ff ; garbage
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@ -211,12 +211,12 @@ TileCollisionTable::
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db WATER_TILE ; cf
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db LAND_TILE ; COLL_BLUE_SPACE
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db LAND_TILE ; COLL_RED_SPACE
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db LAND_TILE ; COLL_GREEN_SPACE
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db LAND_TILE ; COLL_ITEM_SPACE
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db LAND_TILE ; COLL_POKEMON_SPACE
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db LAND_TILE ; COLL_MINIGAME_SPACE
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db LAND_TILE ; COLL_END_SPACE
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db LAND_TILE ; COLL_GREY_SPACE
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db LAND_TILE ; d3
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db LAND_TILE ; d4
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db LAND_TILE ; d5
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db LAND_TILE ; d6
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db LAND_TILE ; d7
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db LAND_TILE ; d8
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db LAND_TILE ; d9
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db LAND_TILE ; da
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@ -150,78 +150,78 @@
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 95
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 96
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 97
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 98
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 99
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9a
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9b
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9c
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9d
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9e
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 9f
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a0
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a1
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a2
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a3
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a4
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a5
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a6
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a7
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a8
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; a9
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; aa
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; ab
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ac
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ad
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ae
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; af
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; b9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ba
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; bb
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 98
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 99
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9a
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9b
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9c
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9d
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9e
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; 9f
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a0
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a1
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a2
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a3
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a4
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a5
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a6
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a7
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a8
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a9
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; aa
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; ab
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; ac
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; ad
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; ae
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tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; af
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b0
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b1
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b2
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b3
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b4
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b5
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b6
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b7
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b8
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; b9
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; ba
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bb
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bc
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bd
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; be
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tilecoll RED_SPACE, FLOOR, FLOOR, FLOOR ; bf
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; c9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ca
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; cb
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; cc
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; cd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; ce
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tilecoll END_SPACE, FLOOR, FLOOR, FLOOR ; c0
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c1
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; c2
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; c3
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c4
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c5
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; c6
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; c7
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tilecoll END_SPACE, FLOOR, FLOOR, FLOOR ; c8
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c9
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; ca
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; cb
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; cc
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; cd
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; ce
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; cf
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d0
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d1
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d2
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d3
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d4
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d5
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d6
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d7
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d8
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; d9
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; da
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; db
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; dc
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; dd
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; de
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; df
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tilecoll END_SPACE, FLOOR, FLOOR, FLOOR ; d0
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; d1
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; d2
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; d3
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; d4
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; d5
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; d6
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; d7
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tilecoll END_SPACE, FLOOR, FLOOR, FLOOR ; d8
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; d9
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; da
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; db
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; dc
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tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; dd
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tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; de
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tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; df
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e0
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e1
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tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e2
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@ -374,4 +374,4 @@ $~~~~$<c>then always returns PLAYERMOVEMENT_FINISH but often is overwritten by c
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11) The space script loads the value of ``wCurSpaceNextSpace`` into ``wCurSpace``, loads the new space data to ``wCurSpaceData[]``, and decreases ``wSpacesLeft``.
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- If ``wSpacesLeft`` is non-0, **go back to 6)**.
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12) ``hCurBoardEvent`` is set to ``BOARDEVENT_END_TURN``. ``CheckBoardEvent`` does nothing in this state. In the first subsequent ``HandleMap`` iteration where no other kind of event triggers causing ``PlayerEvents`` to return early, ``hCurBoardEvent`` is set to ``BOARDEVENT_DISPLAY_MENU``.
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13) Go back to 3)
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13) **Go back to 3)**
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@ -14,6 +14,37 @@ RedSpaceScript::
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.not_landed
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end
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GreenSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .not_landed
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scall LandedInRegularSpaceScript
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.not_landed
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end
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ItemSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .not_landed
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scall LandedInRegularSpaceScript
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.not_landed
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end
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PokemonSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .not_landed
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scall LandedInRegularSpaceScript
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.not_landed
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end
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MinigameSpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .not_landed
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scall LandedInRegularSpaceScript
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.not_landed
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end
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EndSpaceScript::
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end
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GreySpaceScript::
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scall ArriveToRegularSpaceScript
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iftrue .not_landed
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@ -376,9 +376,14 @@ CheckBoardEvent:
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.SpaceScripts:
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table_width 2, .SpaceScripts
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dw BlueSpaceScript ; COLL_BLUE_SPACE
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dw RedSpaceScript ; COLL_RED_SPACE
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dw GreySpaceScript ; COLL_GREY_SPACE
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dw BlueSpaceScript ; COLL_BLUE_SPACE
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dw RedSpaceScript ; COLL_RED_SPACE
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dw GreenSpaceScript ; COLL_GREEN_SPACE
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dw ItemSpaceScript ; COLL_ITEM_SPACE
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dw PokemonSpaceScript ; COLL_POKEMON_SPACE
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dw MinigameSpaceScript ; COLL_MINIGAME_SPACE
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dw EndSpaceScript ; COLL_END_SPACE
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dw GreySpaceScript ; COLL_GREY_SPACE
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assert_table_length NUM_COLL_SPACES
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CheckTrainerEvent:
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@ -1 +1 @@
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<EFBFBD>€€ €°<EFBFBD><EFBFBD>΅Α΅ΑΑ €€°€Δ<02> ΅€Α€<>€ ° Α<C2A0>΅Α<CE85>
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ÿ€€Â€°Ã<EFBFBD>¡±¡¡¡Ã€€°€À<02>¡°Á€€€Â°Ã<C2B0>¡±¡¡
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