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ReplaceKrisSprite -> UpdatePlayerSprite
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@ -67,7 +67,7 @@ SpecialsPointers::
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add_special UpdateTimePals ; bank 0
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add_special ClearTilemap ; bank 0
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add_special UpdateSprites ; bank 0
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add_special ReplaceKrisSprite ; bank 0
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add_special UpdatePlayerSprite ; bank 0
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add_special GameCornerPrizeMonCheckDex
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add_special UnusedSetSeenMon
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add_special WaitSFX ; bank 0
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@ -1766,7 +1766,7 @@ First, edit `UsedSurfScript` in [engine/events/overworld.asm](https://github.com
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readmem wBuffer2
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writevar VAR_MOVEMENT
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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special PlayMapMusic
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-; step into the water (slow_step DIR, step_end)
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special SurfStartStep
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@ -72,7 +72,7 @@ ShakeHeadbuttTree:
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ld hl, vTiles1
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lb bc, BANK(Font), 12
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call Get1bpp
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call ReplaceKrisSprite
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call UpdatePlayerSprite
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ret
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HeadbuttTreeGFX:
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@ -412,7 +412,7 @@ UsedSurfScript:
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readmem wBuffer2
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writevar VAR_MOVEMENT
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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special PlayMapMusic
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; step into the water (slow_step DIR, step_end)
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special SurfStartStep
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@ -628,7 +628,7 @@ FlyFunction:
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.ReturnFromFly:
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farcall Function561d
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call DelayFrame
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call ReplaceKrisSprite
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call UpdatePlayerSprite
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farcall LoadOverworldFont
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ret
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@ -1605,7 +1605,7 @@ PutTheRodAway:
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ld a, $1
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ld [wPlayerAction], a
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call UpdateSprites
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call ReplaceKrisSprite
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call UpdatePlayerSprite
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ret
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RodBiteText:
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@ -1713,13 +1713,13 @@ Script_GetOnBike:
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writetext GotOnBikeText
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waitbutton
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closetext
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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end
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Script_GetOnBike_Register:
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loadvar VAR_MOVEMENT, PLAYER_BIKE
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closetext
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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end
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; unused
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@ -1735,7 +1735,7 @@ Script_GetOffBike:
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FinishGettingOffBike:
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closetext
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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special PlayMapMusic
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end
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@ -142,7 +142,7 @@ SkipUpdateMapSprites:
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set PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F, [hl]
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ret
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CheckReplaceKrisSprite:
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CheckUpdatePlayerSprite:
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nop
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call .CheckBiking
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jr c, .ok
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@ -153,7 +153,7 @@ CheckReplaceKrisSprite:
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ret
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.ok
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call ReplaceKrisSprite
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call UpdatePlayerSprite
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ret
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.CheckBiking:
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@ -6,7 +6,7 @@ GetEmote2bpp:
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ldh [rVBK], a
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ret
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_ReplaceKrisSprite::
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_UpdatePlayerSprite::
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call GetPlayerSprite
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ld a, [wUsedSprites]
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ldh [hUsedSpriteIndex], a
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@ -784,7 +784,7 @@ ENDM
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push bc
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ld a, PLAYER_NORMAL
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ld [wPlayerState], a
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call ReplaceKrisSprite ; UpdateSprites
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call UpdatePlayerSprite ; UpdateSprites
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pop bc
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ret
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@ -316,7 +316,7 @@ RefreshMapSprites:
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farcall InitMapNameSign
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call GetMovementPermissions
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farcall RefreshPlayerSprite
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farcall CheckReplaceKrisSprite
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farcall CheckUpdatePlayerSprite
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ld hl, wPlayerSpriteSetupFlags
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bit PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F, [hl]
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jr nz, .skip
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@ -94,8 +94,8 @@ Unreferenced_DMATransfer:
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ldh [hBGMapMode], a
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ret
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ReplaceKrisSprite::
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farcall _ReplaceKrisSprite
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UpdatePlayerSprite::
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farcall _UpdatePlayerSprite
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ret
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LoadStandardFont::
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@ -38,7 +38,7 @@ CloseText::
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call SafeUpdateSprites
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ld a, $90
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ldh [hWY], a
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call ReplaceKrisSprite
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call UpdatePlayerSprite
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farcall InitMapNameSign
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farcall LoadOverworldFont
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ret
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@ -437,7 +437,7 @@ Pokecenter2F_CheckGender:
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special SetPlayerPalette
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applymovement PLAYER, Pokecenter2FMovementData_PlayerSpinsClockwiseEndsFacingLeft
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setflag ENGINE_KRIS_IN_CABLE_CLUB
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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opentext
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writetext Text_LikeTheLook
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waitbutton
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@ -463,7 +463,7 @@ Script_WalkOutOfLinkTradeRoom:
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setval (PAL_NPC_BLUE << 4)
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special SetPlayerPalette
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applymovement PLAYER, Pokecenter2FMovementData_PlayerSpinsClockwiseEndsFacingLeft
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsDown_2
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applymovement POKECENTER2F_TRADE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightAndDown
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end
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@ -485,7 +485,7 @@ Script_WalkOutOfLinkBattleRoom:
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setval (PAL_NPC_BLUE << 4)
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special SetPlayerPalette
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applymovement PLAYER, Pokecenter2FMovementData_PlayerSpinsClockwiseEndsFacingLeft
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsDown_2
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applymovement POKECENTER2F_BATTLE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightAndDown
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end
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@ -546,7 +546,7 @@ TimeCapsuleScript_CheckPlayerGender:
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applymovement PLAYER, Pokecenter2FMovementData_PlayerSpinsClockwiseEndsFacingDown
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faceobject PLAYER, POKECENTER2F_TIME_CAPSULE_RECEPTIONIST
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setflag ENGINE_KRIS_IN_CABLE_CLUB
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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opentext
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writetext Text_LikeTheLook
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waitbutton
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@ -573,7 +573,7 @@ Script_LeftTimeCapsule:
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setval (PAL_NPC_BLUE << 4)
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special SetPlayerPalette
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applymovement PLAYER, Pokecenter2FMovementData_PlayerSpinsClockwiseEndsFacingLeft
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special ReplaceKrisSprite
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special UpdatePlayerSprite
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepDown
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applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2
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.Done:
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