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@@ -34,29 +34,29 @@ TrainerCooltrainermGaven3:
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end_if_just_battled
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end_if_just_battled
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opentext
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opentext
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checkflag ENGINE_GAVEN
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checkflag ENGINE_GAVEN
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iftrue UnknownScript_0x1a4d79
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iftrue .WantsBattle
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checkcellnum PHONE_COOLTRAINERM_GAVEN
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checkcellnum PHONE_COOLTRAINERM_GAVEN
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iftrue UnknownScript_0x1a4dcb
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iftrue .NumberAcceptedM
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checkevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
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checkevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
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iftrue UnknownScript_0x1a4d62
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iftrue .AskedAlready
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writetext UnknownText_0x1a4fe4
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writetext CooltrainermGavenAfterText
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buttonsound
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buttonsound
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setevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
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setevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x1a4dbf
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scall .AskNumber1M
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jump UnknownScript_0x1a4d65
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jump .AskForNumber
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UnknownScript_0x1a4d62:
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.AskedAlready:
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scall UnknownScript_0x1a4dc3
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scall .AskNumber2M
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UnknownScript_0x1a4d65:
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.AskForNumber:
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askforphonenumber PHONE_COOLTRAINERM_GAVEN
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askforphonenumber PHONE_COOLTRAINERM_GAVEN
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if_equal $1, UnknownScript_0x1a4dd3
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if_equal $1, .PhoneFullM
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if_equal $2, UnknownScript_0x1a4dcf
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if_equal $2, .NumberDeclinedM
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trainertotext COOLTRAINERM, GAVEN3, $0
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trainertotext COOLTRAINERM, GAVEN3, $0
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scall UnknownScript_0x1a4dc7
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scall .RegisteredNumberM
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jump UnknownScript_0x1a4dcb
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jump .NumberAcceptedM
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UnknownScript_0x1a4d79:
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.WantsBattle:
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scall UnknownScript_0x1a4dd7
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scall .RematchM
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winlosstext CooltrainermGaven3BeatenText, 0
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winlosstext CooltrainermGaven3BeatenText, 0
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copybytetovar wGavenFightCount
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copybytetovar wGavenFightCount
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if_equal 2, .Fight2
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if_equal 2, .Fight2
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@@ -91,31 +91,31 @@ UnknownScript_0x1a4d79:
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clearflag ENGINE_GAVEN
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clearflag ENGINE_GAVEN
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end
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end
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UnknownScript_0x1a4dbf:
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.AskNumber1M:
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jumpstd asknumber1m
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jumpstd asknumber1m
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end
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end
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UnknownScript_0x1a4dc3:
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.AskNumber2M:
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jumpstd asknumber2m
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jumpstd asknumber2m
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end
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end
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UnknownScript_0x1a4dc7:
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.RegisteredNumberM:
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jumpstd registerednumberm
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jumpstd registerednumberm
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end
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end
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UnknownScript_0x1a4dcb:
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.NumberAcceptedM:
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jumpstd numberacceptedm
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jumpstd numberacceptedm
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end
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end
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UnknownScript_0x1a4dcf:
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.NumberDeclinedM:
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jumpstd numberdeclinedm
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jumpstd numberdeclinedm
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end
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end
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UnknownScript_0x1a4dd3:
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.PhoneFullM:
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jumpstd phonefullm
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jumpstd phonefullm
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end
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end
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UnknownScript_0x1a4dd7:
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.RematchM:
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jumpstd rematchm
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jumpstd rematchm
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end
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end
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@@ -138,29 +138,29 @@ TrainerCooltrainerfBeth1:
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end_if_just_battled
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end_if_just_battled
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opentext
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opentext
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checkflag ENGINE_BETH
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checkflag ENGINE_BETH
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iftrue UnknownScript_0x1a4e35
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iftrue .WantsBattle
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checkcellnum PHONE_COOLTRAINERF_BETH
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checkcellnum PHONE_COOLTRAINERF_BETH
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iftrue UnknownScript_0x1a4e87
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iftrue .NumberAcceptedF
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checkevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
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checkevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
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iftrue UnknownScript_0x1a4e1e
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iftrue .AskedAlready
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writetext UnknownText_0x1a51d9
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writetext CooltrainerfBethAfterText
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buttonsound
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buttonsound
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setevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
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setevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
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scall UnknownScript_0x1a4e7b
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scall .AskNumber1F
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jump UnknownScript_0x1a4e21
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jump .AskForNumber
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UnknownScript_0x1a4e1e:
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.AskedAlready:
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scall UnknownScript_0x1a4e7f
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scall .AskNumber2F
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UnknownScript_0x1a4e21:
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.AskForNumber:
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askforphonenumber PHONE_COOLTRAINERF_BETH
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askforphonenumber PHONE_COOLTRAINERF_BETH
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if_equal $1, UnknownScript_0x1a4e8f
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if_equal $1, .PhoneFullF
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if_equal $2, UnknownScript_0x1a4e8b
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if_equal $2, .NumberDeclinedF
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trainertotext COOLTRAINERF, BETH1, $0
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trainertotext COOLTRAINERF, BETH1, $0
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scall UnknownScript_0x1a4e83
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scall .RegisteredNumberF
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jump UnknownScript_0x1a4e87
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jump .NumberAcceptedF
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UnknownScript_0x1a4e35:
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.WantsBattle:
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scall UnknownScript_0x1a4e93
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scall .RematchF
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winlosstext CooltrainerfBeth1BeatenText, 0
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winlosstext CooltrainerfBeth1BeatenText, 0
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copybytetovar wBethFightCount
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copybytetovar wBethFightCount
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if_equal 2, .Fight2
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if_equal 2, .Fight2
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@@ -195,31 +195,31 @@ UnknownScript_0x1a4e35:
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clearflag ENGINE_BETH
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clearflag ENGINE_BETH
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end
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end
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UnknownScript_0x1a4e7b:
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.AskNumber1F:
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jumpstd asknumber1f
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jumpstd asknumber1f
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end
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end
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UnknownScript_0x1a4e7f:
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.AskNumber2F:
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jumpstd asknumber2f
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jumpstd asknumber2f
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end
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end
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UnknownScript_0x1a4e83:
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.RegisteredNumberF:
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jumpstd registerednumberf
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jumpstd registerednumberf
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end
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end
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UnknownScript_0x1a4e87:
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.NumberAcceptedF:
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jumpstd numberacceptedf
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jumpstd numberacceptedf
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end
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end
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UnknownScript_0x1a4e8b:
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.NumberDeclinedF:
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jumpstd numberdeclinedf
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jumpstd numberdeclinedf
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end
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end
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UnknownScript_0x1a4e8f:
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.PhoneFullF:
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jumpstd phonefullf
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jumpstd phonefullf
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end
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end
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UnknownScript_0x1a4e93:
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.RematchF:
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jumpstd rematchf
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jumpstd rematchf
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end
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end
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@@ -292,7 +292,7 @@ CooltrainermGaven3BeatenText:
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line "tougher!"
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line "tougher!"
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done
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done
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UnknownText_0x1a4fe4:
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CooltrainermGavenAfterText:
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text "To get to #MON"
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text "To get to #MON"
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line "LEAGUE, you have"
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line "LEAGUE, you have"
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@@ -352,7 +352,7 @@ CooltrainerfBeth1BeatenText:
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line "tools of war."
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line "tools of war."
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done
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done
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UnknownText_0x1a51d9:
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CooltrainerfBethAfterText:
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text "#MON are in-"
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text "#MON are in-"
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line "valuable, lifelong"
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line "valuable, lifelong"
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cont "partners."
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cont "partners."
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