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Use SHA1 to compare roms
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8
Makefile
8
Makefile
@ -1,4 +1,8 @@
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MD5 := md5sum -c
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ifeq (,$(shell which sha1sum))
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SHA1 := shasum
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else
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SHA1 := sha1sum
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endif
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.SUFFIXES:
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.PHONY: all clean tools compare crystal crystal11
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@ -36,7 +40,7 @@ clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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compare: $(roms)
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@$(MD5) roms.md5
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@$(SHA1) -c roms.sha1
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tools:
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make -C tools/
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@ -4,8 +4,8 @@ This is a disassembly of Pokémon Crystal.
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It builds the following roms:
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* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `md5: 9f2922b235a5eeb78d65594e82ef5dde`
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* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `md5: 301899b8087289a6436b0a241fbbb474`
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* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
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* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
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To set up the repository, see [**INSTALL.md**](INSTALL.md).
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2
roms.md5
2
roms.md5
@ -1,2 +0,0 @@
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9f2922b235a5eeb78d65594e82ef5dde pokecrystal.gbc
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301899b8087289a6436b0a241fbbb474 pokecrystal11.gbc
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