Document more quirks and bugs

This commit is contained in:
Rangi 2018-02-26 13:41:48 -05:00
parent 7df5d4f25e
commit f0b01a4eea
4 changed files with 58 additions and 11 deletions

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@ -16,6 +16,7 @@ CURRENT_MAP_HEIGHT = \2_HEIGHT
db \4
ENDM
; Connections go in order: north, south, west, east
connection: MACRO
;\1: direction
;\2: map name

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@ -8,6 +8,18 @@ INCLUDE "data/pokemon/evos_attacks_pointers.asm"
EvosAttacks::
; Evos+attacks data structure:
; - Evolution methods:
; * db EVOLVE_LEVEL, level, species
; * db EVOLVE_ITEM, used item, species
; * db EVOLVE_TRADE, held item (or -1 for none), species
; * db EVOLVE_HAPPINESS, TR_* constant (ANYTIME, MORNDAY, NITE), species
; * db EVOLVE_STAT, level, ATK_*_DEF constant (LT, GT, EQ), species
; - db 0 ; no more evolutions
; - Learnset (in increasing level order):
; * db level, move
; - db 0 ; no more level-up moves
BulbasaurEvosAttacks:
db EVOLVE_LEVEL, 16, IVYSAUR
@ -831,7 +843,7 @@ AbraEvosAttacks:
db 0 ; no more level-up moves
KadabraEvosAttacks:
db EVOLVE_TRADE, $ff, ALAKAZAM
db EVOLVE_TRADE, -1, ALAKAZAM
db 0 ; no more evolutions
db 1, TELEPORT
db 1, KINESIS
@ -875,7 +887,7 @@ MachopEvosAttacks:
db 0 ; no more level-up moves
MachokeEvosAttacks:
db EVOLVE_TRADE, $ff, MACHAMP
db EVOLVE_TRADE, -1, MACHAMP
db 0 ; no more evolutions
db 1, LOW_KICK
db 1, LEER
@ -989,7 +1001,7 @@ GeodudeEvosAttacks:
db 0 ; no more level-up moves
GravelerEvosAttacks:
db EVOLVE_TRADE, $ff, GOLEM
db EVOLVE_TRADE, -1, GOLEM
db 0 ; no more evolutions
db 1, TACKLE
db 1, DEFENSE_CURL
@ -1248,7 +1260,7 @@ GastlyEvosAttacks:
db 0 ; no more level-up moves
HaunterEvosAttacks:
db EVOLVE_TRADE, $ff, GENGAR
db EVOLVE_TRADE, -1, GENGAR
db 0 ; no more evolutions
db 1, HYPNOSIS
db 1, LICK

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@ -1,12 +1,12 @@
Trainers:
; Trainer data structure:
; db "NAME@", TRAINERTYPE_* constant
; 1 to 6 Pokémon:
; - db "NAME@", TRAINERTYPE_* constant
; - 1 to 6 Pokémon:
; * for TRAINERTYPE_NORMAL: db level, species
; * for TRAINERTYPE_ITEM: db level, species, item
; * for TRAINERTYPE_MOVES: db level, species, 4 moves
; * for TRAINERTYPE_ITEM_MOVES: db level, species, item, 4 moves
; db -1 ; end
; - db -1 ; end
FalknerGroup:

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@ -48,6 +48,7 @@ These are known bugs and glitches in the original Pokémon Crystal game: code th
- [Using a Park Ball in normal battles has a corrupt animation](#using-a-park-ball-in-normal-battles-has-a-corrupt-animation)
- [`HELD_CATCH_CHANCE` has no effect](#held_catch_chance-has-no-effect)
- [Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly](#only-the-first-three-evosattacks-evolution-entries-can-have-stone-compatibility-reported-correctly)
- [`EVOLVE_STAT` can break Stone compatibility reporting](#evolve_stat-can-break-stone-compatibility-reporting)
- [`ScriptCall` can overflow `wScriptStack` and crash](#scriptcall-can-overflow-wscriptstack-and-crash)
- [`LoadSpriteGFX` does not limit the capacity of `UsedSprites`](#loadspritegfx-does-not-limit-the-capacity-of-usedsprites)
- [`ChooseWildEncounter` doesn't really validate the wild Pokémon species](#choosewildencounter-doesnt-really-validate-the-wild-pokémon-species)
@ -1299,6 +1300,39 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
**Fix:** Change `ld bc, 10` to `ld bc, wStringBuffer2 - wStringBuffer1` to support up to six Stone entries.
## `EVOLVE_STAT` can break Stone compatibility reporting
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
```asm
.loop2
ld a, [hli]
and a
jr z, .nope
inc hl
inc hl
cp EVOLVE_ITEM
jr nz, .loop2
```
**Fix:**
```asm
.loop2
ld a, [hli]
and a
jr z, .nope
cp EVOLVE_STAT
jr nz, .not_four_bytes
inc hl
.not_four_bytes
inc hl
inc hl
cp EVOLVE_ITEM
jr nz, .loop2
```
## `ScriptCall` can overflow `wScriptStack` and crash
In [engine/scripting.asm](/engine/scripting.asm):