return → endcallback, reloadandreturn → reloadend

This commit is contained in:
Rangi 2020-07-17 08:37:03 -04:00
parent 2e8b4836b0
commit ef452ccbc7
99 changed files with 203 additions and 201 deletions

View File

@ -479,13 +479,13 @@ If <code><i>item_id</i></code> = `USE_SCRIPT_VAR`, then it uses `[wScriptVar]` i
## `$8F`: <code>stopandsjump <i>script</i></code>
## `$90`: `return`
## `$90`: `endcallback`
## `$91`: `end`
## `$92`: <code>reloadandreturn <i>which_method</i></code>
## `$92`: <code>reloadend <i>which_method</i></code>
## `$93`: `endall`

View File

@ -68,7 +68,7 @@
.Boulders:
writecmdqueue .BoulderCmdQueue
return
endcallback
.BoulderCmdQueue:
cmdqueue CMDQUEUE_STONETABLE, .BoulderTable

View File

@ -115,7 +115,7 @@ DoPoisonStep::
end
.whiteout
farsjump Script_OverworldWhiteout
farsjump OverworldWhiteoutScript
.CheckWhitedOut:
xor a

View File

@ -614,7 +614,7 @@ InitializeEventsScript:
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
setevent EVENT_INITIALIZED_EVENTS
return
endcallback
AskNumber1MScript:
special RandomPhoneMon

View File

@ -2,7 +2,7 @@ Script_BattleWhiteout::
callasm BattleBGMap
sjump Script_Whiteout
Script_OverworldWhiteout::
OverworldWhiteoutScript::
refreshscreen
callasm OverworldBGMap

View File

@ -982,7 +982,7 @@ PlayerEventScriptPointers:
dba EdgeWarpScript ; PLAYEREVENT_CONNECTION
dba WarpToNewMapScript ; PLAYEREVENT_WARP
dba FallIntoMapScript ; PLAYEREVENT_FALL
dba Script_OverworldWhiteout ; PLAYEREVENT_WHITEOUT
dba OverworldWhiteoutScript ; PLAYEREVENT_WHITEOUT
dba HatchEggScript ; PLAYEREVENT_HATCH
dba ChangeDirectionScript ; PLAYEREVENT_JOYCHANGEFACING
dba Invalid_0x96c2d ; (NUM_PLAYER_EVENTS)
@ -1019,7 +1019,7 @@ LandAfterPitfallScript:
end
EdgeWarpScript: ; 4
reloadandreturn MAPSETUP_CONNECTION
reloadend MAPSETUP_CONNECTION
ChangeDirectionScript: ; 9
deactivatefacing 3

View File

@ -207,9 +207,9 @@ ScriptCommandTable:
dw Script_prioritysjump ; 8d
dw Script_warpcheck ; 8e
dw Script_stopandsjump ; 8f
dw Script_return ; 90
dw Script_endcallback ; 90
dw Script_end ; 91
dw Script_reloadandreturn ; 92
dw Script_reloadend ; 92
dw Script_endall ; 93
dw Script_pokemart ; 94
dw Script_elevator ; 95
@ -2186,7 +2186,7 @@ Script_newloadmap:
call StopScript
ret
Script_reloadandreturn:
Script_reloadend:
call Script_newloadmap
jp Script_end
@ -2265,7 +2265,7 @@ Script_end:
call StopScript
ret
Script_return:
Script_endcallback:
call ExitScriptSubroutine
jr c, .dummy
.dummy

View File

@ -380,11 +380,11 @@ Function90199:
LoadPhoneScriptBank:
memcall wPhoneScriptBank
return
endcallback
LoadOutOfAreaScript:
scall PhoneOutOfAreaScript
return
endcallback
LoadCallerScript:
nop

View File

@ -113,6 +113,8 @@ if_not_equal EQUS "ifnotequal"
if_greater_than EQUS "ifgreater"
if_less_than EQUS "ifless"
end_all EQUS "endall"
return EQUS "endcallback"
reloadandreturn EQUS "reloadend"
checkmaptriggers EQUS "checkmapscene"
domaptrigger EQUS "setmapscene"

View File

@ -900,9 +900,9 @@ stopandsjump: MACRO
dw \1 ; pointer
ENDM
const return_command ; $90
return: MACRO
db return_command
const endcallback_command ; $90
endcallback: MACRO
db endcallback_command
ENDM
const end_command ; $91
@ -910,9 +910,9 @@ end: MACRO
db end_command
ENDM
const reloadandreturn_command ; $92
reloadandreturn: MACRO
db reloadandreturn_command
const reloadend_command ; $92
reloadend: MACRO
db reloadend_command
db \1 ; which_method
ENDM

View File

@ -32,7 +32,7 @@ AzaleaTown_MapScripts:
.Flypoint:
setflag ENGINE_FLYPOINT_AZALEA
return
endcallback
AzaleaTownRivalBattleScene1:
moveobject AZALEATOWN_SILVER, 11, 11

View File

@ -12,11 +12,11 @@ BattleTowerOutside_MapScripts:
callback MAPCALLBACK_OBJECTS, .Callback2
.Callback1:
return
endcallback
.Callback2:
clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
return
endcallback
BattleTowerOutsideYoungsterScript:
jumptextfaceplayer BattleTowerOutsideYoungsterText

View File

@ -18,17 +18,17 @@ BlackthornCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_BLACKTHORN
return
endcallback
.Santos:
readvar VAR_WEEKDAY
ifequal SATURDAY, .SantosAppears
disappear BLACKTHORNCITY_SANTOS
return
endcallback
.SantosAppears:
appear BLACKTHORNCITY_SANTOS
return
endcallback
BlackthornSuperNerdScript:
faceplayer

View File

@ -24,7 +24,7 @@ BlackthornGym1F_MapScripts:
iffalse .skip3
changeblock 8, 6, $3b ; fallen boulder 2
.skip3
return
endcallback
BlackthornGymClairScript:
faceplayer

View File

@ -16,7 +16,7 @@ BlackthornGym2F_MapScripts:
.SetUpStoneTable:
writecmdqueue .CommandQueue
return
endcallback
.CommandQueue:
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp

View File

@ -25,7 +25,7 @@ BrunosRoom_MapScripts:
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
return
endcallback
.BrunosDoorLocksBehindYou:
applymovement PLAYER, BrunosRoom_EnterMovement

View File

@ -33,7 +33,7 @@ BurnedTower1F_MapScripts:
iftrue .HideBasement
changeblock 6, 14, $09 ; ladder
.HideBasement:
return
endcallback
.MeetEusine:
turnobject BURNEDTOWER1F_EUSINE, DOWN

View File

@ -28,7 +28,7 @@ BurnedTowerB1F_MapScripts:
iftrue .HideLadder
changeblock 6, 14, $02 ; floor
.HideLadder:
return
endcallback
ReleaseTheBeasts:
playmusic MUSIC_NONE

View File

@ -17,7 +17,7 @@ CeladonCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_CELADON
return
endcallback
CeladonCityFisherScript:
jumptextfaceplayer CeladonCityFisherText

View File

@ -14,7 +14,7 @@ CeladonDeptStore6F_MapScripts:
.HideRooftopStairs:
changeblock 12, 0, $03 ; wall
return
endcallback
CeladonDeptStore6FSuperNerdScript:
jumptextfaceplayer CeladonDeptStore6FSuperNerdText

View File

@ -14,7 +14,7 @@ CeruleanCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_CERULEAN
return
endcallback
CeruleanCityCooltrainerMScript:
faceplayer

View File

@ -21,7 +21,7 @@ CherrygroveCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_CHERRYGROVE
return
endcallback
CherrygroveCityGuideGent:
faceplayer

View File

@ -33,7 +33,7 @@ CianwoodCity_MapScripts:
iffalse .Done
disappear CIANWOODCITY_EUSINE
.Done:
return
endcallback
CianwoodCitySuicuneAndEusine:
turnobject PLAYER, UP

View File

@ -9,7 +9,7 @@ CinnabarIsland_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_CINNABAR
return
endcallback
CinnabarIslandBlue:
faceplayer

View File

@ -27,16 +27,16 @@ Colosseum_MapScripts:
iffalse .Chris2
disappear COLOSSEUM_CHRIS2
appear COLOSSEUM_CHRIS1
return
endcallback
.Chris2:
disappear COLOSSEUM_CHRIS1
appear COLOSSEUM_CHRIS2
return
endcallback
.PreparePokecenter2F:
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
return
endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED

View File

@ -22,7 +22,7 @@ CopycatsHouse2F_MapScripts:
disappear COPYCATSHOUSE2F_COPYCAT1
appear COPYCATSHOUSE2F_COPYCAT2
.Done:
return
endcallback
Copycat:
faceplayer

View File

@ -13,12 +13,12 @@ DayCare_MapScripts:
iftrue .PutDayCareManOutside
clearevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
setevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
return
endcallback
.PutDayCareManOutside:
setevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
clearevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
return
endcallback
DayCareManScript_Inside:
faceplayer

View File

@ -27,18 +27,18 @@ DragonsDenB1F_MapScripts:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iftrue .CheckDay
disappear DRAGONSDENB1F_SILVER
return
endcallback
.CheckDay:
readvar VAR_WEEKDAY
ifequal TUESDAY, .AppearSilver
ifequal THURSDAY, .AppearSilver
disappear DRAGONSDENB1F_SILVER
return
endcallback
.AppearSilver:
appear DRAGONSDENB1F_SILVER
return
endcallback
DragonsDenB1F_ClairScene:
appear DRAGONSDENB1F_CLAIR

View File

@ -15,7 +15,7 @@ EcruteakCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_ECRUTEAK
return
endcallback
EcruteakCityGramps1Script:
jumptextfaceplayer EcruteakCityGramps1Text

View File

@ -25,7 +25,7 @@ EcruteakTinTowerEntrance_MapScripts:
iftrue .DontBlockTower
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .BlockTower
return
endcallback
.BlockTower:
clearevent EVENT_RANG_CLEAR_BELL_1
@ -35,11 +35,11 @@ EcruteakTinTowerEntrance_MapScripts:
iftrue .NoClearBell
setscene SCENE_DEFAULT
.NoClearBell:
return
endcallback
.DontBlockTower:
clearevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
return
endcallback
EcruteakTinTowerEntrance_CoordEvent1:
checkevent EVENT_RANG_CLEAR_BELL_2

View File

@ -42,7 +42,7 @@ ElmsLab_MapScripts:
iftrue .Skip ; not SCENE_DEFAULT
moveobject ELMSLAB_ELM, 3, 4
.Skip:
return
endcallback
.WalkUpToElm:
applymovement PLAYER, ElmsLab_WalkUpToElmMovement

View File

@ -12,7 +12,7 @@ FuchsiaCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_FUCHSIA
return
endcallback
FuchsiaCityYoungster:
jumptextfaceplayer FuchsiaCityYoungsterText

View File

@ -29,7 +29,7 @@ GoldenrodCity_MapScripts:
iftrue .FloriaDone
clearevent EVENT_FLORIA_AT_SUDOWOODO
.FloriaDone:
return
endcallback
.MoveTutor:
checkevent EVENT_BEAT_ELITE_FOUR
@ -41,14 +41,14 @@ GoldenrodCity_MapScripts:
ifequal SATURDAY, .MoveTutorAppear
.MoveTutorDisappear:
disappear GOLDENRODCITY_MOVETUTOR
return
endcallback
.MoveTutorAppear:
checkflag ENGINE_DAILY_MOVE_TUTOR
iftrue .MoveTutorDone
appear GOLDENRODCITY_MOVETUTOR
.MoveTutorDone:
return
endcallback
MoveTutorScript:
faceplayer

View File

@ -16,11 +16,11 @@ GoldenrodDeptStore5F_MapScripts:
readvar VAR_WEEKDAY
ifequal SUNDAY, .yes
disappear GOLDENRODDEPTSTORE5F_RECEPTIONIST
return
endcallback
.yes
appear GOLDENRODDEPTSTORE5F_RECEPTIONIST
return
endcallback
GoldenrodDeptStore5FClerkScript:
faceplayer

View File

@ -30,19 +30,19 @@ GoldenrodDeptStoreB1F_MapScripts:
checkevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
iftrue .Layout3
changeblock 10, 8, $0d ; floor
return
endcallback
.Layout2:
changeblock 4, 10, $0d ; floor
return
endcallback
.Layout3:
changeblock 10, 12, $0d ; floor
return
endcallback
.Unblock:
clearevent EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
return
endcallback
GoldenrodDeptStoreB1FBlackBelt1Script:
jumptextfaceplayer GoldenrodDeptStoreB1FBlackBelt1Text

View File

@ -18,24 +18,24 @@ GoldenrodDeptStoreRoof_MapScripts:
.CheckSaleChangeBlock:
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
iftrue .SaleIsOn
return
endcallback
.SaleIsOn:
changeblock 0, 2, $3f ; cardboard boxes
changeblock 0, 4, $0f ; vendor booth
return
endcallback
.CheckSaleChangeClerk:
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
iftrue .ChangeClerk
setevent EVENT_GOLDENROD_SALE_OFF
clearevent EVENT_GOLDENROD_SALE_ON
return
endcallback
.ChangeClerk:
clearevent EVENT_GOLDENROD_SALE_OFF
setevent EVENT_GOLDENROD_SALE_ON
return
endcallback
GoldenrodDeptStoreRoofClerkScript:
opentext

View File

@ -35,14 +35,14 @@ GoldenrodGameCorner_MapScripts:
ifequal SATURDAY, .move_tutor_outside
.move_tutor_inside
appear GOLDENRODGAMECORNER_MOVETUTOR
return
endcallback
.move_tutor_outside
checkflag ENGINE_DAILY_MOVE_TUTOR
iftrue .finish
disappear GOLDENRODGAMECORNER_MOVETUTOR
.finish
return
endcallback
MoveTutorInsideScript:
faceplayer

View File

@ -38,16 +38,16 @@ GoldenrodUnderground_MapScripts:
clearevent EVENT_SWITCH_14
setval 0
writemem wUndergroundSwitchPositions
return
endcallback
.CheckBasementKey:
checkevent EVENT_USED_BASEMENT_KEY
iffalse .LockBasementDoor
return
endcallback
.LockBasementDoor:
changeblock 18, 6, $3d ; locked door
return
endcallback
.CheckDayOfWeek:
readvar VAR_WEEKDAY
@ -63,7 +63,7 @@ GoldenrodUnderground_MapScripts:
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Monday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@ -74,42 +74,42 @@ GoldenrodUnderground_MapScripts:
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Tuesday:
disappear GOLDENRODUNDERGROUND_GRAMPS
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Wednesday:
disappear GOLDENRODUNDERGROUND_GRAMPS
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Thursday:
disappear GOLDENRODUNDERGROUND_GRAMPS
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Friday:
disappear GOLDENRODUNDERGROUND_GRAMPS
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
.Saturday:
disappear GOLDENRODUNDERGROUND_GRAMPS
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_GRANNY
return
endcallback
TrainerSupernerdEric:
trainer SUPER_NERD, ERIC, EVENT_BEAT_SUPER_NERD_ERIC, SupernerdEricSeenText, SupernerdEricBeatenText, 0, .Script

View File

@ -108,7 +108,7 @@ GoldenrodUndergroundSwitchRoomEntrances_MapScripts:
doorstate 15, CLOSED1
doorstate 16, OPEN1
.false14
return
endcallback
GoldenrodUndergroundSwitchRoomEntrancesSuperNerdScript:
jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_SuperNerdText

View File

@ -31,7 +31,7 @@ GoldenrodUndergroundWarehouse_MapScripts:
clearevent EVENT_SWITCH_14
setval 0
writemem wUndergroundSwitchPositions
return
endcallback
TrainerGruntM24:
trainer GRUNTM, GRUNTM_24, EVENT_BEAT_ROCKET_GRUNTM_24, GruntM24SeenText, GruntM24BeatenText, 0, .Script

View File

@ -13,7 +13,7 @@ IcePathB1F_MapScripts:
.SetUpStoneTable:
writecmdqueue .CommandQueue
return
endcallback
.CommandQueue:
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp

View File

@ -32,57 +32,57 @@ IlexForest_MapScripts:
ifequal 9, .PositionNine
ifequal 10, .PositionTen
.Static:
return
endcallback
.PositionOne:
moveobject ILEXFOREST_FARFETCHD, 14, 31
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionTwo:
moveobject ILEXFOREST_FARFETCHD, 15, 25
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionThree:
moveobject ILEXFOREST_FARFETCHD, 20, 24
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionFour:
moveobject ILEXFOREST_FARFETCHD, 29, 22
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionFive:
moveobject ILEXFOREST_FARFETCHD, 28, 31
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionSix:
moveobject ILEXFOREST_FARFETCHD, 24, 35
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionSeven:
moveobject ILEXFOREST_FARFETCHD, 22, 31
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionEight:
moveobject ILEXFOREST_FARFETCHD, 15, 29
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionNine:
moveobject ILEXFOREST_FARFETCHD, 10, 35
appear ILEXFOREST_FARFETCHD
return
endcallback
.PositionTen:
moveobject ILEXFOREST_FARFETCHD, 6, 28
appear ILEXFOREST_FARFETCHD
return
endcallback
IlexForestCharcoalApprenticeScript:
faceplayer

View File

@ -39,7 +39,7 @@ IndigoPlateauPokecenter1F_MapScripts:
clearevent EVENT_BEAT_ELITE_4_KAREN
clearevent EVENT_BEAT_CHAMPION_LANCE
setevent EVENT_LANCES_ROOM_OAK_AND_MARY
return
endcallback
PlateauRivalBattle1:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON

View File

@ -25,7 +25,7 @@ KarensRoom_MapScripts:
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
return
endcallback
.KarensDoorLocksBehindYou:
applymovement PLAYER, KarensRoom_EnterMovement

View File

@ -25,7 +25,7 @@ KogasRoom_MapScripts:
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
return
endcallback
.KogasDoorLocksBehindYou:
applymovement PLAYER, KogasRoom_EnterMovement

View File

@ -22,7 +22,7 @@ KurtsHouse_MapScripts:
appear KURTSHOUSE_KURT1
disappear KURTSHOUSE_TWIN2
appear KURTSHOUSE_TWIN1
return
endcallback
.MakingBalls:
disappear KURTSHOUSE_KURT1
@ -30,7 +30,7 @@ KurtsHouse_MapScripts:
disappear KURTSHOUSE_TWIN1
appear KURTSHOUSE_TWIN2
.Done:
return
endcallback
Kurt1:
faceplayer

View File

@ -29,17 +29,17 @@ LakeOfRage_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_LAKE_OF_RAGE
return
endcallback
.Wesley:
readvar VAR_WEEKDAY
ifequal WEDNESDAY, .WesleyAppears
disappear LAKEOFRAGE_WESLEY
return
endcallback
.WesleyAppears:
appear LAKEOFRAGE_WESLEY
return
endcallback
LakeOfRageLanceScript:
checkevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE

View File

@ -27,7 +27,7 @@ LancesRoom_MapScripts:
iffalse .KeepExitClosed
changeblock 4, 0, $0b ; open door
.KeepExitClosed:
return
endcallback
.LancesDoorLocksBehindYou:
applymovement PLAYER, LancesRoom_EnterMovement

View File

@ -12,7 +12,7 @@ LavenderTown_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_LAVENDER
return
endcallback
LavenderTownPokefanMScript:
jumptextfaceplayer LavenderTownPokefanMText

View File

@ -23,11 +23,11 @@ MahoganyMart1F_MapScripts:
.MahoganyMart1FStaircase:
checkevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
iftrue .ShowStairs
return
endcallback
.ShowStairs:
changeblock 6, 2, $1e ; stairs
return
endcallback
MahoganyMart1FPharmacistScript:
faceplayer

View File

@ -22,7 +22,7 @@ MahoganyTown_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_MAHOGANY
return
endcallback
MahoganyTownTryARageCandyBarScript:
showemote EMOTE_SHOCK, MAHOGANYTOWN_POKEFAN_M, 15

View File

@ -16,11 +16,11 @@ MountMoonSquare_MapScripts:
.DisappearMoonStone:
setevent EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE
return
endcallback
.DisappearRock:
disappear MOUNTMOONSQUARE_ROCK
return
endcallback
ClefairyDance:
checkflag ENGINE_MT_MOON_SQUARE_CLEFAIRY

View File

@ -20,7 +20,7 @@ NewBarkTown_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_NEW_BARK
clearevent EVENT_FIRST_TIME_BANKING_WITH_MOM
return
endcallback
NewBarkTown_TeacherStopsYouScene1:
playmusic MUSIC_MOM

View File

@ -20,7 +20,7 @@ OlivineCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_OLIVINE
return
endcallback
OlivineCityRivalSceneTop:
turnobject PLAYER, LEFT

View File

@ -10,7 +10,7 @@ PalletTown_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_PALLET
return
endcallback
PalletTownTeacherScript:
jumptextfaceplayer PalletTownTeacherText

View File

@ -13,7 +13,7 @@ PewterCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_PEWTER
return
endcallback
PewterCityCooltrainerFScript:
jumptextfaceplayer PewterCityCooltrainerFText

View File

@ -21,14 +21,14 @@ PlayersHouse2F_MapScripts:
checkevent EVENT_INITIALIZED_EVENTS
iftrue .SkipInitialization
jumpstd InitializeEventsScript
return
endcallback
.SkipInitialization:
return
endcallback
.SetUpTileDecorations:
special ToggleMaptileDecorations
return
endcallback
db 0, 0, 0 ; filler

View File

@ -16,12 +16,12 @@ RadioTower3F_MapScripts:
.CardKeyShutterCallback:
checkevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
iftrue .Change
return
endcallback
.Change:
changeblock 14, 2, $2a ; open shutter
changeblock 14, 4, $01 ; floor
return
endcallback
RadioTower3FSuperNerdScript:
jumptextfaceplayer RadioTower3FSuperNerdText

View File

@ -10,11 +10,11 @@ Route16_MapScripts:
readvar VAR_XCOORD
ifgreater 13, .CanWalk
setflag ENGINE_ALWAYS_ON_BIKE
return
endcallback
.CanWalk:
clearflag ENGINE_ALWAYS_ON_BIKE
return
endcallback
CyclingRoadSign:
jumptext CyclingRoadSignText

View File

@ -13,7 +13,7 @@ Route17_MapScripts:
.AlwaysOnBike:
setflag ENGINE_ALWAYS_ON_BIKE
setflag ENGINE_DOWNHILL
return
endcallback
TrainerBikerCharles:
trainer BIKER, CHARLES, EVENT_BEAT_BIKER_CHARLES, BikerCharlesSeenText, BikerCharlesBeatenText, 0, .Script

View File

@ -22,7 +22,7 @@ Route19_MapScripts:
changeblock 4, 8, $7a ; rock
changeblock 10, 10, $7a ; rock
.Done:
return
endcallback
TrainerSwimmerfDawn:
trainer SWIMMERF, DAWN, EVENT_BEAT_SWIMMERF_DAWN, SwimmerfDawnSeenText, SwimmerfDawnBeatenText, 0, .Script

View File

@ -11,7 +11,7 @@ Route20_MapScripts:
.ClearRocks:
setevent EVENT_CINNABAR_ROCKS_CLEARED
return
endcallback
TrainerSwimmerfNicole:
trainer SWIMMERF, NICOLE, EVENT_BEAT_SWIMMERF_NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script

View File

@ -6,7 +6,7 @@ Route23_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_INDIGO_PLATEAU
return
endcallback
IndigoPlateauSign:
jumptext IndigoPlateauSignText

View File

@ -28,13 +28,13 @@ Route29_MapScripts:
.TuscanyDisappears:
disappear ROUTE29_TUSCANY
return
endcallback
.DoesTuscanyAppear:
readvar VAR_WEEKDAY
ifnotequal TUESDAY, .TuscanyDisappears
appear ROUTE29_TUSCANY
return
endcallback
Route29Tutorial1:
turnobject ROUTE29_COOLTRAINER_M1, UP

View File

@ -16,11 +16,11 @@ Route31_MapScripts:
.CheckMomCall:
checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
iffalse .DoMomCall
return
endcallback
.DoMomCall:
specialphonecall SPECIALCALL_WORRIED
return
endcallback
TrainerBugCatcherWade1:
trainer BUG_CATCHER, WADE1, EVENT_BEAT_BUG_CATCHER_WADE, BugCatcherWade1SeenText, BugCatcherWade1BeatenText, 0, .Script

View File

@ -36,11 +36,11 @@ Route32_MapScripts:
readvar VAR_WEEKDAY
ifequal FRIDAY, .FriedaAppears
disappear ROUTE32_FRIEDA
return
endcallback
.FriedaAppears:
appear ROUTE32_FRIEDA
return
endcallback
Route32CooltrainerMScript:
faceplayer

View File

@ -45,11 +45,11 @@ Route34_MapScripts:
checkflag ENGINE_DAY_CARE_LADY_HAS_MON
iffalse .HideMon2
clearevent EVENT_DAY_CARE_MON_2
return
endcallback
.HideMon2:
setevent EVENT_DAY_CARE_MON_2
return
endcallback
DayCareManScript_Outside:
faceplayer

View File

@ -15,12 +15,12 @@ Route34IlexForestGate_MapScripts:
iffalse .Normal
disappear ROUTE34ILEXFORESTGATE_TEACHER1
appear ROUTE34ILEXFORESTGATE_TEACHER2
return
endcallback
.Normal:
disappear ROUTE34ILEXFORESTGATE_TEACHER2
appear ROUTE34ILEXFORESTGATE_TEACHER1
return
endcallback
Route34IlexForestGateCelebiEvent:
checkevent EVENT_FOREST_IS_RESTLESS

View File

@ -27,11 +27,11 @@ Route35NationalParkGate_MapScripts:
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugContestIsRunning
setscene SCENE_ROUTE35NATIONALPARKGATE_NOTHING
return
endcallback
.BugContestIsRunning:
setscene SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
return
endcallback
.CheckIfContestAvailable:
readvar VAR_WEEKDAY
@ -43,13 +43,13 @@ Route35NationalParkGate_MapScripts:
disappear ROUTE35NATIONALPARKGATE_OFFICER1
appear ROUTE35NATIONALPARKGATE_YOUNGSTER
appear ROUTE35NATIONALPARKGATE_OFFICER2
return
endcallback
.SetContestOfficer:
appear ROUTE35NATIONALPARKGATE_OFFICER1
disappear ROUTE35NATIONALPARKGATE_YOUNGSTER
disappear ROUTE35NATIONALPARKGATE_OFFICER2
return
endcallback
.LeavingContestEarly:
applymovement PLAYER, Route35NationalParkGatePlayerApproachOfficer1Movement

View File

@ -27,11 +27,11 @@ Route36_MapScripts:
readvar VAR_WEEKDAY
ifequal THURSDAY, .ArthurAppears
disappear ROUTE36_ARTHUR
return
endcallback
.ArthurAppears:
appear ROUTE36_ARTHUR
return
endcallback
Route36SuicuneScript:
showemote EMOTE_SHOCK, PLAYER, 15

View File

@ -36,11 +36,11 @@ Route36NationalParkGate_MapScripts:
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugContestIsRunning
setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
return
endcallback
.BugContestIsRunning:
setscene SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
return
endcallback
.CheckIfContestAvailable:
checkevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
@ -53,13 +53,13 @@ Route36NationalParkGate_MapScripts:
iftrue .SetContestOfficer
disappear ROUTE36NATIONALPARKGATE_OFFICER1
appear ROUTE36NATIONALPARKGATE_OFFICER2
return
endcallback
.SetContestOfficer:
appear ROUTE36NATIONALPARKGATE_OFFICER1
disappear ROUTE36NATIONALPARKGATE_OFFICER2
.Return:
return
endcallback
.LeavingContestEarly:
turnobject PLAYER, UP

View File

@ -17,11 +17,11 @@ Route37_MapScripts:
readvar VAR_WEEKDAY
ifequal SUNDAY, .SunnyAppears
disappear ROUTE37_SUNNY
return
endcallback
.SunnyAppears:
appear ROUTE37_SUNNY
return
endcallback
TrainerTwinsAnnandanne1:
trainer TWINS, ANNANDANNE1, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne1SeenText, TwinsAnnandanne1BeatenText, 0, .Script

View File

@ -23,11 +23,11 @@ Route40_MapScripts:
readvar VAR_WEEKDAY
ifequal MONDAY, .MonicaAppears
disappear ROUTE40_MONICA
return
endcallback
.MonicaAppears:
appear ROUTE40_MONICA
return
endcallback
TrainerSwimmerfElaine:
trainer SWIMMERF, ELAINE, EVENT_BEAT_SWIMMERF_ELAINE, SwimmerfElaineSeenText, SwimmerfElaineBeatenText, 0, .Script

View File

@ -10,7 +10,7 @@ Route40BattleTowerGate_MapScripts:
.ShowSailor:
clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
return
endcallback
Route40BattleTowerGateRockerScript:
jumptextfaceplayer Route40BattleTowerGateRockerText

View File

@ -18,11 +18,11 @@ Route43_MapScripts:
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .NoRockets
setmapscene ROUTE_43_GATE, SCENE_DEFAULT
return
endcallback
.NoRockets:
setmapscene ROUTE_43_GATE, SCENE_FINISHED
return
endcallback
TrainerCamperSpencer:
trainer CAMPER, SPENCER, EVENT_BEAT_CAMPER_SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script

View File

@ -24,11 +24,11 @@ Route43Gate_MapScripts:
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .NoRockets
setmapscene ROUTE_43, 0 ; Route 43 does not have a scene variable
return
endcallback
.NoRockets:
setmapscene ROUTE_43, 1 ; Route 43 does not have a scene variable
return
endcallback
.RocketTakeover:
playmusic MUSIC_ROCKET_ENCOUNTER

View File

@ -25,12 +25,12 @@ RuinsOfAlphAerodactylChamber_MapScripts:
.WallOpen:
checkevent EVENT_SOLVED_AERODACTYL_PUZZLE
iffalse .FloorClosed
return
endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
return
endcallback
.WallOpenScript:
pause 30

View File

@ -26,12 +26,12 @@ RuinsOfAlphHoOhChamber_MapScripts:
.WallOpen:
checkevent EVENT_SOLVED_HO_OH_PUZZLE
iffalse .FloorClosed
return
endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
return
endcallback
.WallOpenScript:
pause 30

View File

@ -29,12 +29,12 @@ RuinsOfAlphKabutoChamber_MapScripts:
.WallOpen:
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse .FloorClosed
return
endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
return
endcallback
.WallOpenScript:
pause 30

View File

@ -26,12 +26,12 @@ RuinsOfAlphOmanyteChamber_MapScripts:
.WallOpen:
checkevent EVENT_SOLVED_OMANYTE_PUZZLE
iffalse .FloorClosed
return
endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
return
endcallback
.WallOpenScript:
pause 30

View File

@ -34,12 +34,12 @@ RuinsOfAlphOutside_MapScripts:
.YesScientist:
appear RUINSOFALPHOUTSIDE_SCIENTIST
setscene SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
return
endcallback
.NoScientist:
disappear RUINSOFALPHOUTSIDE_SCIENTIST
setscene SCENE_RUINSOFALPHOUTSIDE_NOTHING
return
endcallback
RuinsOfAlphOutsideScientistScene1:
turnobject RUINSOFALPHOUTSIDE_SCIENTIST, UP

View File

@ -21,12 +21,12 @@ RuinsOfAlphResearchCenter_MapScripts:
.ScientistCallback:
checkscene
ifequal SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX, .ShowScientist
return
endcallback
.ShowScientist:
moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, 3, 7
appear RUINSOFALPHRESEARCHCENTER_SCIENTIST3
return
endcallback
.GetUnownDexScript:
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x5926f

View File

@ -16,7 +16,7 @@ SaffronCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_SAFFRON
return
endcallback
SaffronCityLass1Script:
faceplayer

View File

@ -6,7 +6,7 @@ SilverCaveOutside_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_SILVER_CAVE
return
endcallback
MtSilverPokecenterSign:
jumpstd PokecenterSignScript

View File

@ -18,7 +18,7 @@ TeamRocketBaseB1F_MapScripts:
.HideSecurityGrunt:
disappear TEAMROCKETBASEB1F_ROCKET1
return
endcallback
SecurityCamera1a:
checkevent EVENT_SECURITY_CAMERA_1

View File

@ -39,11 +39,11 @@ TeamRocketBaseB2F_MapScripts:
.TransmitterDoorCallback:
checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
iftrue .OpenDoor
return
endcallback
.OpenDoor:
changeblock 14, 12, $07 ; floor
return
endcallback
RocketBaseBossFLeft:
moveobject TEAMROCKETBASEB2F_LANCE, 9, 13

View File

@ -40,11 +40,11 @@ TeamRocketBaseB3F_MapScripts:
.CheckGiovanniDoor:
checkevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
iftrue .OpenSesame
return
endcallback
.OpenSesame:
changeblock 10, 8, $07 ; floor
return
endcallback
LanceGetPasswordScript:
turnobject PLAYER, LEFT

View File

@ -22,12 +22,12 @@ TimeCapsule_MapScripts:
iffalse .Chris2
disappear TIMECAPSULE_CHRIS2
appear TIMECAPSULE_CHRIS1
return
endcallback
.Chris2:
disappear TIMECAPSULE_CHRIS1
appear TIMECAPSULE_CHRIS2
return
endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED

View File

@ -40,7 +40,7 @@ TinTower1F_MapScripts:
iffalse .Done
appear TINTOWER1F_EUSINE
.Done:
return
endcallback
.FaceBeasts:
checkevent EVENT_FOUGHT_SUICUNE
@ -64,7 +64,7 @@ TinTower1F_MapScripts:
.NoEntei:
disappear TINTOWER1F_ENTEI
.BeastsDone:
return
endcallback
.FoughtSuicune:
disappear TINTOWER1F_SUICUNE
@ -72,14 +72,14 @@ TinTower1F_MapScripts:
disappear TINTOWER1F_ENTEI
clearevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
return
endcallback
.StairsCallback:
checkevent EVENT_GOT_RAINBOW_WING
iftrue .DontHideStairs
changeblock 10, 2, $09 ; floor
.DontHideStairs:
return
endcallback
.SuicuneBattle:
applymovement PLAYER, TinTowerPlayerMovement1

View File

@ -16,11 +16,11 @@ TinTowerRoof_MapScripts:
.Appear:
appear TINTOWERROOF_HO_OH
return
endcallback
.NoAppear:
disappear TINTOWERROOF_HO_OH
return
endcallback
TinTowerHoOh:
faceplayer

View File

@ -22,12 +22,12 @@ TradeCenter_MapScripts:
iffalse .Chris2
disappear TRADECENTER_CHRIS2
appear TRADECENTER_CHRIS1
return
endcallback
.Chris2:
disappear TRADECENTER_CHRIS1
appear TRADECENTER_CHRIS2
return
endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED

View File

@ -19,11 +19,11 @@ UnionCaveB2F_MapScripts:
ifequal FRIDAY, .Appear
.NoAppear:
disappear UNIONCAVEB2F_LAPRAS
return
endcallback
.Appear:
appear UNIONCAVEB2F_LAPRAS
return
endcallback
UnionCaveLapras:
faceplayer

View File

@ -14,7 +14,7 @@ VermilionCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_VERMILION
return
endcallback
VermilionCityTeacherScript:
jumptextfaceplayer VermilionCityTeacherText

View File

@ -20,7 +20,7 @@ VermilionPort_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_VERMILION
return
endcallback
.LeaveFastShipScript:
applymovement PLAYER, MovementData_0x74ef3

View File

@ -16,7 +16,7 @@ VioletCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_VIOLET
return
endcallback
VioletCityEarlScript:
applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData

View File

@ -12,7 +12,7 @@ ViridianCity_MapScripts:
.FlyPoint:
setflag ENGINE_FLYPOINT_VIRIDIAN
return
endcallback
ViridianCityCoffeeGramps:
faceplayer

View File

@ -16,11 +16,11 @@ WhirlIslandLugiaChamber_MapScripts:
.Appear:
appear WHIRLISLANDLUGIACHAMBER_LUGIA
return
endcallback
.NoAppear:
disappear WHIRLISLANDLUGIACHAMBER_LUGIA
return
endcallback
Lugia:
faceplayer

View File

@ -25,7 +25,7 @@ WillsRoom_MapScripts:
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
return
endcallback
.WillsDoorLocksBehindYou:
applymovement PLAYER, WillsRoom_EnterMovement

View File

@ -29,17 +29,17 @@ WiseTriosRoom_MapScripts:
iftrue .WiseTrio2
clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
return
endcallback
.WiseTrio2:
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
return
endcallback
.NoWiseTrio:
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
return
endcallback
WiseTriosRoomSage1Script:
jumptextfaceplayer WiseTriosRoomSage1Text