add character encoding header in pksv.py

This commit is contained in:
Bryan Bishop 2013-01-27 17:17:45 -06:00
parent 9e9c37f577
commit edee13391d

View File

@ -1,3 +1,4 @@
# -*- coding: utf-8 -*-
pksv_gs = { pksv_gs = {
0x00: "2call", 0x00: "2call",
@ -141,8 +142,8 @@ pksv_gs = {
0xA3: "displaylocation", 0xA3: "displaylocation",
} }
#see http://www.pokecommunity.com/showpost.php?p=4347261 # see http://www.pokecommunity.com/showpost.php?p=4347261
#NOTE: this has some updates that need to be back-ported to gold # NOTE: this has some updates that need to be back-ported to gold
pksv_crystal = { pksv_crystal = {
0x00: "2call", 0x00: "2call",
0x01: "3call", 0x01: "3call",
@ -299,7 +300,7 @@ pksv_crystal_more_enders = [0x03, 0x04, 0x05, 0x0C, 0x51, 0x52,
0xCC, #maybe? 0xCC, #maybe?
] ]
#these have no pksv names as of pksv 2.1.1 # these have no pksv names as of pksv 2.1.1
pksv_crystal_unknowns = [ pksv_crystal_unknowns = [
0x9F, 0x9F,
0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,