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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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@@ -3,8 +3,8 @@ WillsRoom_MapScriptHeader:
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db 2
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; triggers
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dw UnknownScript_0x1804c6, $0000
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dw UnknownScript_0x1804ca, $0000
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dw UnknownScript_0x1804c6, NONE
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dw UnknownScript_0x1804ca, NONE
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.MapCallbacks:
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db 1
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@@ -52,7 +52,7 @@ WillScript_0x1804f8:
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writetext UnknownText_0x180531
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closetext
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loadmovesprites
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winlosstext UnknownText_0x18062c, $0000
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winlosstext UnknownText_0x18062c, NONE
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loadtrainer WILL, 1
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startbattle
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returnafterbattle
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@@ -148,4 +148,4 @@ WillsRoom_MapEventHeader:
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.PersonEvents:
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db 1
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person_event SPRITE_WILL, 7, 5, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, WillScript_0x1804f8, -1
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person_event SPRITE_WILL, 7, 5, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, WillScript_0x1804f8, -1
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