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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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@@ -606,7 +606,7 @@ TryObjectEvent: ; 969b5
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.IsObject
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call PlayTalkObject
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ld a, [hConnectedMapWidth]
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ld a, [hMapObjectIndexBuffer2]
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call GetObjectStruct
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ld hl, OBJECT_MAP_OBJECT_INDEX
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add hl, bc
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