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Move the dbbw, dbww, and dbwww macros to legacy
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@@ -28,6 +28,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_DICT_GS_SPLASH ; 6
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const SPRITE_ANIM_DICT_SLOTS ; 7
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const SPRITE_ANIM_DICT_ARROW_CURSOR ; 8
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NUM_SPRITE_ANIM_GFX EQU const_value
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; wSpriteAnimDict size (see wram.asm)
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NUM_SPRITEANIMDICT_ENTRIES EQU 10
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