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synced 2024-11-16 11:27:33 -08:00
Define map setup commands as macros like other script commands
This commit is contained in:
parent
d626a0dc3b
commit
eca33ef190
@ -14,56 +14,6 @@
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const MAPSETUP_BADWARP ; fb
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const MAPSETUP_FLY ; fc
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; MapSetupCommands indexes (see engine/overworld/map_setup.asm)
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const_def
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const map_enable_lcd ; 00
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const map_disable_lcd ; 01
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const map_init_sound ; 02
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const map_play_music ; 03
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const map_restart_music ; 04
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const map_fade_to_music ; 05
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const map_fade_music_and_palettes ; 06
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const map_play_music_bike ; 07
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const map_force_music ; 08
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const map_fade_in_to_music ; 09
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const map_load_block_data ; 0a
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const map_load_connection_block_data ; 0b
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const map_save_screen ; 0c
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const map_buffer_screen ; 0d
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const map_load_graphics ; 0e
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const map_load_tileset ; 0f
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const map_load_time_of_day ; 10
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const map_load_palettes ; 11
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const map_load_wild_mon_data ; 12
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const map_refresh_sprites ; 13
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const map_handle_new ; 14
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const map_handle_continue ; 15
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const map_load_objects ; 16
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const map_enter_spawn_point ; 17
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const map_enter_connection ; 18
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const map_enter_warp ; 19
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const map_load_attributes ; 1a
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const map_load_attributes_no_objects ; 1b
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const map_clear_bg_palettes ; 1c
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const map_fade_out_palettes ; 1d
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const map_fade_in_palettes ; 1e
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const map_get_screen_coords ; 1f
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const map_get_warp_dest_coords ; 20
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const map_spawn_in_facing_down ; 21
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const map_spawn_player ; 22
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const map_refresh_player_coords ; 23
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const map_reset_player_object_action ; 24
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const map_skip_update_sprites ; 25
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const map_update_roam_mons ; 26
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const map_jump_roam_mons ; 27
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const map_fade_out_music ; 28
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const map_activate_anims ; 29
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const map_suspend_anims ; 2a
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const map_apply_palettes ; 2b
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const map_enable_text_acceleration ; 2c
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const map_init_name_sign ; 2d
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map_end EQU -1
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; callback types
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const_def 1
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const MAPCALLBACK_TILES
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48
data/maps/setup_script_pointers.asm
Normal file
48
data/maps/setup_script_pointers.asm
Normal file
@ -0,0 +1,48 @@
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MapSetupCommands:
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; entries correspond to map_*_command constants (see macros/scripts/map_setup.asm)
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dba EnableLCD ; 00
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dba DisableLCD ; 01
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dba InitSound ; 02
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dba PlayMapMusic ; 03
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dba RestartMapMusic ; 04
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dba FadeToMapMusic ; 05
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dba FadeMapMusicAndPalettes ; 06
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dba PlayMapMusicBike ; 07
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dba ForceMapMusic ; 08
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dba FadeInToMusic ; 09
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dba LoadBlockData ; 0a (callback 1)
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dba LoadConnectionBlockData ; 0b
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dba SaveScreen ; 0c
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dba BufferScreen ; 0d
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dba LoadMapGraphics ; 0e
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dba LoadMapTileset ; 0f
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dba LoadMapTimeOfDay ; 10
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dba LoadMapPalettes ; 11
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dba LoadWildMonData ; 12
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dba RefreshMapSprites ; 13
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dba HandleNewMap ; 14
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dba HandleContinueMap ; 15
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dba LoadMapObjects ; 16
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dba EnterMapSpawnPoint ; 17
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dba EnterMapConnection ; 18
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dba EnterMapWarp ; 19
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dba LoadMapAttributes ; 1a
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dba LoadMapAttributes_SkipObjects ; 1b
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dba ClearBGPalettes ; 1c
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dba FadeOutPalettes ; 1d
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dba FadeInPalettes ; 1e
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dba GetMapScreenCoords ; 1f
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dba GetWarpDestCoords ; 20
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dba SpawnInFacingDown ; 21
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dba SpawnPlayer ; 22
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dba RefreshPlayerCoords ; 23
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dba ResetPlayerObjectAction ; 24
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dba SkipUpdateMapSprites ; 25
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dba UpdateRoamMons ; 26
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dba JumpRoamMons ; 27
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dba FadeOutMapMusic ; 28
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dba ActivateMapAnims ; 29
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dba SuspendMapAnims ; 2a
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dba ApplyMapPalettes ; 2b
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dba EnableTextAcceleration ; 2c
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dba InitMapNameSign ; 2d
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@ -14,163 +14,163 @@ MapSetupScripts:
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dw MapSetupScript_Fly
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MapSetupScript_Teleport:
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db map_reset_player_object_action
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map_reset_player_object_action
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MapSetupScript_Fly:
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db map_fade_out_palettes
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db map_jump_roam_mons
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map_fade_out_palettes
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map_jump_roam_mons
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MapSetupScript_Warp:
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db map_disable_lcd
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db map_init_sound
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db map_enter_spawn_point
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db map_load_attributes
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db map_handle_new
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db map_spawn_player
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db map_refresh_player_coords
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db map_get_screen_coords
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db map_load_block_data
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db map_buffer_screen
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db map_load_graphics
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db map_load_time_of_day
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db map_load_objects
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db map_enable_lcd
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db map_load_palettes
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db map_spawn_in_facing_down
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db map_refresh_sprites
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db map_play_music_bike
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db map_fade_in_to_music
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_end
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map_disable_lcd
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map_init_sound
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map_enter_spawn_point
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map_load_attributes
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map_handle_new
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map_spawn_player
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map_refresh_player_coords
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map_get_screen_coords
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map_load_block_data
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map_buffer_screen
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map_load_graphics
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map_load_time_of_day
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map_load_objects
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map_enable_lcd
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map_load_palettes
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map_spawn_in_facing_down
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map_refresh_sprites
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map_play_music_bike
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map_fade_in_to_music
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_end
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MapSetupScript_BadWarp:
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db map_enter_spawn_point
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db map_load_attributes
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db map_handle_new
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db map_spawn_player
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db map_refresh_player_coords
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db map_get_screen_coords
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db map_load_block_data
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db map_buffer_screen
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db map_disable_lcd
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db map_load_graphics
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db map_load_time_of_day
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db map_fade_out_music
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db map_enable_lcd
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db map_load_objects
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db map_load_palettes
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db map_spawn_in_facing_down
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db map_refresh_sprites
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db map_fade_to_music
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_end
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map_enter_spawn_point
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map_load_attributes
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map_handle_new
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map_spawn_player
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map_refresh_player_coords
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map_get_screen_coords
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map_load_block_data
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map_buffer_screen
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map_disable_lcd
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map_load_graphics
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map_load_time_of_day
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map_fade_out_music
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map_enable_lcd
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map_load_objects
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map_load_palettes
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map_spawn_in_facing_down
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map_refresh_sprites
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map_fade_to_music
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_end
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MapSetupScript_Connection:
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db map_suspend_anims
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db map_enter_connection
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db map_load_attributes
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db map_handle_new
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db map_refresh_player_coords
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db map_load_block_data
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db map_load_tileset
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db map_save_screen
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db map_load_objects
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db map_fade_to_music
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db map_load_palettes
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db map_init_name_sign
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db map_apply_palettes
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db map_load_wild_mon_data
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db map_update_roam_mons
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db map_activate_anims
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db map_end
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map_suspend_anims
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map_enter_connection
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map_load_attributes
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map_handle_new
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map_refresh_player_coords
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map_load_block_data
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map_load_tileset
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map_save_screen
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map_load_objects
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map_fade_to_music
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map_load_palettes
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map_init_name_sign
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map_apply_palettes
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map_load_wild_mon_data
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map_update_roam_mons
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map_activate_anims
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map_end
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MapSetupScript_Fall:
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db map_reset_player_object_action
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map_reset_player_object_action
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MapSetupScript_Door:
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db map_fade_out_palettes
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map_fade_out_palettes
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MapSetupScript_Train:
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db map_enter_warp
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db map_load_attributes
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db map_get_warp_dest_coords
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db map_handle_new
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db map_refresh_player_coords
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db map_load_block_data
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db map_buffer_screen
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db map_disable_lcd
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db map_load_graphics
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db map_load_time_of_day
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db map_fade_out_music
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db map_enable_lcd
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db map_load_objects
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db map_load_palettes
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db map_refresh_sprites
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db map_fade_to_music
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_update_roam_mons
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db map_end
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map_enter_warp
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map_load_attributes
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map_get_warp_dest_coords
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map_handle_new
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map_refresh_player_coords
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map_load_block_data
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map_buffer_screen
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map_disable_lcd
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map_load_graphics
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map_load_time_of_day
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map_fade_out_music
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map_enable_lcd
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map_load_objects
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map_load_palettes
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map_refresh_sprites
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map_fade_to_music
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_update_roam_mons
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map_end
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MapSetupScript_ReloadMap:
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db map_fade_music_and_palettes
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db map_clear_bg_palettes
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db map_disable_lcd
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db map_init_sound
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db map_load_block_data
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db map_load_connection_block_data
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db map_load_graphics
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db map_load_time_of_day
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db map_enable_lcd
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db map_load_palettes
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db map_refresh_sprites
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db map_force_music
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_end
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map_fade_music_and_palettes
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map_clear_bg_palettes
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map_disable_lcd
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map_init_sound
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map_load_block_data
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map_load_connection_block_data
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map_load_graphics
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map_load_time_of_day
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map_enable_lcd
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map_load_palettes
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map_refresh_sprites
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map_force_music
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_end
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MapSetupScript_LinkReturn:
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db map_fade_music_and_palettes
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db map_disable_lcd
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db map_init_sound
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db map_handle_new
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db map_load_block_data
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db map_buffer_screen
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db map_load_graphics
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db map_load_time_of_day
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db map_enable_lcd
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db map_load_palettes
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db map_refresh_sprites
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db map_play_music_bike
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_enable_text_acceleration
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db map_end
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map_fade_music_and_palettes
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map_disable_lcd
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map_init_sound
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map_handle_new
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map_load_block_data
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map_buffer_screen
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map_load_graphics
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map_load_time_of_day
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map_enable_lcd
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map_load_palettes
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map_refresh_sprites
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map_play_music_bike
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_enable_text_acceleration
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map_end
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MapSetupScript_Continue:
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db map_disable_lcd
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db map_init_sound
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db map_load_attributes_no_objects
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db map_get_screen_coords
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db map_handle_continue
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db map_load_block_data
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db map_load_connection_block_data
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db map_buffer_screen
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db map_load_graphics
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db map_load_time_of_day
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db map_enable_lcd
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db map_load_palettes
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db map_refresh_sprites
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db map_play_music_bike
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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db map_end
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map_disable_lcd
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map_init_sound
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map_load_attributes_no_objects
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map_get_screen_coords
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map_handle_continue
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map_load_block_data
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map_load_connection_block_data
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map_buffer_screen
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map_load_graphics
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map_load_time_of_day
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map_enable_lcd
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map_load_palettes
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map_refresh_sprites
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map_play_music_bike
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map_fade_in_palettes
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map_activate_anims
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map_load_wild_mon_data
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map_end
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MapSetupScript_Submenu:
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db map_load_block_data
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db map_load_connection_block_data
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db map_end
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map_load_block_data
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map_load_connection_block_data
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map_end
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@ -13,6 +13,7 @@ These pages are for documenting pieces of the [pokecrystal](https://github.com/p
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- [event_commands.md](event_commands.md)
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- [movement_commands.md](movement_commands.md)
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- [text_commands.md](text_commands.md)
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- [map_setup_scripts.md](map_setup_scripts.md)
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## Other types of scripts
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144
docs/map_setup_scripts.md
Normal file
144
docs/map_setup_scripts.md
Normal file
@ -0,0 +1,144 @@
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# Map Setup Commands
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Defined in [macros/scripts/map_setup.asm](https://github.com/pret/pokecrystal/blob/master/macros/scripts/map_setup.asm) and [data/maps/setup_script_pointers.asm:MapSetupCommands](https://github.com/pret/pokecrystal/blob/master/data/maps/setup_script_pointers.asm).
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## `$00`: `map_enable_lcd`
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## `$01`: `map_disable_lcd`
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## `$02`: `map_init_sound`
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## `$03`: `map_play_music`
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## `$04`: `map_restart_music`
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## `$05`: `map_fade_to_music`
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## `$06`: `map_fade_music_and_palettes`
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## `$07`: `map_play_music_bike`
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## `$08`: `map_force_music`
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## `$09`: `map_fade_in_to_music`
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## `$0A`: `map_load_block_data`
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## `$0B`: `map_load_connection_block_data`
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## `$0C`: `map_save_screen`
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## `$0D`: `map_buffer_screen`
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## `$0E`: `map_load_graphics`
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## `$0F`: `map_load_tileset`
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## `$10`: `map_load_time_of_day`
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## `$11`: `map_load_palettes`
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## `$12`: `map_load_wild_mon_data`
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## `$13`: `map_refresh_sprites`
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## `$14`: `map_handle_new`
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## `$15`: `map_handle_continue`
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## `$16`: `map_load_objects`
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## `$17`: `map_enter_spawn_point`
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|
||||
## `$18`: `map_enter_connection`
|
||||
|
||||
|
||||
## `$19`: `map_enter_warp`
|
||||
|
||||
|
||||
## `$1A`: `map_load_attributes`
|
||||
|
||||
|
||||
## `$1B`: `map_load_attributes_no_objects`
|
||||
|
||||
|
||||
## `$1C`: `map_clear_bg_palettes`
|
||||
|
||||
|
||||
## `$1D`: `map_fade_out_palettes`
|
||||
|
||||
|
||||
## `$1E`: `map_fade_in_palettes`
|
||||
|
||||
|
||||
## `$1F`: `map_get_screen_coords`
|
||||
|
||||
|
||||
## `$20`: `map_get_warp_dest_coords`
|
||||
|
||||
|
||||
## `$21`: `map_spawn_in_facing_down`
|
||||
|
||||
|
||||
## `$22`: `map_spawn_player`
|
||||
|
||||
|
||||
## `$23`: `map_refresh_player_coords`
|
||||
|
||||
|
||||
## `$24`: `map_reset_player_object_action`
|
||||
|
||||
|
||||
## `$25`: `map_skip_update_sprites`
|
||||
|
||||
|
||||
## `$26`: `map_update_roam_mons`
|
||||
|
||||
|
||||
## `$27`: `map_jump_roam_mons`
|
||||
|
||||
|
||||
## `$28`: `map_fade_out_music`
|
||||
|
||||
|
||||
## `$29`: `map_activate_anims`
|
||||
|
||||
|
||||
## `$2A`: `map_suspend_anims`
|
||||
|
||||
|
||||
## `$2B`: `map_apply_palettes`
|
||||
|
||||
|
||||
## `$2C`: `map_enable_text_acceleration`
|
||||
|
||||
|
||||
## `$2D`: `map_init_name_sign`
|
||||
|
||||
|
||||
## `$FF`: `map_end`
|
@ -18,7 +18,7 @@ INCLUDE "data/maps/setup_scripts.asm"
|
||||
ReadMapSetupScript:
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp map_end
|
||||
cp map_end_command
|
||||
ret z
|
||||
|
||||
push hl
|
||||
@ -58,54 +58,7 @@ ReadMapSetupScript:
|
||||
pop hl
|
||||
jr .loop
|
||||
|
||||
MapSetupCommands:
|
||||
; entries correspond to command indexes in constants/map_setup_constants.asm
|
||||
dba EnableLCD ; 00
|
||||
dba DisableLCD ; 01
|
||||
dba InitSound ; 02
|
||||
dba PlayMapMusic ; 03
|
||||
dba RestartMapMusic ; 04
|
||||
dba FadeToMapMusic ; 05
|
||||
dba FadeMapMusicAndPalettes ; 06
|
||||
dba PlayMapMusicBike ; 07
|
||||
dba ForceMapMusic ; 08
|
||||
dba FadeInToMusic ; 09
|
||||
dba LoadBlockData ; 0a (callback 1)
|
||||
dba LoadConnectionBlockData ; 0b
|
||||
dba SaveScreen ; 0c
|
||||
dba BufferScreen ; 0d
|
||||
dba LoadMapGraphics ; 0e
|
||||
dba LoadMapTileset ; 0f
|
||||
dba LoadMapTimeOfDay ; 10
|
||||
dba LoadMapPalettes ; 11
|
||||
dba LoadWildMonData ; 12
|
||||
dba RefreshMapSprites ; 13
|
||||
dba HandleNewMap ; 14
|
||||
dba HandleContinueMap ; 15
|
||||
dba LoadMapObjects ; 16
|
||||
dba EnterMapSpawnPoint ; 17
|
||||
dba EnterMapConnection ; 18
|
||||
dba EnterMapWarp ; 19
|
||||
dba LoadMapAttributes ; 1a
|
||||
dba LoadMapAttributes_SkipObjects ; 1b
|
||||
dba ClearBGPalettes ; 1c
|
||||
dba FadeOutPalettes ; 1d
|
||||
dba FadeInPalettes ; 1e
|
||||
dba GetMapScreenCoords ; 1f
|
||||
dba GetWarpDestCoords ; 20
|
||||
dba SpawnInFacingDown ; 21
|
||||
dba SpawnPlayer ; 22
|
||||
dba RefreshPlayerCoords ; 23
|
||||
dba ResetPlayerObjectAction ; 24
|
||||
dba SkipUpdateMapSprites ; 25
|
||||
dba UpdateRoamMons ; 26
|
||||
dba JumpRoamMons ; 27
|
||||
dba FadeOutMapMusic ; 28
|
||||
dba ActivateMapAnims ; 29
|
||||
dba SuspendMapAnims ; 2a
|
||||
dba ApplyMapPalettes ; 2b
|
||||
dba EnableTextAcceleration ; 2c
|
||||
dba InitMapNameSign ; 2d
|
||||
INCLUDE "data/maps/setup_script_pointers.asm"
|
||||
|
||||
EnableTextAcceleration:
|
||||
xor a
|
||||
|
@ -11,6 +11,7 @@ INCLUDE "macros/scripts/maps.asm"
|
||||
INCLUDE "macros/scripts/events.asm"
|
||||
INCLUDE "macros/scripts/text.asm"
|
||||
INCLUDE "macros/scripts/movement.asm"
|
||||
INCLUDE "macros/scripts/map_setup.asm"
|
||||
INCLUDE "macros/scripts/battle_commands.asm"
|
||||
INCLUDE "macros/scripts/battle_anims.asm"
|
||||
INCLUDE "macros/scripts/trade_anims.asm"
|
||||
|
56
macros/scripts/map_setup.asm
Normal file
56
macros/scripts/map_setup.asm
Normal file
@ -0,0 +1,56 @@
|
||||
setup_command: MACRO
|
||||
const \1_command
|
||||
\1 EQUS "db \1_command"
|
||||
ENDM
|
||||
|
||||
; MapSetupCommands indexes (see data/maps/setup_script_pointers.asm)
|
||||
const_def
|
||||
setup_command map_enable_lcd ; 00
|
||||
setup_command map_disable_lcd ; 01
|
||||
setup_command map_init_sound ; 02
|
||||
setup_command map_play_music ; 03
|
||||
setup_command map_restart_music ; 04
|
||||
setup_command map_fade_to_music ; 05
|
||||
setup_command map_fade_music_and_palettes ; 06
|
||||
setup_command map_play_music_bike ; 07
|
||||
setup_command map_force_music ; 08
|
||||
setup_command map_fade_in_to_music ; 09
|
||||
setup_command map_load_block_data ; 0a
|
||||
setup_command map_load_connection_block_data ; 0b
|
||||
setup_command map_save_screen ; 0c
|
||||
setup_command map_buffer_screen ; 0d
|
||||
setup_command map_load_graphics ; 0e
|
||||
setup_command map_load_tileset ; 0f
|
||||
setup_command map_load_time_of_day ; 10
|
||||
setup_command map_load_palettes ; 11
|
||||
setup_command map_load_wild_mon_data ; 12
|
||||
setup_command map_refresh_sprites ; 13
|
||||
setup_command map_handle_new ; 14
|
||||
setup_command map_handle_continue ; 15
|
||||
setup_command map_load_objects ; 16
|
||||
setup_command map_enter_spawn_point ; 17
|
||||
setup_command map_enter_connection ; 18
|
||||
setup_command map_enter_warp ; 19
|
||||
setup_command map_load_attributes ; 1a
|
||||
setup_command map_load_attributes_no_objects ; 1b
|
||||
setup_command map_clear_bg_palettes ; 1c
|
||||
setup_command map_fade_out_palettes ; 1d
|
||||
setup_command map_fade_in_palettes ; 1e
|
||||
setup_command map_get_screen_coords ; 1f
|
||||
setup_command map_get_warp_dest_coords ; 20
|
||||
setup_command map_spawn_in_facing_down ; 21
|
||||
setup_command map_spawn_player ; 22
|
||||
setup_command map_refresh_player_coords ; 23
|
||||
setup_command map_reset_player_object_action ; 24
|
||||
setup_command map_skip_update_sprites ; 25
|
||||
setup_command map_update_roam_mons ; 26
|
||||
setup_command map_jump_roam_mons ; 27
|
||||
setup_command map_fade_out_music ; 28
|
||||
setup_command map_activate_anims ; 29
|
||||
setup_command map_suspend_anims ; 2a
|
||||
setup_command map_apply_palettes ; 2b
|
||||
setup_command map_enable_text_acceleration ; 2c
|
||||
setup_command map_init_name_sign ; 2d
|
||||
|
||||
const_def -1, -1
|
||||
setup_command map_end ; ff
|
Loading…
Reference in New Issue
Block a user