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Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -28,14 +28,14 @@ _DummyGame:
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xor a
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call ByteFill
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xor a
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ld [hSCY], a
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ld [hSCX], a
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ld [rWY], a
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ldh [hSCY], a
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ldh [hSCX], a
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ldh [rWY], a
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ld [wJumptableIndex], a
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ld a, $1
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ld [hBGMapMode], a
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ldh [hBGMapMode], a
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ld a, LCDC_DEFAULT
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ld [rLCDC], a
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ldh [rLCDC], a
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ld a, $e4
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call DmgToCgbBGPals
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ld a, $e0
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@@ -200,7 +200,7 @@ endr
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ret
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.RevealAll:
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ld a, [hJoypadPressed]
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ldh a, [hJoypadPressed]
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and A_BUTTON
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ret z
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xor a
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