Use labels instead of constants for HRAM

Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
This commit is contained in:
Rangi
2018-08-25 14:28:22 -04:00
parent 376c64468b
commit eb1e3636bb
243 changed files with 4706 additions and 4661 deletions

View File

@@ -7,7 +7,7 @@ Pokepic::
ld b, SCGB_POKEPIC
call GetSGBLayout
xor a
ld [hBGMapMode], a
ldh [hBGMapMode], a
ld a, [wCurPartySpecies]
ld [wCurSpecies], a
call GetBaseData
@@ -21,7 +21,7 @@ Pokepic::
ld c, a
call Coord2Tile
ld a, $80
ld [hGraphicStartTile], a
ldh [hGraphicStartTile], a
lb bc, 7, 7
predef PlaceGraphic
call WaitBGMap
@@ -34,7 +34,7 @@ ClosePokepic::
call WaitBGMap
call GetMemSGBLayout
xor a
ld [hBGMapMode], a
ldh [hBGMapMode], a
call OverworldTextModeSwitch
call ApplyTilemap
call UpdateSprites