Use labels instead of constants for HRAM

Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
This commit is contained in:
Rangi
2018-08-25 14:28:22 -04:00
parent 376c64468b
commit eb1e3636bb
243 changed files with 4706 additions and 4661 deletions

View File

@@ -10,10 +10,10 @@ Function1700ba:
ret
Function1700c4:
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
ldh [rSVBK], a
call Function17042c
@@ -47,7 +47,7 @@ Function1700c4:
call CopyBytes
call CloseSRAM
pop af
ld [rSVBK], a
ldh [rSVBK], a
ret
Function170114:
@@ -556,10 +556,10 @@ INCLUDE "data/battle_tower/unknown_levels.asm"
CopyBTTrainer_FromBT_OT_TowBT_OTTemp:
; copy the BattleTower-Trainer data that lies at 'wBT_OTTrainer' to 'wBT_OTTemp'
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, BANK(wBT_OTTrainer)
ld [rSVBK], a
ldh [rSVBK], a
ld hl, wBT_OTTrainer
ld de, wBT_OTTemp
@@ -567,7 +567,7 @@ CopyBTTrainer_FromBT_OT_TowBT_OTTemp:
call CopyBytes
pop af
ld [rSVBK], a
ldh [rSVBK], a
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
@@ -982,7 +982,7 @@ BattleTower_RandomlyChooseReward: ; BattleTowerAction $1e
; Generate a random stat boosting item.
.loop
call Random
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
and $7
cp 6
jr c, .okay
@@ -1153,28 +1153,28 @@ Function17081d: ; BattleTowerAction $17
SaveBattleTowerLevelGroup: ; BattleTowerAction $07
ld a, BANK(sBTChoiceOfLevelGroup)
call GetSRAMBank
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
ldh [rSVBK], a
ld a, [wBTChoiceOfLvlGroup]
ld [sBTChoiceOfLevelGroup], a
pop af
ld [rSVBK], a
ldh [rSVBK], a
call CloseSRAM
ret
LoadBattleTowerLevelGroup: ; BattleTowerAction $08 ; Load level group choice
ld a, BANK(sBTChoiceOfLevelGroup)
call GetSRAMBank
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
ldh [rSVBK], a
ld a, [sBTChoiceOfLevelGroup]
ld [wBTChoiceOfLvlGroup], a
pop af
ld [rSVBK], a
ldh [rSVBK], a
call CloseSRAM
ret
@@ -1336,14 +1336,14 @@ String_MysteryJP:
db "なぞナゾ@@" ; MYSTERY
Function1709aa: ; BattleTowerAction $0f
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, BANK(w3_d090)
ld [rSVBK], a
ldh [rSVBK], a
ld a, [w3_d090]
ld [wScriptVar], a
pop af
ld [rSVBK], a
ldh [rSVBK], a
ret
Function1709bb: ; BattleTowerAction $10
@@ -1557,17 +1557,17 @@ BattleTowerAction_UbersCheck: ; BattleTowerAction $19
LoadOpponentTrainerAndPokemonWithOTSprite:
farcall Function_LoadOpponentTrainerAndPokemons
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
ldh [rSVBK], a
ld hl, wBT_OTTrainerClass
ld a, [hl]
dec a
ld c, a
ld b, $0
pop af
ld [rSVBK], a
ldh [rSVBK], a
ld hl, BTTrainerClassSprites
add hl, bc
ld a, [hl]
@@ -1593,9 +1593,9 @@ LoadOpponentTrainerAndPokemonWithOTSprite:
ld hl, wUsedSprites
add hl, de
ld [hli], a
ld [hUsedSpriteIndex], a
ldh [hUsedSpriteIndex], a
ld a, [hl]
ld [hUsedSpriteTile], a
ldh [hUsedSpriteTile], a
farcall GetUsedSprite
ret

View File

@@ -1,8 +1,8 @@
Function_LoadOpponentTrainerAndPokemons:
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, BANK(wBT_OTTrainer)
ld [rSVBK], a
ldh [rSVBK], a
; Fill wBT_OTTrainer with zeros
xor a
@@ -19,11 +19,11 @@ Function_LoadOpponentTrainerAndPokemons:
; Set wBT_OTTrainer as start address to write the following data to
ld de, wBT_OTTrainer
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
ld b, a
.resample ; loop to find a random trainer
call Random
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
add b
ld b, a ; b contains the nr of the trainer
if DEF(_CRYSTAL11)
@@ -87,7 +87,7 @@ endc
jr nz, .copy_bt_trainer_data_loop
pop af
ld [rSVBK], a
ldh [rSVBK], a
ret
@@ -107,11 +107,11 @@ Function_LoadRandomBattleTowerMon:
ld bc, BattleTowerMons2 - BattleTowerMons1 ; size of one level group
call AddNTimes
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
ld b, a
.resample
call Random
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
add b
ld b, a
maskbits BATTLETOWER_NUM_UNIQUE_MON

View File

@@ -3,10 +3,10 @@ BattleTowerText::
; 1: Intro text
; 2: Player lost
; 3: Player won
ld a, [rSVBK]
ldh a, [rSVBK]
push af
ld a, BANK(wBT_OTTrainerClass)
ld [rSVBK], a
ldh [rSVBK], a
if DEF(_CRYSTAL11)
ld hl, wBT_OTTrainerClass
else
@@ -28,7 +28,7 @@ endc
and a
jr nz, .female
; generate a random number between 0 and 24
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
and $1f
cp 25
jr c, .okay0
@@ -40,7 +40,7 @@ endc
.female
; generate a random number between 0 and 14
ld a, [hRandomAdd]
ldh a, [hRandomAdd]
and $f
cp 15
jr c, .okay1
@@ -80,7 +80,7 @@ endc
ld h, a
bccoord 1, 14
pop af
ld [rSVBK], a
ldh [rSVBK], a
call PlaceHLTextAtBC
ret