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Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -3,25 +3,25 @@ BattleCommand_FrustrationPower:
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push bc
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ld hl, wBattleMonHappiness
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ld a, [hBattleTurn]
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ldh a, [hBattleTurn]
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and a
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jr z, .got_happiness
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ld hl, wEnemyMonHappiness
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.got_happiness
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ld a, $ff
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sub [hl]
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ld [hMultiplicand + 2], a
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ldh [hMultiplicand + 2], a
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xor a
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ld [hMultiplicand + 0], a
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ld [hMultiplicand + 1], a
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ldh [hMultiplicand + 0], a
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ldh [hMultiplicand + 1], a
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ld a, 10
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ld [hMultiplier], a
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ldh [hMultiplier], a
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call Multiply
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ld a, 25
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ld [hDivisor], a
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ldh [hDivisor], a
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ld b, 4
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call Divide
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ld a, [hQuotient + 2]
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ldh a, [hQuotient + 2]
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ld d, a
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pop bc
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ret
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