Identify more WRAM labels, and start a <X>_DummyFunction label convention

This commit is contained in:
Rangi
2020-10-28 13:35:39 -04:00
parent 6d333bed5f
commit ea426a8879
42 changed files with 255 additions and 208 deletions

View File

@@ -357,7 +357,7 @@ AnimSeq_SlotsGolem:
AnimSeq_SlotsChansey:
callfar Slots_AnimateChansey
ld hl, wcf64
ld hl, wSlotsDelay
ld a, [hl]
cp $2
ret nz
@@ -382,7 +382,7 @@ AnimSeq_SlotsChanseyEgg:
jr c, .move_right
call DeinitializeSprite
ld a, $4
ld [wcf64], a
ld [wSlotsDelay], a
ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
call PlaySFX
ret
@@ -819,7 +819,7 @@ AnimSeq_IntroUnown:
ret
AnimSeq_IntroUnownF:
ld a, [wcf64]
ld a, [wSlotsDelay]
cp $40
ret nz
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2