You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
Rename _UpdateSprites to _UpdateActiveSprites and create UpdateActiveSprites in home back (along with the existing UpdateSprites)
This commit is contained in:
@@ -297,7 +297,7 @@ wMapStatus == MAPSTATUS_HANDLE: <c>the remainder of the code goes at this level<
|
||||
|
||||
> DelayFrames(hOverworldDelay)
|
||||
|
||||
> <f>**HandleMapBackground**</f> <c>_UpdateSprites + ScrollScreen</c>
|
||||
> <f>**HandleMapBackground**</f> <c>UpdateActiveSprites + ScrollScreen</c>
|
||||
|
||||
> <f>CheckPlayerState:</f>\
|
||||
> wPlayerStepFlags[PLAYERSTEP_CONTINUE_F] == FALSE:\
|
||||
|
Reference in New Issue
Block a user