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Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers.
This commit is contained in:
@@ -74,7 +74,7 @@ SwitchOften: ; 38045
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ld a, [wEnemySwitchMonParam]
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and $f
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inc a
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; In register 'a' is the number (1-6) of the Pkmn to switch to
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; In register 'a' is the number (1-6) of the mon to switch to
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ld [wEnemySwitchMonIndex], a
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jp AI_TrySwitch
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; 38083
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@@ -47,7 +47,7 @@ DoBattle: ; 3c000
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.player_2
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call LoadTileMapToTempTileMap
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -86,7 +86,7 @@ DoBattle: ; 3c000
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call ResetBattleParticipants
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -1697,7 +1697,7 @@ HandleScreens: ; 3cb36
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res SCREENS_LIGHT_SCREEN, [hl]
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push hl
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push de
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ld hl, BattleText_PkmnLightScreenFell
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ld hl, BattleText_MonsLightScreenFell
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call StdBattleTextBox
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pop de
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pop hl
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@@ -1711,7 +1711,7 @@ HandleScreens: ; 3cb36
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ld [de], a
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ret nz
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res SCREENS_REFLECT, [hl]
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ld hl, BattleText_PkmnReflectFaded
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ld hl, BattleText_MonsReflectFaded
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jp StdBattleTextBox
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; 3cb9e
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@@ -1822,7 +1822,7 @@ SubtractHPFromTarget: ; 3cc39
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; 3cc3f
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SubtractHPFromUser: ; 3cc3f
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; Subtract HP from Pkmn
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; Subtract HP from mon
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call SubtractHP
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jp UpdateHPBarBattleHuds
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; 3cc45
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@@ -2054,7 +2054,7 @@ HandleEnemyMonFaint: ; 3cd55
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xor a
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ld [wWhichMonFaintedFirst], a
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call UpdateBattleStateAndExperienceAfterEnemyFaint
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -2186,7 +2186,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
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call PlayerMonFaintHappinessMod
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.player_mon_did_not_faint
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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ret z
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@@ -2308,7 +2308,7 @@ FaintYourPokemon: ; 3cef1
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hlcoord 9, 7
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lb bc, 5, 11
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call ClearBox
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ld hl, BattleText_PkmnFainted
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ld hl, BattleText_MonFainted
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jp StdBattleTextBox
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; 3cf14
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@@ -2322,7 +2322,7 @@ FaintEnemyPokemon: ; 3cf14
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hlcoord 1, 0
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lb bc, 4, 10
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call ClearBox
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ld hl, BattleText_EnemyPkmnFainted
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ld hl, BattleText_EnemyMonFainted
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jp StdBattleTextBox
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; 3cf35
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@@ -2670,7 +2670,7 @@ HandlePlayerMonFaint: ; 3d14e
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ld a, $1
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ld [wWhichMonFaintedFirst], a
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call PlayerMonFaintHappinessMod
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call CheckPlayerPartyForFitPkmn
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call CheckPlayerPartyForFitMon
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ld a, d
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and a
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jp z, LostBattle
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@@ -2829,7 +2829,7 @@ ForcePlayerMonChoice: ; 3d227
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call CloseWindow
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call GetMemSGBLayout
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call SetPalettes
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -2851,7 +2851,7 @@ PlayerPartyMonEntrance: ; 3d2b3
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call AddBattleParticipant
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -2934,7 +2934,7 @@ SwitchMonAlreadyOut: ; 3d34f
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cp [hl]
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jr nz, .notout
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ld hl, BattleText_PkmnIsAlreadyOut
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ld hl, BattleText_MonIsAlreadyOut
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call StdBattleTextBox
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scf
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ret
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@@ -3197,11 +3197,11 @@ ForceEnemySwitch: ; 3d4c3
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ld a, [wEnemySwitchMonIndex]
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dec a
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ld b, a
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call LoadEnemyPkmnToSwitchTo
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call LoadEnemyMonToSwitchTo
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call ClearEnemyMonBox
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call Function_SetEnemyPkmnAndSendOutAnimation
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call Function_SetEnemyMonAndSendOutAnimation
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call BreakAttraction
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call ResetBattleParticipants
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ret
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@@ -3214,15 +3214,15 @@ EnemySwitch: ; 3d4e1
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call ResetEnemyBattleVars
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call CheckWhetherSwitchmonIsPredetermined
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jr c, .skip
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call FindPkmnInOTPartyToSwitchIntoBattle
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call FindMonInOTPartyToSwitchIntoBattle
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.skip
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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call LoadEnemyPkmnToSwitchTo
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; 'b' contains the PartyNr of the mon the AI will switch to
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call LoadEnemyMonToSwitchTo
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call OfferSwitch
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push af
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call ClearEnemyMonBox
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call Function_BattleTextEnemySentOut
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call Function_SetEnemyPkmnAndSendOutAnimation
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call Function_SetEnemyMonAndSendOutAnimation
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pop af
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ret c
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; If we're here, then we're switching too
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@@ -3240,15 +3240,15 @@ EnemySwitch_SetMode: ; 3d517
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call ResetEnemyBattleVars
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call CheckWhetherSwitchmonIsPredetermined
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jr c, .skip
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call FindPkmnInOTPartyToSwitchIntoBattle
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call FindMonInOTPartyToSwitchIntoBattle
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.skip
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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call LoadEnemyPkmnToSwitchTo
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; 'b' contains the PartyNr of the mon the AI will switch to
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call LoadEnemyMonToSwitchTo
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ld a, 1
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ld [wEnemyIsSwitching], a
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call ClearEnemyMonBox
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call Function_BattleTextEnemySentOut
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jp Function_SetEnemyPkmnAndSendOutAnimation
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jp Function_SetEnemyMonAndSendOutAnimation
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; 3d533
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CheckWhetherSwitchmonIsPredetermined: ; 3d533
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@@ -3319,7 +3319,7 @@ AddBattleParticipant: ; 3d581
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predef_jump SmallFarFlagAction
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; 3d599
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FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
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FindMonInOTPartyToSwitchIntoBattle: ; 3d599
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ld b, $ff
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ld a, $1
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ld [wBuffer1], a
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@@ -3347,7 +3347,7 @@ FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
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pop bc
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jr z, .discourage
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call LookUpTheEffectivenessOfEveryMove
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call IsThePlayerPkmnTypesEffectiveAgainstOTPkmn
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call IsThePlayerMonTypesEffectiveAgainstOTMon
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jr .loop
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.discourage
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@@ -3394,9 +3394,9 @@ LookUpTheEffectivenessOfEveryMove: ; 3d5d7
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ret
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; 3d618
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IsThePlayerPkmnTypesEffectiveAgainstOTPkmn: ; 3d618
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; Calculates the effectiveness of the types of the PlayerPkmn
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; against the OTPkmn
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IsThePlayerMonTypesEffectiveAgainstOTMon: ; 3d618
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; Calculates the effectiveness of the types of the PlayerMon
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; against the OTMon
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push bc
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ld hl, wOTPartyCount
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ld a, b
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@@ -3508,8 +3508,8 @@ ScoreMonTypeMatchups: ; 3d672
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ret
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; 3d6ca
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LoadEnemyPkmnToSwitchTo: ; 3d6ca
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; 'b' contains the PartyNr of the Pkmn the AI will switch to
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LoadEnemyMonToSwitchTo: ; 3d6ca
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; 'b' contains the PartyNr of the mon the AI will switch to
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ld a, b
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ld [wCurPartyMon], a
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ld hl, wOTPartyMon1Level
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@@ -3581,7 +3581,7 @@ OfferSwitch: ; 3d74b
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ld a, [wCurPartyMon]
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push af
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callfar Battle_GetTrainerName
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ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangePkmn
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ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangeMon
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call StdBattleTextBox
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lb bc, 1, 7
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call PlaceYesNoBox
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@@ -3637,14 +3637,14 @@ Function_BattleTextEnemySentOut: ; 3d7b8
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jp WaitBGMap
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; 3d7c7
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Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
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Function_SetEnemyMonAndSendOutAnimation: ; 3d7c7
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ld a, [wTempEnemyMonSpecies]
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ld [wCurPartySpecies], a
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ld [wCurSpecies], a
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call GetBaseData
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ld a, OTPARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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call GetEnemyMonFrontpic
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xor a
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@@ -3721,8 +3721,8 @@ ResetEnemyStatLevels: ; 3d867
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ret
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; 3d873
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CheckPlayerPartyForFitPkmn: ; 3d873
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; Has the player any Pkmn in his Party that can fight?
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CheckPlayerPartyForFitMon: ; 3d873
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; Has the player any mon in his Party that can fight?
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ld a, [wPartyCount]
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ld e, a
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xor a
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@@ -4308,7 +4308,7 @@ PursuitSwitch: ; 3dc5b
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ld b, RESET_FLAG
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predef SmallFarFlagAction
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call PlayerMonFaintedAnimation
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ld hl, BattleText_PkmnFainted
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ld hl, BattleText_MonFainted
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jr .done_fainted
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.check_enemy_fainted
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@@ -4324,7 +4324,7 @@ PursuitSwitch: ; 3dc5b
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call PlaySFX
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call WaitSFX
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call EnemyMonFaintedAnimation
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ld hl, BattleText_EnemyPkmnFainted
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ld hl, BattleText_EnemyMonFainted
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.done_fainted
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call StdBattleTextBox
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@@ -5306,7 +5306,7 @@ TryPlayerSwitch: ; 3e358
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ld a, [wCurPartyMon]
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cp d
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jr nz, .check_trapped
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ld hl, BattleText_PkmnIsAlreadyOut
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ld hl, BattleText_MonIsAlreadyOut
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call StdBattleTextBox
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jp BattleMenuPKMN_Loop
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@@ -5319,7 +5319,7 @@ TryPlayerSwitch: ; 3e358
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jr z, .try_switch
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.trapped
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ld hl, BattleText_PkmnCantBeRecalled
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ld hl, BattleText_MonCantBeRecalled
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call StdBattleTextBox
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jp BattleMenuPKMN_Loop
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@@ -5396,7 +5396,7 @@ EnemyMonEntrance: ; 3e3ff
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; 3e40b
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BattleMonEntrance: ; 3e40b
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call WithdrawPkmnText
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call WithdrawMonText
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ld c, 50
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call DelayFrames
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@@ -5419,7 +5419,7 @@ BattleMonEntrance: ; 3e40b
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call AddBattleParticipant
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call InitBattleMon
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call ResetPlayerStatLevels
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call SendOutPkmnText
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call SendOutMonText
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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@@ -5938,7 +5938,7 @@ CheckPlayerHasUsableMoves: ; 3e786
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ret nz
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.force_struggle
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ld hl, BattleText_PkmnHasNoMovesLeft
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ld hl, BattleText_MonHasNoMovesLeft
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call StdBattleTextBox
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ld c, 60
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call DelayFrames
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@@ -6408,7 +6408,7 @@ LoadEnemyMon: ; 3e8eb
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ld de, wEnemyMonMaxHP
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ld b, FALSE
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ld hl, wEnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; wLinkBattleRNs + 7 ; ?
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predef CalcPkmnStats
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predef CalcMonStats
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; If we're in a trainer battle,
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; get the rest of the parameters from the party struct
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@@ -7350,7 +7350,7 @@ GiveExperiencePoints: ; 3ee3b
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ld a, [wCurPartyMon]
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ld hl, wPartyMonNicknames
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call GetNick
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ld hl, Text_PkmnGainedExpPoint
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ld hl, Text_MonGainedExpPoint
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call BattleTextBox
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ld a, [wStringBuffer2 + 1]
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ld [hQuotient + 2], a
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@@ -7419,7 +7419,7 @@ GiveExperiencePoints: ; 3ee3b
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.not_max_exp
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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callfar CalcLevel
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pop bc
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ld hl, MON_LEVEL
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@@ -7456,7 +7456,7 @@ GiveExperiencePoints: ; 3ee3b
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add hl, bc
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push bc
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ld b, TRUE
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predef CalcPkmnStats
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predef CalcMonStats
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pop bc
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pop de
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ld hl, MON_MAXHP + 1
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@@ -7532,7 +7532,7 @@ GiveExperiencePoints: ; 3ee3b
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.skip_animation2
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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hlcoord 9, 0
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ld b, $a
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ld c, $9
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@@ -7648,7 +7648,7 @@ BoostExp: ; 3f106
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ret
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; 3f11b
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Text_PkmnGainedExpPoint: ; 3f11b
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Text_MonGainedExpPoint: ; 3f11b
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text_jump Text_Gained
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start_asm
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ld hl, TextJump_StringBuffer2ExpPoints
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@@ -7692,7 +7692,7 @@ AnimateExpBar: ; 3f136
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ld [wd002], a
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xor a ; PARTYMON
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ld [wMonType], a
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predef CopyPkmnToTempMon
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predef CopyMonToTempMon
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ld a, [wTempMonLevel]
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ld b, a
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ld e, a
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@@ -7856,23 +7856,23 @@ AnimateExpBar: ; 3f136
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ld [hBGMapMode], a
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ret
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SendOutPkmnText: ; 3f26d
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SendOutMonText: ; 3f26d
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ld a, [wLinkMode]
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and a
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jr z, .not_linked
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ld hl, JumpText_GoPkmn ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
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and a
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jr nz, .skip_to_textbox
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.not_linked
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; Depending on the HP of the enemy Pkmn, the game prints a different text
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; Depending on the HP of the enemy mon, the game prints a different text
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ld hl, wEnemyMonHP
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ld a, [hli]
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or [hl]
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ld hl, JumpText_GoPkmn
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ld hl, JumpText_GoMon
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jr z, .skip_to_textbox
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; compute enemy helth remaining as a percentage
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@@ -7901,43 +7901,43 @@ SendOutPkmnText: ; 3f26d
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call Divide
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ld a, [hQuotient + 2]
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ld hl, JumpText_GoPkmn
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ld hl, JumpText_GoMon
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cp 70
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jr nc, .skip_to_textbox
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ld hl, JumpText_DoItPkmn
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ld hl, JumpText_DoItMon
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cp 40
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jr nc, .skip_to_textbox
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ld hl, JumpText_GoForItPkmn
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ld hl, JumpText_GoForItMon
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cp 10
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jr nc, .skip_to_textbox
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ld hl, JumpText_YourFoesWeakGetmPkmn
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ld hl, JumpText_YourFoesWeakGetmMon
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.skip_to_textbox
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jp BattleTextBox
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; 3f2d1
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JumpText_GoPkmn: ; 3f2d1
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text_jump Text_GoPkmn
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JumpText_GoMon: ; 3f2d1
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text_jump Text_GoMon
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start_asm
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jr Function_TextJump_BattleMonNick01
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; 3f2d6
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JumpText_DoItPkmn: ; 3f2d8
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text_jump Text_DoItPkmn
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JumpText_DoItMon: ; 3f2d8
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text_jump Text_DoItMon
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start_asm
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jr Function_TextJump_BattleMonNick01
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; 3f2dd
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JumpText_GoForItPkmn: ; 3f2df
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text_jump Text_GoForItPkmn
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JumpText_GoForItMon: ; 3f2df
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text_jump Text_GoForItMon
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start_asm
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jr Function_TextJump_BattleMonNick01
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; 3f2e4
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|
||||
JumpText_YourFoesWeakGetmPkmn: ; 3f2e6
|
||||
text_jump Text_YourFoesWeakGetmPkmn
|
||||
JumpText_YourFoesWeakGetmMon: ; 3f2e6
|
||||
text_jump Text_YourFoesWeakGetmMon
|
||||
start_asm
|
||||
Function_TextJump_BattleMonNick01: ; 3f2eb
|
||||
ld hl, TextJump_BattleMonNick01
|
||||
@@ -7949,14 +7949,14 @@ TextJump_BattleMonNick01: ; 3f2ef
|
||||
db "@"
|
||||
; 3f2f4
|
||||
|
||||
WithdrawPkmnText: ; 3f2f4
|
||||
ld hl, .WithdrawPkmnText
|
||||
WithdrawMonText: ; 3f2f4
|
||||
ld hl, .WithdrawMonText
|
||||
jp BattleTextBox
|
||||
|
||||
.WithdrawPkmnText:
|
||||
.WithdrawMonText:
|
||||
text_jump Text_BattleMonNickComma
|
||||
start_asm
|
||||
; Print text to withdraw Pkmn
|
||||
; Print text to withdraw mon
|
||||
; depending on HP the message is different
|
||||
push de
|
||||
push bc
|
||||
@@ -8037,7 +8037,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
|
||||
and a
|
||||
jr z, .angry
|
||||
dec [hl]
|
||||
ld hl, BattleText_WildPkmnIsEating
|
||||
ld hl, BattleText_WildMonIsEating
|
||||
jr .finish
|
||||
|
||||
.angry
|
||||
@@ -8046,7 +8046,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
|
||||
and a
|
||||
ret z
|
||||
dec [hl]
|
||||
ld hl, BattleText_WildPkmnIsAngry
|
||||
ld hl, BattleText_WildMonIsAngry
|
||||
jr nz, .finish
|
||||
push hl
|
||||
ld a, [wEnemyMonSpecies]
|
||||
|
Reference in New Issue
Block a user