Optimize some HRAM usage

This commit is contained in:
xCrystal
2023-09-30 19:12:57 +02:00
parent 336b3e77af
commit e53ae0eac9
48 changed files with 254 additions and 258 deletions

View File

@@ -7,12 +7,14 @@ hSRAMBank:: db
hVBlankCounter:: db
hOverworldDelay:: db
hTextDelayFrames:: db
hVBlankOccurred:: db
hROMBank:: db
hVBlank:: db
hMapEntryMethod:: db
hMenuReturn:: db
hJoypadReleased:: db
hJoypadPressed:: db
hJoypadDown:: db
@@ -127,6 +129,8 @@ hBGMapTileCount:: db
hMapAnims:: db
hTileAnimFrame:: db
hScriptVar:: db
hLastTalked:: db
hRandomAdd:: db

View File

@@ -140,8 +140,6 @@ wLinkMode::
; a LINK_* value for the link type
db
wScriptVar:: db
wPlayerNextMovement:: db
wPlayerMovement:: db
@@ -1195,17 +1193,13 @@ wCursorCurrentTile:: dw
ds 3
wMoreMenuDataEnd::
wOverworldDelay:: db
wTextDelayFrames:: db
wVBlankOccurred:: db
wMenuReturn:: db
wPredefID:: db
wPredefHL:: dw
wPredefAddress:: dw
wFarCallBC:: dw
wUnusedLinkCommunicationByte:: db
wGameTimerPaused::
; bit 0: game timer paused
; bit 7: something mobile