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synced 2024-11-16 11:27:33 -08:00
Remove map name sign feature (#1)
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8ac94cc479
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dd04feb32a
@ -49,4 +49,3 @@ MapSetupCommands:
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add_mapsetup SuspendMapAnims ; 2a
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add_mapsetup ApplyMapPalettes ; 2b
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add_mapsetup EnableTextAcceleration ; 2c
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add_mapsetup InitMapNameSign ; 2d
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@ -86,7 +86,6 @@ MapSetupScript_Connection:
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mapsetup LoadMapObjects
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mapsetup FadeToMapMusic
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mapsetup LoadMapPalettes
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mapsetup InitMapNameSign
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mapsetup ApplyMapPalettes
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mapsetup LoadWildMonData
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mapsetup UpdateRoamMons
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@ -1,233 +0,0 @@
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DEF MAP_NAME_SIGN_START EQU $60
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InitMapNameSign::
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xor a
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ldh [hBGMapMode], a
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farcall .inefficient_farcall ; this is a waste of 6 ROM bytes and 6 stack bytes
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ret
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; should have just been a fallthrough
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.inefficient_farcall
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapNumber]
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ld c, a
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call GetWorldMapLocation
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ld [wCurLandmark], a
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call GetMapEnvironment
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cp GATE
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jr nz, .not_gate
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.gate
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ld a, -1
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ld [wCurLandmark], a
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.not_gate
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ld hl, wEnteredMapFromContinue
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bit 1, [hl]
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res 1, [hl]
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jr nz, .dont_do_map_sign
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call .CheckMovingWithinLandmark
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jr z, .dont_do_map_sign
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ld a, [wCurLandmark]
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ld [wPrevLandmark], a
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call .CheckSpecialMap
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jr z, .dont_do_map_sign
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; Display for 60 frames
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ld a, 60
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ld [wLandmarkSignTimer], a
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call LoadMapNameSignGFX
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call InitMapNameFrame
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farcall HDMATransfer_OnlyTopFourRows
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ret
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.dont_do_map_sign
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ld a, [wCurLandmark]
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ld [wPrevLandmark], a
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ld a, $90
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ldh [rWY], a
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ldh [hWY], a
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xor a
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ldh [hLCDCPointer], a
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ret
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.CheckMovingWithinLandmark:
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ld a, [wCurLandmark]
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ld c, a
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ld a, [wPrevLandmark]
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cp c
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ret
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.CheckSpecialMap:
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; These landmarks do not get pop-up signs.
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cp -1
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ret z
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ld a, 1
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and a
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ret
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PlaceMapNameSign::
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ld hl, wLandmarkSignTimer
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ld a, [hl]
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and a
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jr z, .disappear
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dec [hl]
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cp 60
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ret z
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cp 59
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jr nz, .already_initialized
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call InitMapNameFrame
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call PlaceMapNameCenterAlign
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farcall HDMATransfer_OnlyTopFourRows
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.already_initialized
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ld a, $80
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ld a, $70
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ldh [rWY], a
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ldh [hWY], a
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ret
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.disappear
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ld a, $90
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ldh [rWY], a
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ldh [hWY], a
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xor a
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ldh [hLCDCPointer], a
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ret
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LoadMapNameSignGFX:
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ld de, MapEntryFrameGFX
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ld hl, vTiles2 tile MAP_NAME_SIGN_START
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lb bc, BANK(MapEntryFrameGFX), 14
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call Get2bpp
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ret
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InitMapNameFrame:
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hlcoord 0, 0
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ld b, 2
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ld c, 18
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call InitMapSignAttrmap
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call PlaceMapNameFrame
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ret
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PlaceMapNameCenterAlign:
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ld a, [wCurLandmark]
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ld e, a
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farcall GetLandmarkName
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call .GetNameLength
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ld a, SCREEN_WIDTH
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sub c
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srl a
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ld b, 0
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ld c, a
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hlcoord 0, 2
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add hl, bc
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ld de, wStringBuffer1
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call PlaceString
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ret
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.GetNameLength:
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ld c, 0
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push hl
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ld hl, wStringBuffer1
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.loop
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ld a, [hli]
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cp "@"
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jr z, .stop
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cp "%"
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jr z, .loop
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inc c
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jr .loop
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.stop
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pop hl
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ret
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InitMapSignAttrmap:
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ld de, wAttrmap - wTilemap
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add hl, de
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inc b
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inc b
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inc c
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inc c
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ld a, PAL_BG_TEXT | PRIORITY
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.loop
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push bc
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push hl
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.inner_loop
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ld [hli], a
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dec c
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jr nz, .inner_loop
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pop hl
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ld de, SCREEN_WIDTH
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add hl, de
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pop bc
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dec b
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jr nz, .loop
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ret
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PlaceMapNameFrame:
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hlcoord 0, 0
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; top left
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ld a, MAP_NAME_SIGN_START + 1
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ld [hli], a
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; top row
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ld a, MAP_NAME_SIGN_START + 2
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call .FillTopBottom
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; top right
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ld a, MAP_NAME_SIGN_START + 4
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ld [hli], a
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; left, first line
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ld a, MAP_NAME_SIGN_START + 5
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ld [hli], a
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; first line
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call .FillMiddle
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; right, first line
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ld a, MAP_NAME_SIGN_START + 11
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ld [hli], a
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; left, second line
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ld a, MAP_NAME_SIGN_START + 6
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ld [hli], a
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; second line
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call .FillMiddle
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; right, second line
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ld a, MAP_NAME_SIGN_START + 12
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ld [hli], a
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; bottom left
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ld a, MAP_NAME_SIGN_START + 7
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ld [hli], a
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; bottom
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ld a, MAP_NAME_SIGN_START + 8
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call .FillTopBottom
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; bottom right
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ld a, MAP_NAME_SIGN_START + 10
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ld [hl], a
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ret
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.FillMiddle:
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ld c, SCREEN_WIDTH - 2
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ld a, MAP_NAME_SIGN_START + 13
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.loop
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ld [hli], a
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dec c
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jr nz, .loop
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ret
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.FillTopBottom:
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ld c, (SCREEN_WIDTH - 2) / 4 + 1
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jr .enterloop
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.continueloop
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ld [hli], a
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ld [hli], a
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.enterloop
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inc a
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ld [hli], a
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ld [hli], a
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dec a
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dec c
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jr nz, .continueloop
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ret
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@ -208,7 +208,6 @@ HandleMapObjects:
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HandleMapBackground:
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farcall _UpdateSprites
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farcall ScrollScreen
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farcall PlaceMapNameSign
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ret
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CheckPlayerState:
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@ -272,16 +271,6 @@ PlayerEvents:
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ld [wScriptRunning], a
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call DoPlayerEvent
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ld a, [wScriptRunning]
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cp PLAYEREVENT_CONNECTION
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jr z, .ok2
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cp PLAYEREVENT_JOYCHANGEFACING
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jr z, .ok2
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xor a
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ld [wLandmarkSignTimer], a
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.ok2
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scf
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ret
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@ -297,7 +297,8 @@ LoadMapPalettes:
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RefreshMapSprites:
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call ClearSprites
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farcall InitMapNameSign
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xor a
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ldh [hBGMapMode], a
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call GetMovementPermissions
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farcall RefreshPlayerSprite
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farcall CheckUpdatePlayerSprite
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@ -35,9 +35,6 @@ INCBIN "gfx/battle/expbar.2bpp"
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TownMapGFX:
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INCBIN "gfx/pokegear/town_map.2bpp.lz"
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UnusedWeekdayKanjiGFX: ; unreferenced
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INCBIN "gfx/font/unused_weekday_kanji.2bpp"
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PokegearPhoneIconGFX:
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INCBIN "gfx/font/phone_icon.2bpp"
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@ -51,12 +48,6 @@ INCBIN "gfx/font/space.2bpp"
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FontsExtra_SolidBlackGFX:
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INCBIN "gfx/font/black.1bpp"
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UnusedUpArrowGFX: ; unreferenced
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INCBIN "gfx/font/unused_up_arrow.1bpp"
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MapEntryFrameGFX:
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INCBIN "gfx/frames/map_entry_sign.2bpp"
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FontsExtra2_UpArrowGFX:
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INCBIN "gfx/font/up_arrow.2bpp"
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Binary file not shown.
Before Width: | Height: | Size: 86 B |
Binary file not shown.
Before Width: | Height: | Size: 142 B |
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 169 B |
@ -39,7 +39,8 @@ CloseText::
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ld a, $90
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ldh [hWY], a
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call UpdatePlayerSprite
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farcall InitMapNameSign
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xor a
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ldh [hBGMapMode], a
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farcall LoadOverworldFont
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ret
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1
main.asm
1
main.asm
@ -287,7 +287,6 @@ INCLUDE "engine/events/trainer_scripts.asm"
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SECTION "bank2E", ROMX
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INCLUDE "engine/events/map_name_sign.asm"
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INCLUDE "engine/events/checkforhiddenitems.asm"
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INCLUDE "engine/events/treemons.asm"
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INCLUDE "engine/events/fishing_gfx.asm"
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@ -135,7 +135,6 @@ wPrevDexEntry:: db
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wDisableTextAcceleration:: db
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wPrevLandmark:: db
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wCurLandmark:: db
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wLandmarkSignTimer:: dw
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wLinkMode::
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; a LINK_* value for the link type
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