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@@ -1,12 +1,12 @@
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object_const_def ; object_event constants
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object_const_def
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const KOGASROOM_KOGA
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KogasRoom_MapScripts:
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db 2 ; scene scripts
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def_scene_scripts
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scene_script .LockDoor ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_FINISHED
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db 1 ; callbacks
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def_callbacks
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callback MAPCALLBACK_TILES, .KogasRoomDoors
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.LockDoor:
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@@ -130,15 +130,15 @@ KogaScript_KogaDefeatText:
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KogasRoom_MapEvents:
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db 0, 0 ; filler
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db 4 ; warp events
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def_warp_events
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warp_event 4, 17, WILLS_ROOM, 2
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warp_event 5, 17, WILLS_ROOM, 3
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warp_event 4, 2, BRUNOS_ROOM, 1
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warp_event 5, 2, BRUNOS_ROOM, 2
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db 0 ; coord events
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def_coord_events
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db 0 ; bg events
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def_bg_events
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db 1 ; object events
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def_object_events
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object_event 5, 7, SPRITE_KOGA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, KogaScript_Battle, -1
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