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event/ → events/, and move some appropriate engine/ files there
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@@ -1,31 +0,0 @@
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TalkToTrainerScript:: ; 0xbe66a
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faceplayer
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trainerflagaction CHECK_FLAG
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iftrue AlreadyBeatenTrainerScript
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loadmemtrainer
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encountermusic
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jump StartBattleWithMapTrainerScript
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SeenByTrainerScript:: ; 0xbe675
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loadmemtrainer
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encountermusic
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showemote EMOTE_SHOCK, LAST_TALKED, 30
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callasm TrainerWalkToPlayer
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applymovement2 MovementBuffer
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writeobjectxy LAST_TALKED
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faceobject PLAYER, LAST_TALKED
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jump StartBattleWithMapTrainerScript
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StartBattleWithMapTrainerScript: ; 0xbe68a
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opentext
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trainertext $0
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waitbutton
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closetext
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loadmemtrainer
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startbattle
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reloadmapafterbattle
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trainerflagaction SET_FLAG
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loadvar wRunningTrainerBattleScript, -1
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AlreadyBeatenTrainerScript:
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scripttalkafter
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133
engine/fish.asm
133
engine/fish.asm
@@ -1,133 +0,0 @@
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Fish: ; 92402
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; Using a fishing rod.
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; Fish for monsters with rod e in encounter group d.
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; Return monster e at level d.
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push af
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push bc
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push hl
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ld b, e
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call GetFishGroupIndex
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ld hl, FishGroups
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rept 7
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add hl, de
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endr
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call .Fish
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pop hl
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pop bc
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pop af
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ret
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; 9241a
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.Fish: ; 9241a
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; Fish for monsters with rod b from encounter data in FishGroup at hl.
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; Return monster e at level d.
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call Random
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cp [hl]
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jr nc, .no_bite
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; Get encounter data by rod:
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; 0: Old
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; 1: Good
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; 2: Super
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inc hl
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ld e, b
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ld d, 0
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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; Compare the encounter chance to select a Pokemon.
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call Random
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.loop
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cp [hl]
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jr z, .ok
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jr c, .ok
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inc hl
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inc hl
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inc hl
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jr .loop
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.ok
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inc hl
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; Species 0 reads from a time-based encounter table.
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ld a, [hli]
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ld d, a
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and a
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call z, .TimeEncounter
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ld e, [hl]
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ret
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.no_bite
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ld de, 0
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ret
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.TimeEncounter:
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; The level byte is repurposed as the index for the new table.
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ld e, [hl]
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ld d, 0
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ld hl, TimeFishGroups
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rept 4
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add hl, de
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endr
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ld a, [TimeOfDay]
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and 3
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cp NITE_F
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jr c, .time_species
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inc hl
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inc hl
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.time_species
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ld d, [hl]
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inc hl
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ret
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; 9245b
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GetFishGroupIndex: ; 9245b
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; Return the index of fishgroup d in de.
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push hl
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ld hl, DailyFlags
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bit 2, [hl]
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pop hl
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jr z, .done
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ld a, d
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cp FISHGROUP_QWILFISH
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jr z, .qwilfish
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cp FISHGROUP_REMORAID
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jr z, .remoraid
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.done
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dec d
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ld e, d
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ld d, 0
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ret
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.qwilfish
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ld a, [wFishingSwarmFlag]
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cp FISHSWARM_QWILFISH
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jr nz, .done
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ld d, FISHGROUP_QWILFISH_SWARM
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jr .done
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.remoraid
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ld a, [wFishingSwarmFlag]
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cp FISHSWARM_REMORAID
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jr nz, .done
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ld d, FISHGROUP_REMORAID_SWARM
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jr .done
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; 92488
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INCLUDE "data/wild/fish.asm"
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@@ -1,132 +0,0 @@
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FruitTreeScript:: ; 44000
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callasm GetCurTreeFruit
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opentext
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copybytetovar CurFruit
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itemtotext $0, $0
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writetext FruitBearingTreeText
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buttonsound
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callasm TryResetFruitTrees
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callasm CheckFruitTree
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iffalse .fruit
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writetext NothingHereText
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waitbutton
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jump .end
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.fruit
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writetext HeyItsFruitText
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copybytetovar CurFruit
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giveitem ITEM_FROM_MEM
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iffalse .packisfull
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buttonsound
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writetext ObtainedFruitText
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callasm PickedFruitTree
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specialsound
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itemnotify
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jump .end
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.packisfull
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buttonsound
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writetext FruitPackIsFullText
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waitbutton
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.end
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closetext
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end
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; 44041
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GetCurTreeFruit: ; 44041
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ld a, [CurFruitTree]
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dec a
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call GetFruitTreeItem
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ld [CurFruit], a
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ret
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; 4404c
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TryResetFruitTrees: ; 4404c
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ld hl, DailyFlags
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bit 4, [hl]
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ret nz
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jp ResetFruitTrees
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; 44055
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CheckFruitTree: ; 44055
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ld b, 2
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call GetFruitTreeFlag
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ld a, c
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ld [ScriptVar], a
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ret
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; 4405f
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PickedFruitTree: ; 4405f
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farcall TrainerRankings_FruitPicked
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ld b, 1
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jp GetFruitTreeFlag
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; 4406a
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ResetFruitTrees: ; 4406a
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xor a
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ld hl, FruitTreeFlags
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld hl, DailyFlags
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set 4, [hl]
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ret
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; 44078
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GetFruitTreeFlag: ; 44078
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push hl
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push de
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ld a, [CurFruitTree]
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dec a
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ld e, a
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ld d, 0
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ld hl, FruitTreeFlags
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call FlagAction
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pop de
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pop hl
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ret
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; 4408a
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GetFruitTreeItem: ; 4408a
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push hl
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push de
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ld e, a
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ld d, 0
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ld hl, FruitTreeItems
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add hl, de
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ld a, [hl]
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pop de
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pop hl
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ret
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; 44097
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INCLUDE "data/items/fruit_trees.asm"
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FruitBearingTreeText: ; 440b5
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text_jump _FruitBearingTreeText
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db "@"
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; 440ba
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HeyItsFruitText: ; 440ba
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text_jump _HeyItsFruitText
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db "@"
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; 440bf
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ObtainedFruitText: ; 440bf
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text_jump _ObtainedFruitText
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db "@"
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; 440c4
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FruitPackIsFullText: ; 440c4
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text_jump _FruitPackIsFullText
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db "@"
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; 440c9
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NothingHereText: ; 440c9
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text_jump _NothingHereText
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db "@"
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; 440ce
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@@ -71,45 +71,7 @@ ShowPlayerNamingChoices: ; 88297
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call CloseWindow
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ret
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ChrisNameMenuHeader: ; 882b5
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db $40 ; flags
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db 00, 00 ; start coords
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db 11, 10 ; end coords
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dw .MaleNames
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db 1 ; ????
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db 0 ; default option
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.MaleNames: ; 882be
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db $91 ; flags
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db 5 ; items
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db "NEW NAME@"
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MalePlayerNameArray: ; 882c9
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db "CHRIS@"
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db "MAT@"
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db "ALLAN@"
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db "JON@"
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db 2 ; displacement
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db " NAME @" ; title
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KrisNameMenuHeader: ; 882e5
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db $40 ; flags
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db 00, 00 ; start coords
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db 11, 10 ; end coords
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dw .FemaleNames
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db 1 ; ????
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db 0 ; default option
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.FemaleNames: ; 882ee
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db $91 ; flags
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db 5 ; items
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db "NEW NAME@"
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FemalePlayerNameArray: ; 882f9
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db "KRIS@"
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db "AMANDA@"
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db "JUANA@"
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db "JODI@"
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db 2 ; displacement
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db " NAME @" ; title
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INCLUDE "data/default_names.asm"
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GetPlayerNameArray: ; 88318 This Function is never called
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ld hl, PlayerName
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File diff suppressed because it is too large
Load Diff
@@ -1,49 +0,0 @@
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Pokepic:: ; 244e3
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ld hl, PokepicMenuDataHeader
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call CopyMenuDataHeader
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call MenuBox
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call UpdateSprites
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call ApplyTilemap
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ld b, SCGB_POKEPIC
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call GetSGBLayout
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xor a
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ld [hBGMapMode], a
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ld a, [CurPartySpecies]
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ld [CurSpecies], a
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call GetBaseData
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ld de, VTiles1
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predef GetMonFrontpic
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ld a, [wMenuBorderTopCoord]
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inc a
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ld b, a
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ld a, [wMenuBorderLeftCoord]
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inc a
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ld c, a
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call Coord2Tile
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ld a, $80
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ld [hGraphicStartTile], a
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lb bc, 7, 7
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predef PlaceGraphic
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call WaitBGMap
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ret
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ClosePokepic:: ; 24528
|
||||
ld hl, PokepicMenuDataHeader
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call CopyMenuDataHeader
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call ClearMenuBoxInterior
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call WaitBGMap
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call GetMemSGBLayout
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xor a
|
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ld [hBGMapMode], a
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call OverworldTextModeSwitch
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call ApplyTilemap
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call UpdateSprites
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call LoadStandardFont
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||||
ret
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||||
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||||
PokepicMenuDataHeader: ; 0x24547
|
||||
db $40 ; flags
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db 04, 06 ; start coords
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||||
db 13, 14 ; end coords
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dw NULL
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db 1 ; default option
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@@ -1,26 +0,0 @@
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ApplyPokerusTick: ; 13988
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; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
|
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ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
|
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ld a, [PartyCount]
|
||||
and a
|
||||
ret z ; make sure it's not wasting time on an empty party
|
||||
ld c, a
|
||||
.loop
|
||||
ld a, [hl]
|
||||
and $f ; lower nybble is the number of days remaining
|
||||
jr z, .next ; if already 0, skip
|
||||
sub b ; subtract the number of days
|
||||
jr nc, .ok ; max(result, 0)
|
||||
xor a
|
||||
.ok
|
||||
ld d, a ; back up this value because we need to preserve the strain (upper nybble)
|
||||
ld a, [hl]
|
||||
and $f0
|
||||
add d
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||||
ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
|
||||
.next
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||||
ld de, PARTYMON_STRUCT_LENGTH
|
||||
add hl, de
|
||||
dec c
|
||||
jr nz, .loop
|
||||
ret
|
||||
@@ -1,25 +0,0 @@
|
||||
CheckPokerus: ; 4d860
|
||||
; Return carry if a monster in your party has Pokerus
|
||||
|
||||
; Get number of monsters to iterate over
|
||||
ld a, [PartyCount]
|
||||
and a
|
||||
jr z, .NoPokerus
|
||||
ld b, a
|
||||
; Check each monster in the party for Pokerus
|
||||
ld hl, PartyMon1PokerusStatus
|
||||
ld de, PARTYMON_STRUCT_LENGTH
|
||||
.Check:
|
||||
ld a, [hl]
|
||||
and $0f ; only the bottom nybble is used
|
||||
jr nz, .HasPokerus
|
||||
; Next PartyMon
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .Check
|
||||
.NoPokerus:
|
||||
and a
|
||||
ret
|
||||
.HasPokerus:
|
||||
scf
|
||||
ret
|
||||
@@ -1,160 +0,0 @@
|
||||
GivePokerusAndConvertBerries: ; 2ed44
|
||||
call ConvertBerriesToBerryJuice
|
||||
ld hl, PartyMon1PokerusStatus
|
||||
ld a, [PartyCount]
|
||||
ld b, a
|
||||
ld de, PARTYMON_STRUCT_LENGTH
|
||||
; Check to see if any of your Pokemon already has Pokerus.
|
||||
; If so, sample its spread through your party.
|
||||
; This means that you cannot get Pokerus de novo while
|
||||
; a party member has an active infection.
|
||||
.loopMons
|
||||
ld a, [hl]
|
||||
and $f
|
||||
jr nz, .TrySpreadPokerus
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .loopMons
|
||||
|
||||
; If we haven't been to Goldenrod City at least once,
|
||||
; prevent the contraction of Pokerus.
|
||||
ld hl, StatusFlags2
|
||||
bit 6, [hl]
|
||||
ret z
|
||||
call Random
|
||||
ld a, [hRandomAdd]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [hRandomSub]
|
||||
cp $3
|
||||
ret nc ; 3/65536 chance (00 00, 00 01 or 00 02)
|
||||
ld a, [PartyCount]
|
||||
ld b, a
|
||||
.randomMonSelectLoop
|
||||
call Random
|
||||
and $7
|
||||
cp b
|
||||
jr nc, .randomMonSelectLoop
|
||||
ld hl, PartyMon1PokerusStatus
|
||||
call GetPartyLocation ; get pokerus byte of random mon
|
||||
ld a, [hl]
|
||||
and $f0
|
||||
ret nz ; if it already has pokerus, do nothing
|
||||
.randomPokerusLoop ; Simultaneously sample the strain and duration
|
||||
call Random
|
||||
and a
|
||||
jr z, .randomPokerusLoop
|
||||
ld b, a
|
||||
and $f0
|
||||
jr z, .load_pkrs
|
||||
ld a, b
|
||||
and $7
|
||||
inc a
|
||||
.load_pkrs
|
||||
ld b, a ; this should come before the label
|
||||
swap b
|
||||
and $3
|
||||
inc a
|
||||
add b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.TrySpreadPokerus:
|
||||
call Random
|
||||
cp 1 + 33 percent
|
||||
ret nc ; 1/3 chance
|
||||
|
||||
ld a, [PartyCount]
|
||||
cp 1
|
||||
ret z ; only one mon, nothing to do
|
||||
|
||||
ld c, [hl]
|
||||
ld a, b
|
||||
cp 2
|
||||
jr c, .checkPreviousMonsLoop ; no more mons after this one, go backwards
|
||||
|
||||
call Random
|
||||
cp 1 + 50 percent
|
||||
jr c, .checkPreviousMonsLoop ; 1/2 chance, go backwards
|
||||
.checkFollowingMonsLoop
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .infectMon
|
||||
ld c, a
|
||||
and $3
|
||||
ret z ; if mon has cured pokerus, stop searching
|
||||
dec b ; go on to next mon
|
||||
ld a, b
|
||||
cp 1
|
||||
jr nz, .checkFollowingMonsLoop ; no more mons left
|
||||
ret
|
||||
|
||||
.checkPreviousMonsLoop
|
||||
ld a, [PartyCount]
|
||||
cp b
|
||||
ret z ; no more mons
|
||||
ld a, l
|
||||
sub e
|
||||
ld l, a
|
||||
ld a, h
|
||||
sbc d
|
||||
ld h, a
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .infectMon
|
||||
ld c, a
|
||||
and $3
|
||||
ret z ; if mon has cured pokerus, stop searching
|
||||
inc b ; go on to next mon
|
||||
jr .checkPreviousMonsLoop
|
||||
|
||||
.infectMon
|
||||
ld a, c
|
||||
and $f0
|
||||
ld b, a
|
||||
ld a, c
|
||||
swap a
|
||||
and $3
|
||||
inc a
|
||||
add b
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
; any berry held by a Shuckle may be converted to berry juice
|
||||
ConvertBerriesToBerryJuice: ; 2ede6
|
||||
ld hl, StatusFlags2
|
||||
bit 6, [hl]
|
||||
ret z
|
||||
call Random
|
||||
cp $10
|
||||
ret nc ; 1/16 chance
|
||||
ld hl, PartyMons
|
||||
ld a, [PartyCount]
|
||||
.partyMonLoop
|
||||
push af
|
||||
push hl
|
||||
ld a, [hl]
|
||||
cp SHUCKLE
|
||||
jr nz, .loopMon
|
||||
ld bc, MON_ITEM
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp BERRY
|
||||
jr z, .convertToJuice
|
||||
|
||||
.loopMon
|
||||
pop hl
|
||||
ld bc, PARTYMON_STRUCT_LENGTH
|
||||
add hl, bc
|
||||
pop af
|
||||
dec a
|
||||
jr nz, .partyMonLoop
|
||||
ret
|
||||
|
||||
.convertToJuice
|
||||
ld a, BERRY_JUICE
|
||||
ld [hl], a
|
||||
pop hl
|
||||
pop af
|
||||
ret
|
||||
@@ -1,213 +0,0 @@
|
||||
ProfOaksPC: ; 0x265d3
|
||||
ld hl, OakPCText1
|
||||
call MenuTextBox
|
||||
call YesNoBox
|
||||
jr c, .shutdown
|
||||
call ProfOaksPCBoot ; player chose "yes"?
|
||||
.shutdown
|
||||
ld hl, OakPCText4
|
||||
call PrintText
|
||||
call JoyWaitAorB
|
||||
call ExitMenu
|
||||
ret
|
||||
|
||||
ProfOaksPCBoot ; 0x265ee
|
||||
ld hl, OakPCText2
|
||||
call PrintText
|
||||
call Rate
|
||||
call PlaySFX ; sfx loaded by previous Rate function call
|
||||
call JoyWaitAorB
|
||||
call WaitSFX
|
||||
ret
|
||||
|
||||
ProfOaksPCRating: ; 0x26601
|
||||
call Rate
|
||||
push de
|
||||
ld de, MUSIC_NONE
|
||||
call PlayMusic
|
||||
pop de
|
||||
call PlaySFX
|
||||
call JoyWaitAorB
|
||||
call WaitSFX
|
||||
ret
|
||||
|
||||
Rate: ; 0x26616
|
||||
; calculate Seen/Owned
|
||||
ld hl, PokedexSeen
|
||||
ld b, EndPokedexSeen - PokedexSeen
|
||||
call CountSetBits
|
||||
ld [wd002], a
|
||||
ld hl, PokedexCaught
|
||||
ld b, EndPokedexCaught - PokedexCaught
|
||||
call CountSetBits
|
||||
ld [wd003], a
|
||||
|
||||
; print appropriate rating
|
||||
call .UpdateRatingBuffers
|
||||
ld hl, OakPCText3
|
||||
call PrintText
|
||||
call JoyWaitAorB
|
||||
ld a, [wd003]
|
||||
ld hl, OakRatings
|
||||
call FindOakRating
|
||||
push de
|
||||
call PrintText
|
||||
pop de
|
||||
ret
|
||||
|
||||
.UpdateRatingBuffers: ; 0x26647
|
||||
ld hl, StringBuffer3
|
||||
ld de, wd002
|
||||
call .UpdateRatingBuffer
|
||||
ld hl, StringBuffer4
|
||||
ld de, wd003
|
||||
call .UpdateRatingBuffer
|
||||
ret
|
||||
|
||||
.UpdateRatingBuffer: ; 0x2665a
|
||||
push hl
|
||||
ld a, "@"
|
||||
ld bc, ITEM_NAME_LENGTH
|
||||
call ByteFill
|
||||
pop hl
|
||||
lb bc, PRINTNUM_RIGHTALIGN | 1, 3
|
||||
call PrintNum
|
||||
ret
|
||||
|
||||
FindOakRating: ; 0x2666b
|
||||
; return sound effect in de
|
||||
; return text pointer in hl
|
||||
nop
|
||||
ld c, a
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nc, .match
|
||||
rept 4
|
||||
inc hl
|
||||
endr
|
||||
jr .loop
|
||||
|
||||
.match
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ret
|
||||
|
||||
OakRatings: ; 0x2667f
|
||||
; if you caught at most this many, play this sound, load this text
|
||||
dbww 9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
|
||||
dbww 19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
|
||||
dbww 34, SFX_DEX_FANFARE_20_49, OakRating03
|
||||
dbww 49, SFX_DEX_FANFARE_20_49, OakRating04
|
||||
dbww 64, SFX_DEX_FANFARE_50_79, OakRating05
|
||||
dbww 79, SFX_DEX_FANFARE_50_79, OakRating06
|
||||
dbww 94, SFX_DEX_FANFARE_80_109, OakRating07
|
||||
dbww 109, SFX_DEX_FANFARE_80_109, OakRating08
|
||||
dbww 124, SFX_CAUGHT_MON, OakRating09
|
||||
dbww 139, SFX_CAUGHT_MON, OakRating10
|
||||
dbww 154, SFX_DEX_FANFARE_140_169, OakRating11
|
||||
dbww 169, SFX_DEX_FANFARE_140_169, OakRating12
|
||||
dbww 184, SFX_DEX_FANFARE_170_199, OakRating13
|
||||
dbww 199, SFX_DEX_FANFARE_170_199, OakRating14
|
||||
dbww 214, SFX_DEX_FANFARE_200_229, OakRating15
|
||||
dbww 229, SFX_DEX_FANFARE_200_229, OakRating16
|
||||
dbww 239, SFX_DEX_FANFARE_230_PLUS, OakRating17
|
||||
dbww 248, SFX_DEX_FANFARE_230_PLUS, OakRating18
|
||||
dbww 255, SFX_DEX_FANFARE_230_PLUS, OakRating19
|
||||
|
||||
OakPCText1: ; 0x266de
|
||||
text_jump _OakPCText1
|
||||
db "@"
|
||||
|
||||
OakPCText2: ; 0x266e3
|
||||
text_jump _OakPCText2
|
||||
db "@"
|
||||
|
||||
OakPCText3: ; 0x266e8
|
||||
text_jump _OakPCText3
|
||||
db "@"
|
||||
|
||||
OakRating01:
|
||||
text_jump _OakRating01
|
||||
db "@"
|
||||
|
||||
OakRating02:
|
||||
text_jump _OakRating02
|
||||
db "@"
|
||||
|
||||
OakRating03:
|
||||
text_jump _OakRating03
|
||||
db "@"
|
||||
|
||||
OakRating04:
|
||||
text_jump _OakRating04
|
||||
db "@"
|
||||
|
||||
OakRating05:
|
||||
text_jump _OakRating05
|
||||
db "@"
|
||||
|
||||
OakRating06:
|
||||
text_jump _OakRating06
|
||||
db "@"
|
||||
|
||||
OakRating07:
|
||||
text_jump _OakRating07
|
||||
db "@"
|
||||
|
||||
OakRating08:
|
||||
text_jump _OakRating08
|
||||
db "@"
|
||||
|
||||
OakRating09:
|
||||
text_jump _OakRating09
|
||||
db "@"
|
||||
|
||||
OakRating10:
|
||||
text_jump _OakRating10
|
||||
db "@"
|
||||
|
||||
OakRating11:
|
||||
text_jump _OakRating11
|
||||
db "@"
|
||||
|
||||
OakRating12:
|
||||
text_jump _OakRating12
|
||||
db "@"
|
||||
|
||||
OakRating13:
|
||||
text_jump _OakRating13
|
||||
db "@"
|
||||
|
||||
OakRating14:
|
||||
text_jump _OakRating14
|
||||
db "@"
|
||||
|
||||
OakRating15:
|
||||
text_jump _OakRating15
|
||||
db "@"
|
||||
|
||||
OakRating16:
|
||||
text_jump _OakRating16
|
||||
db "@"
|
||||
|
||||
OakRating17:
|
||||
text_jump _OakRating17
|
||||
db "@"
|
||||
|
||||
OakRating18:
|
||||
text_jump _OakRating18
|
||||
db "@"
|
||||
|
||||
OakRating19:
|
||||
text_jump _OakRating19
|
||||
db "@"
|
||||
|
||||
OakPCText4: ; 0x2674c
|
||||
text_jump _OakPCText4
|
||||
db "@"
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
Special:: ; c01b
|
||||
; Run script special de.
|
||||
ld hl, SpecialsPointers
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user