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Use more constants in scripts
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@@ -161,7 +161,7 @@ CeruleanGymStatue:
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iftrue .Beaten
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jumpstd gymstatue1
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.Beaten:
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trainertotext MISTY, MISTY1, $1
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trainertotext MISTY, MISTY1, MEM_BUFFER_1
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jumpstd gymstatue2
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MovementData_0x1884e3:
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