Annotation of PrintNum arguments in bc, and radio functions

This commit is contained in:
PikalaxALT 2015-10-10 17:03:04 -04:00
parent b68913a782
commit d42330ed8b
19 changed files with 315 additions and 293 deletions

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@ -5966,7 +5966,7 @@ Function3e75f: ; 3e75f
.ok
push hl
ld de, StringBuffer1
ld bc, $0102
lb bc, 1, 2
call PrintNum
pop hl
rept 2
@ -5974,8 +5974,8 @@ rept 2
endr
ld [hl], "/"
inc hl
ld de, wd265
ld bc, $0102
ld de, wNamedObjectIndexBuffer
lb bc, 1, 2
call PrintNum
ret
; 3e786
@ -8892,20 +8892,20 @@ Function3f85f: ; 3f85f
add hl, de
push hl
ld de, wd00d
ld bc, $0204
lb bc, 2, 4
call PrintNum
pop hl
ld de, $0005
add hl, de
push hl
ld de, wd00f
ld bc, $0204
lb bc, 2, 4
call PrintNum
pop hl
ld de, $0005
add hl, de
ld de, wd011
ld bc, $0204
lb bc, 2, 4
call PrintNum
jr .asm_3f8cf
@ -8945,21 +8945,21 @@ Function3f85f: ; 3f85f
call .asm_3f92b
jr c, .asm_3f92a
ld bc, $0204
lb bc, 2, 4
call PrintNum
hlcoord 11, 4
ld de, sLinkBattleLosses
call .asm_3f92b
ld bc, $0204
lb bc, 2, 4
call PrintNum
hlcoord 16, 4
ld de, sLinkBattleDraws
call .asm_3f92b
ld bc, $0204
lb bc, 2, 4
call PrintNum
.asm_3f92a

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@ -116,3 +116,6 @@ BATTLETOWER_NROFTRAINERS EQU 7
NUM_WILDMONS_PER_AREA_TIME_OF_DAY EQU 7
WILDMON_GRASS_STRUCTURE_LENGTH EQU 2 + 3 * (1 + 2 * NUM_WILDMONS_PER_AREA_TIME_OF_DAY)
PRINTNUM_MONEY EQU %00100000
PRINTNUM_RIGHTALIGN EQU %01000000
PRINTNUM_LEADINGZEROS EQU %10000000

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@ -70,12 +70,12 @@ Function1dd7ae: ; 1dd7ae
call PlaceString
hlcoord 12, 15
ld de, GameTimeHours
ld bc, $0204
lb bc, 2, 4
call PrintNum
ld [hl], $67
inc hl
ld de, GameTimeMinutes
ld bc, $8102
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ret
; 1dd7f0

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@ -97,7 +97,7 @@
dwb VisitedSpawns + 3, %00000100 ; silver cave
dwb VisitedSpawns + 3, %00010000 ; unused
dwb wdc9d, %00000001 ; lucky number show
dwb wLuckyNumberShowFlag, %00000001 ; lucky number show
dwb StatusFlags2, %00001000
dwb DailyFlags, %00000001 ; kurt making balls ; $50

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@ -1541,7 +1541,7 @@ Function40b6a: ; 40b6a (10:4b6a)
ld de, -20
add hl, de
ld de, wd265
ld bc, $8103
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
pop hl
ret

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@ -147,12 +147,12 @@ PrintRadioLine: ; b86ea (2e:46ea)
.skip
ld a, RADIO_SCROLL
ld [wd002], a
ld a, $64
ld a, 100
ld [wd004], a
ret
; b8718 (2e:4718)
Functionb8718: ; b8718
ReplacePeriodsWithSpaces: ; b8718
push hl
ld b, SCREEN_WIDTH * 2
.loop
@ -379,7 +379,7 @@ OaksPkmnTalk8: ; b8854 (2e:4854)
and $f
ld e, a
ld d, 0
ld hl, .descriptors
ld hl, .Descriptors
rept 2
add hl, de
endr
@ -390,7 +390,7 @@ endr
jp NextRadioLine
; b8869 (2e:4869)
.descriptors: ; b8869
.Descriptors: ; b8869
dw .sweetadorably
dw .wigglyslickly
dw .aptlynamed
@ -510,7 +510,7 @@ OaksPkmnTalk9: ; b88d9 (2e:48d9)
and $f
ld e, a
ld d, 0
ld hl, .descriptors
ld hl, .Descriptors
rept 2
add hl, de
endr
@ -529,7 +529,7 @@ endr
jp NextRadioLine
; b88fe (2e:48fe)
.descriptors: ; b88fe
.Descriptors: ; b88fe
dw .cute
dw .weird
dw .pleasant
@ -653,7 +653,7 @@ OaksPkmnTalk10: ; b896e (2e:496e)
call PrintText
ld a, OAKS_POKEMON_TALK_11
ld [wd002], a
ld a, $64
ld a, 100
ld [wd004], a
ret
; b898e (2e:498e)
@ -1058,10 +1058,10 @@ UnknownText_0xb8bd7: ; 0xb8bd7
LuckyNumberShow1: ; b8bdc (2e:4bdc)
call StartRadioStation
callab Functionc434
jr nc, .asm_b8bed
callab Functionc422
.asm_b8bed
callab Special_CheckLuckyNumberShowFlag
jr nc, .dontreset
callab Special_ResetLuckyNumberShowFlag
.dontreset
ld hl, UnknownText_0xb8c7e
ld a, LUCKY_NUMBER_SHOW_2
jp NextRadioLine
@ -1098,8 +1098,8 @@ LuckyNumberShow7: ; b8c1d (2e:4c1d)
LuckyNumberShow8: ; b8c25 (2e:4c25)
ld hl, StringBuffer1
ld de, wdc9f
ld bc, $8205
ld de, wLuckyIDNumber
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
ld a, "@"
ld [StringBuffer1 + 5], a
@ -1275,7 +1275,7 @@ PeoplePlaces4: ; People
push af
ld hl, .E4Names
ld a, [StatusFlags]
bit 6, a
bit 6, a ; ENGINE_CREDITS_SKIP
jr z, .ok
ld hl, .KantoLeaderNames
ld a, [KantoBadges]
@ -1498,7 +1498,7 @@ PeoplePlaces7: ; b8e28 (2e:4e28)
and $f
ld e, a
ld d, 0
ld hl, .descriptors
ld hl, .Descriptors
rept 2
add hl, de
endr
@ -1519,7 +1519,7 @@ endr
jp PrintRadioLine
; b8e52 (2e:4e52)
.descriptors: ; b8e52
.Descriptors: ; b8e52
dw PnP_cute
dw PnP_lazy
dw PnP_happy

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@ -2232,7 +2232,7 @@ Script_readmoney: ; 0x97732
call ResetStringBuffer1
call GetMoneyAccount
ld hl, StringBuffer1
ld bc, $4306
lb bc, PRINTNUM_RIGHTALIGN | 3, 6
call PrintNum
ld de, StringBuffer1
jp ConvertMemToText
@ -2246,7 +2246,7 @@ Script_readcoins: ; 0x97747
call ResetStringBuffer1
ld hl, StringBuffer1
ld de, Coins
ld bc, $4206
lb bc, PRINTNUM_RIGHTALIGN | 2, 6
call PrintNum
ld de, StringBuffer1
jp ConvertMemToText
@ -2260,7 +2260,7 @@ Script_RAM2MEM: ; 0x9775c
call ResetStringBuffer1
ld de, ScriptVar
ld hl, StringBuffer1
ld bc, $4103
lb bc, PRINTNUM_RIGHTALIGN | 1, 3
call PrintNum
ld de, StringBuffer1
jp ConvertMemToText

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@ -102,9 +102,9 @@ SpecialsPointers:: ; c029
add_special Function24b25
add_special Function24b4e
add_special Function24ae8
add_special Function4d87a
add_special Functionc434
add_special Functionc422
add_special Special_CheckForLuckyNumberWinners
add_special Special_CheckLuckyNumberShowFlag
add_special Special_ResetLuckyNumberShowFlag
add_special Function4d9d3
add_special Function88018
add_special SpecialNameRater
@ -522,15 +522,15 @@ SpecialCheckPokerus: ; c419
jp ScriptReturnCarry
; c422
Functionc422: ; c422
Special_ResetLuckyNumberShowFlag: ; c422
callba Function1152b
ld hl, wdc9d
ld hl, wLuckyNumberShowFlag
res 0, [hl]
callba Function5d33
callba LoadOrRegenerateLuckyIDNumber
ret
; c434
Functionc434: ; c434
Special_CheckLuckyNumberShowFlag: ; c434
callba Function11542
jp ScriptReturnCarry
; c43d

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@ -5,7 +5,7 @@ Function113d6: ; 113d6
Function113da: ; 113da
xor a
ld [wdc2d], a
ld [wLuckyNumberDayBuffer], a
ld [wdc3a], a
ld [wdc1c], a
ret
@ -242,28 +242,28 @@ Function11522: ; 11522
; 1152b
Function1152b: ; 1152b
call Function11534
ld hl, wdc2d
call .GetDaysUntilNextFriday
ld hl, wLuckyNumberDayBuffer
jp Function11415
; 11534
Function11534: ; 11534
.GetDaysUntilNextFriday: ; 11534
call GetWeekday
ld c, a
ld a, $5
ld a, FRIDAY
sub c
jr z, .asm_1153f
jr nc, .asm_11541
jr z, .friday_saturday
jr nc, .earlier ; should've done "ret nc"
.asm_1153f
add $7
.friday_saturday
add 7
.asm_11541
.earlier
ret
; 11542
Function11542: ; 11542
ld hl, wdc2d
ld hl, wLuckyNumberDayBuffer
jp Function11420
; 11548

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@ -166,7 +166,7 @@ GetCaughtLevel: ; 4f18c
ld [wd038 + 2], a
ld hl, wd036
ld de, wd038 + 2
ld bc, $4103
lb bc, PRINTNUM_RIGHTALIGN | 1, 3
call PrintNum
ret

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@ -44,6 +44,13 @@ hMultiplicand EQU $ffb4 ; 3 bytes long
hMultiplier EQU $ffb7 ; 1 byte long
hProduct EQU $ffb3 ; result (4 bytes long)
hPrintNum1 EQU $ffb3
hPrintNum2 EQU $ffb4
hPrintNum3 EQU $ffb5
hPrintNum4 EQU $ffb6
hPrintNum5 EQU $ffb7
hPrintNum6 EQU $ffb8
hPrintNum7 EQU $ffb9
hMathBuffer EQU $ffb8
hMoneyTemp EQU $ffc3

439
main.asm

File diff suppressed because it is too large Load Diff

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@ -26,10 +26,10 @@ GentlemanScript_0x5cd3d:
loadfont
writetext UnknownText_0x5ceba
keeptextopen
special Functionc434
iffalse UnknownScript_0x5cd4c
special Functionc422
UnknownScript_0x5cd4c:
special Special_CheckLuckyNumberShowFlag
iffalse .skip
special Special_ResetLuckyNumberShowFlag
.skip:
special Function4d9d3
checkflag ENGINE_LUCKY_NUMBER_SHOW
iftrue .GameOver
@ -45,7 +45,7 @@ UnknownScript_0x5cd4c:
playsound SFX_DEX_FANFARE_20_49
waitbutton
keeptextopen
special Function4d87a
special Special_CheckForLuckyNumberWinners
loadmovesprites
applymovement $6, MovementData_0x5ce74
loadfont
@ -66,7 +66,7 @@ UnknownScript_0x5cd4c:
waitbutton
keeptextopen
giveitem MASTER_BALL, 1
iffalse UnknownScript_0x5cdcf
iffalse .BagFull
itemnotify
setflag ENGINE_LUCKY_NUMBER_SHOW
jump .GameOver
@ -77,7 +77,7 @@ UnknownScript_0x5cd4c:
waitbutton
keeptextopen
giveitem EXP_SHARE, 1
iffalse UnknownScript_0x5cdcf
iffalse .BagFull
itemnotify
setflag ENGINE_LUCKY_NUMBER_SHOW
jump .GameOver
@ -88,7 +88,7 @@ UnknownScript_0x5cd4c:
waitbutton
keeptextopen
giveitem PP_UP, 1
iffalse UnknownScript_0x5cdcf
iffalse .BagFull
itemnotify
setflag ENGINE_LUCKY_NUMBER_SHOW
jump .GameOver
@ -99,7 +99,7 @@ UnknownScript_0x5cd4c:
loadmovesprites
end
UnknownScript_0x5cdcf:
.BagFull:
writetext UnknownText_0x5d0e6
closetext
loadmovesprites

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@ -1097,7 +1097,7 @@ Function100697: ; 100697
ret
.asm_1006b4
ld bc, $8102
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ret
@ -1484,7 +1484,7 @@ Function100902: ; 100902
hlcoord 4, 11
call PlaceString
hlcoord 8, 11
ld bc, $0102
lb bc, 1, 2
ld de, StringBuffer2
call PrintNum
ld de, SFX_TWO_PC_BEEPS

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@ -1343,7 +1343,7 @@ Function108a87: ; 108a87
Function108a92: ; 108a92
hlcoord 9, 0
ld bc, $8103
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
ret
; 108a9c
@ -1380,7 +1380,7 @@ Unknown_108abb: ; 108abb
Function108abe: ; 108abe
hlcoord 8, 6
ld bc, $8205
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
ret
; 108ac8

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@ -13368,11 +13368,11 @@ Function11a302: ; 11a302
call PlaceString
hlcoord 9, 4
ld de, wcd68
ld bc, $8102
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
hlcoord 14, 4
ld de, wcd67
ld bc, $8102
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ld a, $80
ld [wcd44], a

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@ -5347,7 +5347,7 @@ Function17ff3c: ; 17ff3c
ld [wc300], a
hlcoord 14, 2
ld de, wc300
ld bc, $8103
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
pop af
ld [wc300], a

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@ -27,9 +27,8 @@ s0_abe4End::
ds $30
s0_ac60:: ds 8
s0_ac68:: ds 1
s0_ac69:: ds 1
s0_ac6a:: ds 1
sLuckyNumberDay:: ds 1
sLuckyIDNumber:: ds 2
ds $b200 - $ac6b

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@ -4,7 +4,7 @@ flag_array: MACRO
ds ((\1) + 7) / 8
ENDM
box_struct_length EQU 24 + NUM_MOVES * 2
box_struct_length EQU 24 + NUM_MOVES * 2 ; 32
box_struct: MACRO
\1Species:: db
\1Item:: db
@ -30,6 +30,7 @@ box_struct: MACRO
\1End::
ENDM
party_struct_length EQU box_struct_length + 16
party_struct: MACRO
box_struct \1
\1Status:: db
@ -1352,17 +1353,22 @@ wd001:: ds 1
wd002::
PhoneScriptBank::
DefaultFlypoint:: ; d002
LuckyNumberDigit1Buffer::
ds 1
wd003::
LuckyNumberDigit2Buffer::
PhoneCallerLo::
ds 1
wd004::
LuckyNumberDigit3Buffer::
PhoneCallerHi::
ds 1
wd005::
LuckyNumberDigit4Buffer::
StartFlypoint:: ; d005
ds 1
wd006::
LuckyNumberDigit5Buffer::
EndFlypoint:: ; d006
ds 1
@ -1717,8 +1723,11 @@ MovementType::
Buffer2:: ; d1eb
ds 1
Buffer3::
wd1ec:: ds 1
Buffer4::
wd1ed:: ds 1
Buffer5::
wd1ee:: ds 1
wd1ef:: ds 1
wd1f0:: ds 1
@ -1842,6 +1851,7 @@ wd25e:: ds 4
wd262:: ds 1
wd263:: ds 1
wd264:: ds 1
wFoundMatchingIDInParty::
wNamedObjectIndexBuffer::
wd265:: ds 1
wd266:: ds 1
@ -2384,7 +2394,8 @@ FruitTreeFlags:: ; dc27
ds 5
wdc2d:: ds 4
wLuckyNumberDayBuffer:: ds 2
ds 2
wSpecialPhoneCallID:: ds 2
wdc33:: ds 2
wdc35:: ds 4
@ -2416,9 +2427,8 @@ wdc77:: ds 2
wdc79:: ds 1
wdc7a:: ds 2
wdc7c:: ds 33
wdc9d:: ds 2
wdc9f:: ds 1
wdca0:: ds 1
wLuckyNumberShowFlag:: ds 2
wLuckyIDNumber:: ds 2
wdca1:: ds 3
wdca4:: ds 1