Fix snake_case filenames

Renamed a bunch of files, most of them one-off functions, to better fit
the general snake_case naming scheme. Also renamed some awfully long filenames.
This commit is contained in:
mid-kid
2018-04-04 22:26:07 +02:00
parent 81fff9bb80
commit d3cc861d33
32 changed files with 114 additions and 114 deletions

View File

@@ -0,0 +1,62 @@
GetPokeBallWobble: ; f971 (3:7971)
; Returns whether a Poke Ball will wobble in the catch animation.
; Whether a Pokemon is caught is determined beforehand.
push de
ld a, [rSVBK]
ld d, a
push de
ld a, BANK(wBuffer2)
ld [rSVBK], a
ld a, [wBuffer2]
inc a
ld [wBuffer2], a
; Wobble up to 3 times.
cp 3 + 1
jr z, .finished
ld a, [wWildMon]
and a
ld c, 0 ; next
jr nz, .done
ld hl, WobbleProbabilities
ld a, [wBuffer1]
ld b, a
.loop
ld a, [hli]
cp b
jr nc, .checkwobble
inc hl
jr .loop
.checkwobble
ld b, [hl]
call Random
cp b
ld c, 0 ; next
jr c, .done
ld c, 2 ; escaped
jr .done
.finished
ld a, [wWildMon]
and a
ld c, 1 ; caught
jr nz, .done
ld c, 2 ; escaped
.done
pop de
ld e, a
ld a, d
ld [rSVBK], a
ld a, e
pop de
ret
INCLUDE "data/battle/wobble_probabilities.asm"