Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1)

This commit is contained in:
xCrystal
2023-07-26 17:01:20 +02:00
parent acd022d765
commit d30b9dd60f
68 changed files with 284 additions and 1826 deletions

View File

@@ -8,8 +8,8 @@ _MemoryGame:
.LoadGFXAndPals:
call DisableLCD
ld b, SCGB_DIPLOMA
call GetSGBLayout
ld b, CGB_DIPLOMA
call GetCGBLayout
callfar ClearSpriteAnims
ld hl, MemoryGameLZ
ld de, vTiles2 tile $00

View File

@@ -111,8 +111,8 @@ _SlotMachine:
ld bc, vBGMap1 - vBGMap0
ld a, " "
call ByteFill
ld b, SCGB_SLOT_MACHINE
call GetSGBLayout
ld b, CGB_SLOT_MACHINE
call GetCGBLayout
callfar ClearSpriteAnims
ld hl, wSlots
ld bc, wSlotsDataEnd - wSlots

View File

@@ -48,8 +48,8 @@ _UnownPuzzle:
ld a, %10010011
ldh [rLCDC], a
call WaitBGMap
ld b, SCGB_UNOWN_PUZZLE
call GetSGBLayout
ld b, CGB_UNOWN_PUZZLE
call GetCGBLayout
ld a, $e4
call DmgToCgbBGPals
ld a, $24