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@@ -1148,8 +1148,8 @@ BattleAnimCmd_BeatUp:
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.done
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pop af
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ld [wCurPartySpecies], a
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ld b, SCGB_BATTLE_COLORS
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call GetSGBLayout
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ld b, CGB_BATTLE_COLORS
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call GetCGBLayout
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pop af
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ldh [rSVBK], a
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@@ -291,11 +291,6 @@ BattleBGEffect_CycleOBPalsGrayAndYellow:
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dc 2, 1, 0, 0
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db -2
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.PalsSGB:
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dc 3, 3, 0, 0
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dc 3, 0, 0, 0
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db -2
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BattleBGEffect_CycleMidOBPalsGrayAndYellow:
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ld de, .PalsCGB
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call BattleBGEffect_GetNthDMGPal
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@@ -307,11 +302,6 @@ BattleBGEffect_CycleMidOBPalsGrayAndYellow:
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dc 3, 1, 2, 0
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db -2
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.PalsSGB:
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dc 3, 3, 0, 0
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dc 3, 0, 3, 0
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db -2
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BattleBGEffect_CycleBGPals_Inverted:
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ld de, .Pals
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call BattleBGEffect_GetNthDMGPal
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@@ -3410,8 +3410,6 @@ BattleAnimFunction_SkyAttack:
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.GBCPals:
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db $ff, $aa, $55, $aa
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.SGBPals:
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db $ff, $ff, $00, $00
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BattleAnimFunction_GrowthSwordsDance:
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; Moves object in a circle where the height is 1/8 the width, while also moving upward 2 pixels per frame
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