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@@ -1,40 +1,39 @@
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; CGBLayoutJumptable indexes (see engine/gfx/cgb_layouts.asm)
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; SGBLayoutJumptable indexes (see engine/gfx/sgb_layouts.asm)
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const_def
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const SCGB_BATTLE_GRAYSCALE
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const SCGB_BATTLE_COLORS
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const SCGB_POKEGEAR_PALS
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const SCGB_STATS_SCREEN_HP_PALS
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const SCGB_POKEDEX
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const SCGB_SLOT_MACHINE
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const SCGB_BETA_TITLE_SCREEN
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const SCGB_GS_INTRO
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const SCGB_DIPLOMA
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const SCGB_MAPPALS
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const SCGB_PARTY_MENU
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const SCGB_EVOLUTION
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const SCGB_GS_TITLE_SCREEN
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const SCGB_0D
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const SCGB_MOVE_LIST
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const SCGB_BETA_PIKACHU_MINIGAME
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const SCGB_POKEDEX_SEARCH_OPTION
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const SCGB_BETA_POKER
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const SCGB_POKEPIC
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const SCGB_MAGNET_TRAIN
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const SCGB_PACKPALS
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const SCGB_TRAINER_CARD
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const SCGB_POKEDEX_UNOWN_MODE
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const SCGB_BILLS_PC
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const SCGB_UNOWN_PUZZLE
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const SCGB_GAMEFREAK_LOGO
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const SCGB_PLAYER_OR_MON_FRONTPIC_PALS
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const SCGB_TRADE_TUBE
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const SCGB_TRAINER_OR_MON_FRONTPIC_PALS
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const SCGB_1D
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DEF NUM_SCGB_LAYOUTS EQU const_value
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const CGB_BATTLE_GRAYSCALE
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const CGB_BATTLE_COLORS
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const CGB_POKEGEAR_PALS
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const CGB_STATS_SCREEN_HP_PALS
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const CGB_POKEDEX
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const CGB_SLOT_MACHINE
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const CGB_BETA_TITLE_SCREEN
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const CGB_GS_INTRO
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const CGB_DIPLOMA
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const CGB_MAPPALS
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const CGB_PARTY_MENU
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const CGB_EVOLUTION
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const CGB_GS_TITLE_SCREEN
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const CGB_0D
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const CGB_MOVE_LIST
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const CGB_BETA_PIKACHU_MINIGAME
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const CGB_POKEDEX_SEARCH_OPTION
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const CGB_BETA_POKER
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const CGB_POKEPIC
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const CGB_MAGNET_TRAIN
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const CGB_PACKPALS
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const CGB_TRAINER_CARD
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const CGB_POKEDEX_UNOWN_MODE
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const CGB_BILLS_PC
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const CGB_UNOWN_PUZZLE
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const CGB_GAMEFREAK_LOGO
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const CGB_PLAYER_OR_MON_FRONTPIC_PALS
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const CGB_TRADE_TUBE
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const CGB_TRAINER_OR_MON_FRONTPIC_PALS
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const CGB_1D
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DEF NUM_CGB_LAYOUTS EQU const_value
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DEF SCGB_PARTY_MENU_HP_BARS EQU $fc
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DEF SCGB_DEFAULT EQU $ff
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DEF CGB_PARTY_MENU_HP_BARS EQU $fc
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DEF CGB_DEFAULT EQU $ff
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; GetCrystalCGBLayout arguments (see engine/gfx/crystal_layouts.asm)
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const_def
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@@ -42,7 +41,7 @@ DEF SCGB_DEFAULT EQU $ff
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const CRYSTAL_CGB_MOBILE_1
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const CRYSTAL_CGB_NAME_CARD
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; PredefPals indexes (see gfx/sgb/predef.pal)
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; PredefPals indexes (see gfx/predef/predef.pal)
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; GetPredefPal arguments (see engine/gfx/color.asm)
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const_def
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const PREDEFPAL_ROUTES
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@@ -125,34 +124,3 @@ DEF SCGB_DEFAULT EQU $ff
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const PREDEFPAL_GAMEFREAK_LOGO_OB
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const PREDEFPAL_GAMEFREAK_LOGO_BG
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DEF NUM_PREDEF_PALS EQU const_value
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; SGB system command codes
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; http://gbdev.gg8.se/wiki/articles/SGB_Functions#SGB_System_Command_Table
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const_def
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const SGB_PAL01
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const SGB_PAL23
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const SGB_PAL03
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const SGB_PAL12
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const SGB_ATTR_BLK
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const SGB_ATTR_LIN
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const SGB_ATTR_DIV
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const SGB_ATTR_CHR
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const SGB_SOUND
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const SGB_SOU_TRN
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const SGB_PAL_SET
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const SGB_PAL_TRN
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const SGB_ATRC_EN
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const SGB_TEST_EN
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const SGB_ICON_EN
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const SGB_DATA_SND
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const SGB_DATA_TRN
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const SGB_MLT_REQ
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const SGB_JUMP
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const SGB_CHR_TRN
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const SGB_PCT_TRN
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const SGB_ATTR_TRN
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const SGB_ATTR_SET
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const SGB_MASK_EN
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const SGB_OBJ_TRN
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DEF PALPACKET_LENGTH EQU $10
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