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Verify script command table sizes
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@@ -5,6 +5,7 @@ ENDM
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; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm)
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const_def $d0
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FIRST_BATTLE_ANIM_CMD EQU const_value
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const anim_obj_command ; $d0
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anim_obj: MACRO
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@@ -1062,3 +1062,5 @@ ENDM
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checksave: MACRO
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db checksave_command
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ENDM
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NUM_EVENT_COMMANDS EQU const_value
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@@ -218,3 +218,5 @@ ENDM
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skyfall_top: MACRO
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db movement_skyfall_top
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ENDM
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NUM_MOVEMENT_CMDS EQU const_value
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@@ -137,6 +137,8 @@ text_far: MACRO
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db BANK(\1)
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ENDM
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NUM_TEXT_CMDS EQU const_value
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const_next $50
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const TX_END ; $50
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