From cfc9bf5a33ea961cff9044c430acf6d03f33f83e Mon Sep 17 00:00:00 2001 From: Neil Basu Date: Mon, 14 Dec 2020 22:34:10 -0800 Subject: [PATCH] shorten documents on stat up hit effects --- docs/bugs_and_glitches.md | 33 +++------------------------------ 1 file changed, 3 insertions(+), 30 deletions(-) diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 7bd54da3a..496239873 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -776,16 +776,7 @@ The `checkfaint` routine skips the stats increasing effects if the opponent is K checkobedience usedmovetext doturn - critical - damagestats - damagecalc - stab - damagevariation - checkhit - effectchance - moveanim - failuretext - applydamage + ... criticaltext supereffectivetext + defenseup @@ -800,16 +791,7 @@ The `checkfaint` routine skips the stats increasing effects if the opponent is K checkobedience usedmovetext doturn - critical - damagestats - damagecalc - stab - damagevariation - checkhit - effectchance - moveanim - failuretext - applydamage + ... criticaltext supereffectivetext + attackup @@ -823,16 +805,7 @@ The `checkfaint` routine skips the stats increasing effects if the opponent is K checkobedience usedmovetext doturn - critical - damagestats - damagecalc - stab - damagevariation - checkhit - effectchance - moveanim - failuretext - applydamage + ... criticaltext supereffectivetext + allstatsup