Remove wKickCounter and wPresentPower aliases for wBattleAnimParam

This commit is contained in:
Rangi
2020-08-29 20:35:49 -04:00
parent 49bbc993b7
commit cf37abd3ec
14 changed files with 39 additions and 40 deletions

View File

@@ -122,7 +122,7 @@ BattleCommand_CheckTurn:
xor a
ld [wAttackMissed], a
ld [wEffectFailed], a
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld [wAlreadyDisobeyed], a
ld [wAlreadyFailed], a
ld [wSomeoneIsRampaging], a
@@ -1933,7 +1933,7 @@ BattleCommand_LowerSub:
ld [wNumHits], a
ld [wFXAnimID + 1], a
inc a
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, SUBSTITUTE
jp LoadAnim
@@ -1994,7 +1994,7 @@ BattleCommand_MoveAnimNoSub:
cp EFFECT_TRIPLE_KICK
jr z, .triplekick
xor a
ld [wKickCounter], a
ld [wBattleAnimParam], a
.triplekick
ld a, BATTLE_VARS_MOVE_ANIM
@@ -2013,10 +2013,10 @@ BattleCommand_MoveAnimNoSub:
jp AppearUserLowerSub
.alternate_anim
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
and 1
xor 1
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, [de]
cp 1
push af
@@ -2054,7 +2054,7 @@ BattleCommand_StatDownAnim:
BattleCommand_StatUpDownAnim:
ld [wNumHits], a
xor a
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
ld e, a
@@ -2084,7 +2084,7 @@ BattleCommand_RaiseSub:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $2
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, SUBSTITUTE
jp LoadAnim
@@ -2272,7 +2272,7 @@ endr
ld hl, CrashedText
call StdBattleTextbox
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call LoadMoveAnim
ld c, TRUE
ldh a, [hBattleTurn]
@@ -2429,7 +2429,7 @@ BattleCommand_CheckFaint:
ld [wNumHits], a
ld [wFXAnimID + 1], a
inc a
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, DESTINY_BOND
call LoadAnim
call BattleCommand_SwitchTurn
@@ -5112,7 +5112,7 @@ BattleCommand_ForceSwitch:
jr z, .switch_fail
call UpdateEnemyMonInParty
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, $14
call DelayFrames
@@ -5207,7 +5207,7 @@ BattleCommand_ForceSwitch:
call UpdateBattleMonInParty
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, 20
call DelayFrames
@@ -5260,7 +5260,7 @@ BattleCommand_ForceSwitch:
push af
call SetBattleDraw
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, 20
call DelayFrames
@@ -5607,7 +5607,7 @@ BattleCommand_Charge:
xor a
ld [wNumHits], a
inc a
ld [wKickCounter], a
ld [wBattleAnimParam], a
call LoadMoveAnim
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
@@ -6739,11 +6739,11 @@ AnimateCurrentMoveEitherSide:
push hl
push de
push bc
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
ld [wKickCounter], a
ld [wBattleAnimParam], a
call PlayDamageAnim
call BattleCommand_RaiseSub
pop bc
@@ -6755,11 +6755,11 @@ AnimateCurrentMove:
push hl
push de
push bc
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
ld [wKickCounter], a
ld [wBattleAnimParam], a
call LoadMoveAnim
call BattleCommand_RaiseSub
pop bc

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@@ -95,6 +95,6 @@ BattleCommand_UnleashEnergy:
inc a
ld [bc], a
ld a, 1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call AnimateCurrentMove
jp EndMoveEffect

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@@ -39,7 +39,7 @@ BattleCommand_Curse:
; Raise Attack and Defense, and lower Speed.
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call AnimateCurrentMove
ld a, SPEED
call LowerStat

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@@ -5,11 +5,11 @@ BattleCommand_Metronome:
call CheckUserIsCharging
jr nz, .asm_3742b
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
ld [wKickCounter], a
ld [wBattleAnimParam], a
.asm_3742b
call LoadMoveAnim

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@@ -40,11 +40,11 @@ BattleCommand_MirrorMove:
call CheckUserIsCharging
jr nz, .done
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
ld [wKickCounter], a
ld [wBattleAnimParam], a
.done
call BattleCommand_MoveDelay

View File

@@ -41,7 +41,7 @@ BattleCommand_Present:
.got_power
ld a, c
ld [wPresentPower], a
ld [wBattleAnimParam], a
call AnimateCurrentMoveEitherSide
ld d, [hl]
pop bc
@@ -49,8 +49,8 @@ BattleCommand_Present:
.heal_effect
pop bc
ld a, 3
ld [wPresentPower], a
ld a, $3 ; heal animation
ld [wBattleAnimParam], a
call AnimateCurrentMove
call BattleCommand_SwitchTurn
ld hl, AICheckPlayerMaxHP

View File

@@ -12,7 +12,7 @@ BattleCommand_Selfdestruct:
ld [hli], a
ld [hl], a
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
call BattleCommand_LowerSub
call LoadMoveAnim
ld a, BATTLE_VARS_SUBSTATUS4

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@@ -52,11 +52,11 @@ BattleCommand_SleepTalk:
ld [hl], a
call CheckUserIsCharging
jr nz, .charging
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
ld [wKickCounter], a
ld [wBattleAnimParam], a
.charging
call LoadMoveAnim
call UpdateMoveData

View File

@@ -62,7 +62,7 @@ BattleCommand_Substitute:
xor a
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, SUBSTITUTE
call LoadAnim
jr .finish

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@@ -75,7 +75,7 @@ BattleCommand_Teleport:
ld [wNumHits], a
inc a
ld [wForcedSwitch], a
ld [wKickCounter], a
ld [wBattleAnimParam], a
call SetBattleDraw
call BattleCommand_LowerSub
call LoadMoveAnim

View File

@@ -12,7 +12,7 @@ BattleCommand_Transform:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $1
ld [wKickCounter], a
ld [wBattleAnimParam], a
ld a, BATTLE_VARS_SUBSTATUS4
call GetBattleVarAddr
bit SUBSTATUS_SUBSTITUTE, [hl]
@@ -130,7 +130,7 @@ BattleCommand_Transform:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $2
ld [wKickCounter], a
ld [wBattleAnimParam], a
pop af
ld a, SUBSTITUTE
call nz, LoadAnim

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@@ -1,7 +1,7 @@
BattleCommand_TripleKick:
; triplekick
ld a, [wKickCounter]
ld a, [wBattleAnimParam]
ld b, a
inc b
ld hl, wCurDamage + 1
@@ -29,6 +29,6 @@ BattleCommand_TripleKick:
BattleCommand_KickCounter:
; kickcounter
ld hl, wKickCounter
ld hl, wBattleAnimParam
inc [hl]
ret