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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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@@ -122,7 +122,7 @@ BG event types:
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Movement types:
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- `SPRITEMOVEDATA_ITEM_TREE`
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- `SPRITEMOVEDATA_STILL`
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- `SPRITEMOVEDATA_WANDER`
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