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https://gitlab.com/xCrystal/pokecrystal-board.git
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Merge pull request #648 from DeeDeeG/identifying-stuff-in-maps
Identifying stuff in maps
This commit is contained in:
commit
c9563d5c5e
@ -56,7 +56,7 @@ LakeOfRageLanceScript:
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waitbutton
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closetext
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playsound SFX_WARP_TO
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applymovement LAKEOFRAGE_LANCE, MovementData_0x70155
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applymovement LAKEOFRAGE_LANCE, LakeOfRageLanceTeleportIntoSkyMovement
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disappear LAKEOFRAGE_LANCE
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clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
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setevent EVENT_DECIDED_TO_HELP_LANCE
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@ -238,7 +238,7 @@ LakeOfRageHiddenRareCandy:
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LakeOfRageHiddenMaxPotion:
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hiddenitem MAX_POTION, EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION
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MovementData_0x70155:
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LakeOfRageLanceTeleportIntoSkyMovement:
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teleport_from
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step_end
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@ -2,7 +2,7 @@
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const MAHOGANYMART1F_PHARMACIST
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const MAHOGANYMART1F_BLACK_BELT
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const MAHOGANYMART1F_LANCE
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const MAHOGANYMART1F_DRAGON
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const MAHOGANYMART1F_DRAGONITE
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const MAHOGANYMART1F_GRANNY
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MahoganyMart1F_MapScripts:
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@ -29,7 +29,7 @@ MahoganyMart1F_MapScripts:
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changeblock 6, 2, $1e ; stairs
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return
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MahogayMart1FPharmacistScript:
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MahoganyMart1FPharmacistScript:
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faceplayer
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opentext
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checkevent EVENT_DECIDED_TO_HELP_LANCE
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@ -39,23 +39,23 @@ MahogayMart1FPharmacistScript:
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end
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.LanceEntered:
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writetext MahogayMart1FPharmacistText_LanceEntered
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writetext MahoganyMart1FPharmacistText_LanceEntered
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waitbutton
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closetext
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end
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MahogayMart1FBlackBeltScript:
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MahoganyMart1FBlackBeltScript:
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faceplayer
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opentext
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checkevent EVENT_DECIDED_TO_HELP_LANCE
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iftrue .LanceEntered
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writetext MahogayMart1FBlackBeltText
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writetext MahoganyMart1FBlackBeltText
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waitbutton
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closetext
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end
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.LanceEntered:
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writetext MahogayMart1FBlackBeltText_LanceEntered
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writetext MahoganyMart1FBlackBeltText_LanceEntered
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waitbutton
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closetext
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end
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@ -67,20 +67,20 @@ MahoganyMart1FLanceUncoversStaircaseScript:
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pause 15
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closetext
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playsound SFX_TACKLE
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applymovement MAHOGANYMART1F_DRAGON, MovementData_0x6c3f6
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applymovement MAHOGANYMART1F_BLACK_BELT, MovementData_0x6c3fb
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applymovement MAHOGANYMART1F_DRAGONITE, MahoganyMart1FDragoniteTackleMovement
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applymovement MAHOGANYMART1F_BLACK_BELT, MahoganyMart1FBlackBeltKnockedBackMovement
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pause 15
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disappear MAHOGANYMART1F_DRAGON
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disappear MAHOGANYMART1F_DRAGONITE
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pause 15
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applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c407
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applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachPlayerMovement
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opentext
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writetext MahoganyMart1FLanceRadioText
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waitbutton
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closetext
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follow MAHOGANYMART1F_LANCE, PLAYER
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applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40a
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applymovement MAHOGANYMART1F_PHARMACIST, MovementData_0x6c403
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applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40e
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applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachPharmacistMovement
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applymovement MAHOGANYMART1F_PHARMACIST, MahoganyMart1FPharmacistShovedAsideMovement
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applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachHiddenStairsMovement
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stopfollow
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opentext
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writetext MahoganyMart1FLanceStairsText
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@ -96,28 +96,28 @@ MahoganyMart1FLanceUncoversStaircaseScript:
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writetext MahoganyMart1FLanceSplitUpText
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waitbutton
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closetext
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applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
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applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceGoDownStairsMovement
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playsound SFX_EXIT_BUILDING
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disappear MAHOGANYMART1F_LANCE
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setscene SCENE_MAHOGANYMART1F_NOTHING
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waitsfx
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end
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MahogayMart1FGrannyScript:
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MahoganyMart1FGrannyScript:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_MAHOGANY_2
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closetext
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end
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MovementData_0x6c3f6:
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MahoganyMart1FDragoniteTackleMovement:
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fix_facing
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big_step LEFT
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big_step RIGHT
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remove_fixed_facing
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step_end
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MovementData_0x6c3fb:
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MahoganyMart1FBlackBeltKnockedBackMovement:
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fix_facing
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big_step LEFT
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remove_fixed_facing
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@ -127,30 +127,30 @@ MovementData_0x6c3fb:
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turn_head RIGHT
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step_end
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MovementData_0x6c403:
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MahoganyMart1FPharmacistShovedAsideMovement:
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fix_facing
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big_step LEFT
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remove_fixed_facing
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step_end
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MovementData_0x6c407:
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MahoganyMart1FLanceApproachPlayerMovement:
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slow_step LEFT
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turn_head DOWN
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step_end
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MovementData_0x6c40a:
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MahoganyMart1FLanceApproachPharmacistMovement:
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slow_step RIGHT
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slow_step UP
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slow_step UP
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step_end
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MovementData_0x6c40e:
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MahoganyMart1FLanceApproachHiddenStairsMovement:
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slow_step UP
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slow_step RIGHT
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slow_step RIGHT
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step_end
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MovementData_0x6c412:
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MahoganyMart1FLanceGoDownStairsMovement:
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slow_step RIGHT
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step_end
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@ -164,13 +164,13 @@ UnknownText_0x6c414:
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line "eat in MAHOGANY!"
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done
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MahogayMart1FPharmacistText_LanceEntered:
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MahoganyMart1FPharmacistText_LanceEntered:
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text "Arrgh… You found"
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line "the secret stair-"
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cont "way…"
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done
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MahogayMart1FBlackBeltText:
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MahoganyMart1FBlackBeltText:
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text "Heheh! The experi-"
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line "ment worked like a"
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cont "charm."
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@ -182,7 +182,7 @@ MahogayMart1FBlackBeltText:
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line "moneymakers."
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done
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MahogayMart1FBlackBeltText_LanceEntered:
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MahoganyMart1FBlackBeltText_LanceEntered:
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text "Urrgh…"
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para "That guy's dragon"
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@ -231,8 +231,8 @@ MahoganyMart1F_MapEvents:
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db 0 ; bg events
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db 5 ; object events
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object_event 4, 3, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FPharmacistScript, EVENT_TEAM_ROCKET_BASE_POPULATION
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object_event 1, 6, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FBlackBeltScript, EVENT_TEAM_ROCKET_BASE_POPULATION
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object_event 4, 3, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FPharmacistScript, EVENT_TEAM_ROCKET_BASE_POPULATION
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object_event 1, 6, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FBlackBeltScript, EVENT_TEAM_ROCKET_BASE_POPULATION
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object_event 4, 6, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
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object_event 3, 6, SPRITE_DRAGON, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
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object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FGrannyScript, EVENT_MAHOGANY_MART_OWNERS
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object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FGrannyScript, EVENT_MAHOGANY_MART_OWNERS
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@ -2,7 +2,7 @@
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const MOUNTMORTARB1F_POKE_BALL1
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const MOUNTMORTARB1F_POKE_BALL2
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const MOUNTMORTARB1F_BOULDER
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const MOUNTMORTARB1F_BLACK_BELT
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const MOUNTMORTARB1F_KIYO
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const MOUNTMORTARB1F_POKE_BALL3
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const MOUNTMORTARB1F_POKE_BALL4
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const MOUNTMORTARB1F_POKE_BALL5
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@ -3,7 +3,7 @@
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const VIOLETPOKECENTER1F_GAMEBOY_KID
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const VIOLETPOKECENTER1F_GENTLEMAN
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const VIOLETPOKECENTER1F_YOUNGSTER
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const VIOLETPOKECENTER1F_SCIENTIST
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const VIOLETPOKECENTER1F_ELMS_AIDE
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VioletPokecenter1F_MapScripts:
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db 0 ; scene scripts
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@ -37,18 +37,18 @@ VioletPokecenter1F_ElmsAideScript:
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readvar VAR_FACING
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ifequal UP, .AideWalksAroundPlayer
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turnobject PLAYER, DOWN
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksStraightOutOfPokecenter
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applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideWalksStraightOutOfPokecenter
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playsound SFX_EXIT_BUILDING
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disappear VIOLETPOKECENTER1F_SCIENTIST
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disappear VIOLETPOKECENTER1F_ELMS_AIDE
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waitsfx
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end
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.AideWalksAroundPlayer:
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksLeftToExitPokecenter
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applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideWalksLeftToExitPokecenter
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turnobject PLAYER, DOWN
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideFinishesLeavingPokecenter
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applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideFinishesLeavingPokecenter
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playsound SFX_EXIT_BUILDING
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disappear VIOLETPOKECENTER1F_SCIENTIST
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disappear VIOLETPOKECENTER1F_ELMS_AIDE
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waitsfx
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end
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