changed more labels

This commit is contained in:
JimB16 2015-09-04 22:30:40 +02:00
parent d6a4dada40
commit c76a3c6ecd
7 changed files with 79 additions and 55 deletions

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@ -21,7 +21,7 @@ AI_SwitchOrTryItem: ; 38000
jr nz, DontSwitch
ld hl, TrainerClassAttributes + 5
ld a, [wcfc0]
ld a, [InBattleTowerBattle] ; Load always the first TrainerClass for BattleTower-Trainers
and a
jr nz, .ok
ld a, [TrainerClass]
@ -157,7 +157,8 @@ CheckSubstatusCantRun: ; 380ff
AI_TryItem: ; 38105
ld a, [wcfc0]
; items are not allowed in the BattleTower
ld a, [InBattleTowerBattle]
and a
ret nz

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@ -2462,7 +2462,7 @@ Function3cfa4: ; 3cfa4
ld a, [InLinkBattle]
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
jr nz, .asm_3d006
call Function3ebd8
@ -3068,7 +3068,7 @@ LostBattle: ; 3d38e
ld a, 1
ld [BattleEnded], a
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
jr nz, .asm_3d3bd
@ -5175,7 +5175,7 @@ BattleMenu_Pack: ; 3e1c7
and a
jp nz, ItemsCantBeUsed
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jp nz, ItemsCantBeUsed
@ -6214,7 +6214,8 @@ LoadEnemyMon: ; 3e8eb
and a
jp nz, Function3dabd
ld a, [wcfc0] ; ????
; and also not in a BattleTower-Battle
ld a, [InBattleTowerBattle] ; ????
bit 0, a
jp nz, Function3dabd
@ -7107,7 +7108,7 @@ BadgeStatBoosts: ; 3ed45
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
ret nz
@ -7329,7 +7330,7 @@ Function3ee3b: ; 3ee3b
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ret nz
@ -8716,7 +8717,7 @@ endr
call Function3d0be
ld hl, BattleText_0x80730
call StdBattleTextBox
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ret z
call ClearTileMap

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@ -700,7 +700,7 @@ BattleCommand02: ; 343db
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
ret nz
@ -3841,7 +3841,7 @@ BattleCommanda1: ; 35461
and a
jr nz, .asm_35532
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr nz, .asm_35532
@ -5544,7 +5544,7 @@ BattleCommand14: ; 35e5c
call AnimateCurrentMove
ld b, $7
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr z, .asm_35ea4
ld b, $3
@ -5587,7 +5587,7 @@ Function35ece: ; 35ece
and a
jr nz, .asm_35eec
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr nz, .asm_35eec
@ -5676,18 +5676,23 @@ BattleCommand2f: ; 35f2c
call GetBattleVar
and a
jr nz, .asm_35fb8
ld a, [hBattleTurn]
and a
jr z, .asm_35f89
ld a, [InLinkBattle]
and a
jr nz, .asm_35f89
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr nz, .asm_35f89
ld a, [PlayerSubStatus5]
bit SUBSTATUS_LOCK_ON, a
jr nz, .asm_35f89
call BattleRandom
cp $40
jr c, .asm_35fb8
@ -6323,11 +6328,12 @@ BattleCommand1d: ; 362e3
ld a, [hBattleTurn]
and a
jr z, .DidntMiss
ld a, [InLinkBattle]
and a
jr nz, .DidntMiss
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr nz, .DidntMiss
@ -8168,18 +8174,23 @@ BattleCommand30: ; 36dc7
ld a, [hBattleTurn]
and a
jr z, .asm_36e0e
ld a, [InLinkBattle]
and a
jr nz, .asm_36e0e
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
jr nz, .asm_36e0e
ld a, [PlayerSubStatus5]
bit SUBSTATUS_LOCK_ON, a
jr nz, .asm_36e0e
call BattleRandom
cp $40
jr c, .asm_36e52
.asm_36e0e
ld a, BATTLE_VARS_STATUS_OPP
call GetBattleVarAddr

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@ -35575,7 +35575,7 @@ INCLUDE "trainers/attributes.asm"
ReadTrainerParty: ; 39771
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ret nz
@ -35906,7 +35906,7 @@ endr
Battle_GetTrainerName:: ; 39939
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
bit 0, a
ld hl, wd26b
jp nz, CopyTrainerName
@ -36818,7 +36818,9 @@ endr
.ApplyLayers
ld hl, TrainerClassAttributes + 3
ld a, [wcfc0]
; If we have a battle in BattleTower just load the Attributes of the first TrainerClass (Falkner)
; so we have always the same AI, regardless of the loaded cass of trainer
ld a, [InBattleTowerBattle]
bit 0, a
jr nz, .asm_4412f
@ -87453,7 +87455,7 @@ DoBadgeTypeBoosts: ; fbe24
and a
ret nz
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
and a
ret nz

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@ -16530,7 +16530,7 @@ ENDC
sub $19
.asm_11c021
ld hl, Unknown_11f332
ld hl, BTTrainerTexts
jr .asm_11c033
.asm_11c026
@ -20672,14 +20672,14 @@ Unknown_11f2f0:
db $01, $01, $00, $00, $00, $01
Unknown_11f332:
dw Unknown_11f338
dw Unknown_11f36a
dw Unknown_11f39c
BTTrainerTexts: ; 11f332
dw BTTrainerGreetings
dw BTTrainerPlayerLostTexts
dw BTTrainerPlayerWonTexts
Unknown_11f338: ; 11f338
dw UnknownText_0x11f42e
dw UnknownText_0x11f43d
BTTrainerGreetings: ; 11f338
dw BattleTowerTextJump_0x11f42e
dw BattleTowerTextJump_0x11f43d
dw UnknownText_0x11f44c
dw UnknownText_0x11f45b
dw UnknownText_0x11f46a
@ -20704,8 +20704,8 @@ Unknown_11f338: ; 11f338
dw UnknownText_0x11f587
dw UnknownText_0x11f596
Unknown_11f36a: ; 11f36a
dw UnknownText_0x11f433
BTTrainerPlayerLostTexts: ; 11f36a
dw BattleTowerTextJump_0x11f433
dw UnknownText_0x11f442
dw UnknownText_0x11f451
dw UnknownText_0x11f460
@ -20731,7 +20731,7 @@ Unknown_11f36a: ; 11f36a
dw UnknownText_0x11f58c
dw UnknownText_0x11f59b
Unknown_11f39c: ; 11f39c
BTTrainerPlayerWonTexts: ; 11f39c
dw UnknownText_0x11f438
dw UnknownText_0x11f447
dw UnknownText_0x11f456
@ -20816,20 +20816,20 @@ Unknown_11f410: ; 11f410
dw UnknownText_0x11f681
UnknownText_0x11f42e: ; 0x11f42e
text_jump UnknownText_0x1ec000
BattleTowerTextJump_0x11f42e: ; 0x11f42e
text_jump BattleTowerText_0x1ec000
db "@"
UnknownText_0x11f433: ; 0x11f433
text_jump UnknownText_0x1ec03b
BattleTowerTextJump_0x11f433: ; 0x11f433
text_jump BattleTowerText_0x1ec03b
db "@"
UnknownText_0x11f438: ; 0x11f438
text_jump UnknownText_0x1ec060
db "@"
UnknownText_0x11f43d: ; 0x11f43d
text_jump UnknownText_0x1ec080
BattleTowerTextJump_0x11f43d: ; 0x11f43d
text_jump BattleTowerText_0x1ec080
db "@"
UnknownText_0x11f442: ; 0x11f442
@ -22804,7 +22804,7 @@ Function17021e: ; 17021e
Function17022c: ; 17022c
.asm_17022c
call Function17023a
call Jumpto_BattleTowerBattleFunction
call DelayFrame
ld a, [wcf63]
cp $1
@ -22812,11 +22812,11 @@ Function17022c: ; 17022c
ret
; 17023a
Function17023a: ; 17023a
Jumpto_BattleTowerBattleFunction: ; 17023a
ld a, [wcf63]
ld e, a
ld d, 0
ld hl, Jumptable_170249
ld hl, Jumptable_BattleTowerBattleFunctions
rept 2
add hl, de
endr
@ -22826,20 +22826,20 @@ endr
jp [hl]
; 170249
Jumptable_170249: ; 170249
dw Function17024d
dw Function1704c9
Jumptable_BattleTowerBattleFunctions: ; 170249
dw RunBattleTowerBattle
dw SkipBattleTowerBattle
; 17024d
Function17024d: ; 17024d
RunBattleTowerBattle: ; 17024d
ld a, [Options]
push af
ld hl, Options
set 6, [hl]
ld a, [wcfc0]
ld a, [InBattleTowerBattle]
push af
or $1
ld [wcfc0], a
ld [InBattleTowerBattle], a
xor a
ld [InLinkBattle], a
callba Mobile_HealParty
@ -22867,7 +22867,7 @@ Function17024d: ; 17024d
.asm_1702a9
pop af
ld [wcfc0], a
ld [InBattleTowerBattle], a
pop af
ld [Options], a
ld a, $1
@ -22875,8 +22875,8 @@ Function17024d: ; 17024d
ret
; Initialise the BattleTower-Trainer and his Pkmn
Function1702b7: ; 1702b7
; Initialise the BattleTower-Trainer and his Pkmn
call CopyBTTrainer_FromBT_OTrainer_TowBT_OTTempCopy
ld de, wBT_OTTempCopy + wBT_OTTempCopy_Pkmn1Name ; $c643
ld c, PKMN_NAME_LENGTH
@ -23190,7 +23190,7 @@ CopyBTTrainer_FromBT_OTrainer_TowBT_OTTempCopy: ; 1704a2
ld hl, sNrOfBeatenBattleTowerTrainers
inc [hl]
call CloseSRAM
Function1704c9:
SkipBattleTowerBattle: ; 1704c9
ret
; 1704ca

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@ -1,5 +1,5 @@
UnknownText_0x1ec000: ; 0x1ec000
BattleTowerText_0x1ec000: ; 0x1ec000
text "Hello, glad to"
line "meet you!"
@ -8,7 +8,7 @@ UnknownText_0x1ec000: ; 0x1ec000
done
; 0x1ec03b
UnknownText_0x1ec03b: ; 0x1ec03b
BattleTowerText_0x1ec03b: ; 0x1ec03b
text "Thank you! A most"
line "enjoyable battle!"
done
@ -20,7 +20,7 @@ UnknownText_0x1ec060: ; 0x1ec060
done
; 0x1ec080
UnknownText_0x1ec080: ; 0x1ec080
BattleTowerText_0x1ec080: ; 0x1ec080
text "Work, work, work…"
line "I'm always busy!"
done

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@ -1279,7 +1279,13 @@ GameTimerPause:: ; cfbc
ds 1
wcfbe:: ds 2
wcfc0:: ds 2
InBattleTowerBattle:: ; cfc0
; 0 not in BattleTower-Battle
; 1 BattleTower-Battle
ds 1
ds 1
FXAnimID::
FXAnimIDLo:: ; cfc2
@ -2618,6 +2624,7 @@ w2_d188:: ds 1
SECTION "WRAM 3", WRAMX, BANK [3]
w3_d000:: ; d000
ds $100
BT_OTrainer::
@ -2640,9 +2647,11 @@ BT_OTPkmn3Item::
ds $3b-1
ds $24
BT_OTrainerEnd::
BT_OTrainerEnd:: ; we_d1e0
ds $620
ds $20
ds $600
wBTChoiceOfLvlGroup::
w3_d800:: ds 1