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Level selection menu: GFX for ToD symbols (#12)
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@@ -174,6 +174,10 @@ LevelSelectionMenu_LoadGFX:
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; ld de, vTiles0 + (24 + NUM_DIRECTIONS) tiles
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ld bc, NUM_LEVEL_STAGES * 2 tiles
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call FarCopyBytes
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ld hl, LevelSelectionMenuTimeOfDaySymbolsGFX
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; ld de, vTiles0 + (24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2) tiles
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ld bc, NUM_DAYTIMES * 4 tiles
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call FarCopyBytes
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ret
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LevelSelectionMenu_InitTilemap:
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@@ -1044,3 +1048,6 @@ INCBIN "gfx/level_selection_menu/directional_arrows.2bpp"
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LevelSelectionMenuStageTrophiesGFX:
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INCBIN "gfx/level_selection_menu/stage_trophies.2bpp"
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LevelSelectionMenuTimeOfDaySymbolsGFX:
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INCBIN "gfx/level_selection_menu/time_of_day_symbols.2bpp"
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