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callba/callab → farcall/callfar
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@@ -20,7 +20,7 @@ _SlotMachine:
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call PlaySFX
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call WaitSFX
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call ClearBGPalettes
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callba TrainerRankings_EndSlotsWinStreak
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farcall TrainerRankings_EndSlotsWinStreak
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ld hl, Options
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res NO_TEXT_SCROLL, [hl]
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ld hl, rLCDC ; $ff40
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@@ -41,7 +41,7 @@ _SlotMachine:
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call ByteFill
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ld b, SCGB_SLOT_MACHINE
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call GetSGBLayout
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callab ClearSpriteAnims
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callfar ClearSpriteAnims
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ld hl, wSlots
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ld bc, wSlotsDataEnd - wSlots
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xor a
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@@ -116,7 +116,7 @@ SlotsLoop: ; 927af (24:67af)
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call Slots_SpinReels
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xor a
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ld [wCurrSpriteOAMAddr], a
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callab DoNextFrameForFirst16Sprites
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callfar DoNextFrameForFirst16Sprites
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call .PrintCoinsAndPayout
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call .DummyFunc
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call DelayFrame
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@@ -1812,7 +1812,7 @@ SlotGetPayout: ; 93124 (24:7124)
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ld a, [hl]
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ld [wPayout], a
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ld d, a
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callba TrainerRankings_AddToSlotsPayouts
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farcall TrainerRankings_AddToSlotsPayouts
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ret
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.PayoutTable:
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@@ -1836,7 +1836,7 @@ SlotPayoutText: ; 93158 (24:7158)
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jr nz, .MatchedSomething
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ld hl, .Text_Darn
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call PrintText
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callba TrainerRankings_EndSlotsWinStreak
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farcall TrainerRankings_EndSlotsWinStreak
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ret
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.MatchedSomething:
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@@ -1860,7 +1860,7 @@ SlotPayoutText: ; 93158 (24:7158)
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.return
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ld hl, .Text_PrintPayout
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call PrintText
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callba TrainerRankings_AddToSlotsWinStreak
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farcall TrainerRankings_AddToSlotsWinStreak
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ret
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; 93195 (24:7195)
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@@ -2001,7 +2001,7 @@ SlotMachine_AnimateGolem: ; 9321d (24:721d)
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dec [hl]
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ld e, a
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ld d, 14 * 8
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callba BattleAnim_Sine_e
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farcall BattleAnim_Sine_e
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ld a, e
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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