callba/callab → farcall/callfar

This commit is contained in:
Remy Oukaour
2017-12-24 12:47:30 -05:00
parent d787c66374
commit c66d195089
170 changed files with 1751 additions and 1751 deletions

View File

@@ -9,7 +9,7 @@ AI_SwitchOrTryItem: ; 38000
and a
ret nz
callba CheckEnemyLockedIn
farcall CheckEnemyLockedIn
ret nz
ld a, [PlayerSubStatus5]
@@ -44,7 +44,7 @@ DontSwitch: ; 38041
; 38045
SwitchOften: ; 38045
callab CheckAbleToSwitch
callfar CheckAbleToSwitch
ld a, [wEnemySwitchMonParam]
and $f0
jp z, DontSwitch
@@ -80,7 +80,7 @@ SwitchOften: ; 38045
; 38083
SwitchRarely: ; 38083
callab CheckAbleToSwitch
callfar CheckAbleToSwitch
ld a, [wEnemySwitchMonParam]
and $f0
jp z, DontSwitch
@@ -115,7 +115,7 @@ SwitchRarely: ; 38083
; 380c1
SwitchSometimes: ; 380c1
callab CheckAbleToSwitch
callfar CheckAbleToSwitch
ld a, [wEnemySwitchMonParam]
and $f0
jp z, DontSwitch
@@ -358,12 +358,12 @@ AI_Items: ; 39196
ld a, [bc]
bit CONTEXT_USE_F, a
jr nz, .CheckHalfOrQuarterHP
callab AICheckEnemyHalfHP
callfar AICheckEnemyHalfHP
jp c, .DontUse
ld a, [bc]
bit UNKNOWN_USE_F, a
jp nz, .CheckQuarterHP
callab AICheckEnemyQuarterHP
callfar AICheckEnemyQuarterHP
jp nc, .UseHealItem
call Random
cp 1 + 50 percent
@@ -371,7 +371,7 @@ AI_Items: ; 39196
jp .DontUse
.CheckQuarterHP: ; 38254 (e:4254)
callab AICheckEnemyQuarterHP
callfar AICheckEnemyQuarterHP
jp c, .DontUse
call Random
cp -1 + 20 percent
@@ -379,9 +379,9 @@ AI_Items: ; 39196
jr .UseHealItem
.CheckHalfOrQuarterHP: ; 38267 (e:4267)
callab AICheckEnemyHalfHP
callfar AICheckEnemyHalfHP
jp c, .DontUse
callab AICheckEnemyQuarterHP
callfar AICheckEnemyQuarterHP
jp nc, .UseHealItem
call Random
cp -1 + 20 percent
@@ -416,7 +416,7 @@ AI_Items: ; 39196
; 382ae
.asm_382ae ; This appears to be unused
callab AICheckEnemyMaxHP
callfar AICheckEnemyMaxHP
jr c, .dont_use
push bc
ld de, EnemyMonMaxHP + 1
@@ -433,7 +433,7 @@ AI_Items: ; 39196
ld a, c
cp b
jp c, .check_50_percent
callab AICheckEnemyQuarterHP
callfar AICheckEnemyQuarterHP
jr c, .check_40_percent
.check_50_percent
@@ -545,7 +545,7 @@ AI_Items: ; 39196
AIUpdateHUD: ; 38387
call UpdateEnemyMonInParty
callba UpdateEnemyHUD
farcall UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ld hl, wEnemyItemState
@@ -705,7 +705,7 @@ AI_Switch: ; 3846c
res SUBSTATUS_RAGE, [hl]
xor a
ld [hBattleTurn], a
callab PursuitSwitch
callfar PursuitSwitch
push af
ld a, [CurOTMon]
@@ -726,12 +726,12 @@ AI_Switch: ; 3846c
.skiptext
ld a, 1
ld [wBattleHasJustStarted], a
callab NewEnemyMonStatus
callab ResetEnemyStatLevels
callfar NewEnemyMonStatus
callfar ResetEnemyStatLevels
ld hl, PlayerSubStatus1
res SUBSTATUS_IN_LOVE, [hl]
callba EnemySwitch
callba ResetBattleParticipants
farcall EnemySwitch
farcall ResetBattleParticipants
xor a
ld [wBattleHasJustStarted], a
ld a, [wLinkMode]
@@ -851,7 +851,7 @@ EnemyUsedXItem:
push bc
call PrintText_UsedItemOn
pop bc
callba CheckIfStatCanBeRaised
farcall CheckIfStatCanBeRaised
jp AIUpdateHUD
; 38568