From c5e31790591dc995cb104fb90ca6e4c4e82690a3 Mon Sep 17 00:00:00 2001 From: xCrystal Date: Sun, 31 Dec 2023 13:49:41 +0100 Subject: [PATCH] Stop map anims during End Space fade out anim to prevent palette flickering (#22) [bugfix to 961d2f0b] --- engine/board/spaces.asm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/engine/board/spaces.asm b/engine/board/spaces.asm index aab46a647..48fa9ff21 100755 --- a/engine/board/spaces.asm +++ b/engine/board/spaces.asm @@ -76,6 +76,9 @@ EndSpaceScript:: ld hl, wDisplaySecondarySprites res SECONDARYSPRITES_SPACES_LEFT_F, [hl] call UpdateActiveSprites +; stop map anims + xor a + ld [hMapAnims], a ; fade out slow to white ld b, RGBFADE_TO_WHITE_8BGP_8OBP jp DoRGBFadeEffect