Merge pull request #424 from roukaour/master

Rename a routine and some maps; remove all code from main.asm
This commit is contained in:
yenatch
2017-12-24 20:29:55 -05:00
committed by GitHub
100 changed files with 1471 additions and 1450 deletions

6
FAQ.md
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@@ -8,6 +8,7 @@
- [Can't build ROM; "Segmentation fault" from `rgbgfx`](#cant-build-rom-segmentation-fault-from-rgbgfx) - [Can't build ROM; "Segmentation fault" from `rgbgfx`](#cant-build-rom-segmentation-fault-from-rgbgfx)
- [Can't build ROM; "Section is too big" or "Unable to place section in bank"](#cant-build-rom-section-is-too-big-or-unable-to-place-section-in-bank) - [Can't build ROM; "Section is too big" or "Unable to place section in bank"](#cant-build-rom-section-is-too-big-or-unable-to-place-section-in-bank)
- [How do I edit maps?](#how-do-i-edit-maps) - [How do I edit maps?](#how-do-i-edit-maps)
- [How do I write new features?](#how-do-i-write-new-features)
- [I need more help!](#i-need-more-help) - [I need more help!](#i-need-more-help)
@@ -38,6 +39,11 @@ If you added or changed any code, it has to fit in the **memory banks**. The 2MB
For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap](crowdmap) or [Polished Map](polished-map). For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap](crowdmap) or [Polished Map](polished-map).
## How do I write new features?
There are a number of special-purpose scripting languages used for different purposes, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
## I need more help! ## I need more help!
Try asking on IRC or Discord (see [README.md](README.md)). Try asking on IRC or Discord (see [README.md](README.md)).

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@@ -1166,7 +1166,7 @@ Cry_Weepinbell: ; f35ca
musicheader 1, 8, Cry_Weepinbell_Ch8 musicheader 1, 8, Cry_Weepinbell_Ch8
; f35d3 ; f35d3
Unknown_Cry_Ch5: ; f35d3 Unused_Cry_Ch5: ; f35d3
sound_duty 0, 0, 3, 3 sound_duty 0, 0, 3, 3
sound __, 16, $e0, $0780 sound __, 16, $e0, $0780
sound __, 16, $f0, $0784 sound __, 16, $f0, $0784
@@ -1177,7 +1177,7 @@ Unknown_Cry_Ch5: ; f35d3
endchannel endchannel
; f35ee ; f35ee
Unknown_Cry_Ch6: ; f35ee Unused_Cry_Ch6: ; f35ee
sound_duty 1, 1, 0, 0 sound_duty 1, 1, 0, 0
sound __, 16, $a0, $0741 sound __, 16, $a0, $0741
sound __, 16, $b0, $0743 sound __, 16, $b0, $0743
@@ -1188,7 +1188,7 @@ Unknown_Cry_Ch6: ; f35ee
endchannel endchannel
; f3609 ; f3609
Unknown_Cry_Ch8: ; f3609 Unused_Cry_Ch8: ; f3609
noise __, 3, $f2, $4c noise __, 3, $f2, $4c
noise __, 7, $e0, $3a noise __, 7, $e0, $3a
noise __, 16, $d0, $3a noise __, 16, $d0, $3a

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@@ -968,14 +968,14 @@ Sfx_Fanfare2: ; f0d56
musicheader 1, 8, Sfx_Fanfare2_Ch8 musicheader 1, 8, Sfx_Fanfare2_Ch8
; f0d5f ; f0d5f
UnknownSfx: ; f0d5f UnusedSfx: ; f0d5f
musicheader 4, 5, UnknownSfx_Ch5 musicheader 4, 5, UnusedSfx_Ch5
musicheader 1, 6, UnknownSfx_Ch6 musicheader 1, 6, UnusedSfx_Ch6
musicheader 1, 7, UnknownSfx_Ch7 musicheader 1, 7, UnusedSfx_Ch7
musicheader 1, 8, UnknownSfx_Ch8 musicheader 1, 8, UnusedSfx_Ch8
; f0d6b ; f0d6b
UnknownSfx_Ch5: ; f0d6b UnusedSfx_Ch5: ; f0d6b
togglesfx togglesfx
tempo 124 tempo 124
volume $77 volume $77
@@ -1000,7 +1000,7 @@ UnknownSfx_Ch5: ; f0d6b
endchannel endchannel
; f0d8a ; f0d8a
UnknownSfx_Ch6: ; f0d8a UnusedSfx_Ch6: ; f0d8a
togglesfx togglesfx
vibrato $8, $27 vibrato $8, $27
dutycycle $2 dutycycle $2
@@ -1025,7 +1025,7 @@ UnknownSfx_Ch6: ; f0d8a
endchannel endchannel
; f0da6 ; f0da6
UnknownSfx_Ch7: ; f0da6 UnusedSfx_Ch7: ; f0da6
togglesfx togglesfx
notetype $c, $25 notetype $c, $25
octave 4 octave 4
@@ -1041,7 +1041,7 @@ UnknownSfx_Ch7: ; f0da6
endchannel endchannel
; f0db6 ; f0db6
UnknownSfx_Ch8: ; f0db6 UnusedSfx_Ch8: ; f0db6
togglesfx togglesfx
sfxtogglenoise $4 sfxtogglenoise $4
notetype $c notetype $c

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@@ -2573,11 +2573,11 @@ WinTrainerBattle: ; 3cfa4
.CheckMaxedOutMomMoney: ; 3d0b1 .CheckMaxedOutMomMoney: ; 3d0b1
ld hl, wMomsMoney + 2 ld hl, wMomsMoney + 2
ld a, [hld] ld a, [hld]
cp 999999 % $100 cp MAX_MONEY % $100
ld a, [hld] ld a, [hld]
sbc 999999 / $100 % $100 sbc MAX_MONEY / $100 % $100
ld a, [hl] ld a, [hl]
sbc 999999 / $10000 % $100 sbc MAX_MONEY / $10000 % $100
ret ret
; 3d0be ; 3d0be
@@ -2602,17 +2602,17 @@ AddBattleMoneyToAccount: ; 3d0be
jr nz, .loop jr nz, .loop
pop hl pop hl
ld a, [hld] ld a, [hld]
cp 999999 % $100 cp MAX_MONEY % $100
ld a, [hld] ld a, [hld]
sbc 999999 / $100 % $100 sbc MAX_MONEY / $100 % $100
ld a, [hl] ld a, [hl]
sbc 999999 / $10000 % $100 sbc MAX_MONEY / $10000 % $100
ret c ret c
ld [hl], 999999 / $10000 % $100 ld [hl], MAX_MONEY / $10000 % $100
inc hl inc hl
ld [hl], 999999 / $100 % $100 ld [hl], MAX_MONEY / $100 % $100
inc hl inc hl
ld [hl], 999999 % $100 ld [hl], MAX_MONEY % $100
ret ret
; 3d0ea ; 3d0ea
@@ -7009,14 +7009,14 @@ ApplyStatLevelMultiplier: ; 3ecb7
; Cap at 999. ; Cap at 999.
ld a, [hQuotient + 2] ld a, [hQuotient + 2]
sub 999 % $100 sub MAX_STAT_VALUE % $100
ld a, [hQuotient + 1] ld a, [hQuotient + 1]
sbc 999 / $100 sbc MAX_STAT_VALUE / $100
jp c, .okay3 jp c, .okay3
ld a, 999 / $100 ld a, MAX_STAT_VALUE / $100
ld [hQuotient + 1], a ld [hQuotient + 1], a
ld a, 999 % $100 ld a, MAX_STAT_VALUE % $100
ld [hQuotient + 2], a ld [hQuotient + 2], a
.okay3 .okay3
@@ -7132,13 +7132,13 @@ BoostStat: ; 3ed7c
; Cap at 999. ; Cap at 999.
ld a, [hld] ld a, [hld]
sub 999 % $100 sub MAX_STAT_VALUE % $100
ld a, [hl] ld a, [hl]
sbc 999 / $100 sbc MAX_STAT_VALUE / $100
ret c ret c
ld a, 999 / $100 ld a, MAX_STAT_VALUE / $100
ld [hli], a ld [hli], a
ld a, 999 % $100 ld a, MAX_STAT_VALUE % $100
ld [hld], a ld [hld], a
ret ret
; 3ed9f ; 3ed9f
@@ -9135,10 +9135,10 @@ AddLastMobileBattleToLinkRecord: ; 3fa42
dec hl dec hl
ld a, [hl] ld a, [hl]
inc hl inc hl
cp 9999 / $100 cp MAX_LINK_RECORD / $100
ret c ret c
ld a, [hl] ld a, [hl]
cp 9999 % $100 cp MAX_LINK_RECORD % $100
ret ret
; 3fac8 ; 3fac8

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@@ -5651,10 +5651,10 @@ CheckIfStatCanBeRaised: ; 361ef
.no_carry .no_carry
pop bc pop bc
ld a, [hld] ld a, [hld]
sub 999 % $100 sub MAX_STAT_VALUE % $100
jr nz, .not_already_max jr nz, .not_already_max
ld a, [hl] ld a, [hl]
sbc 999 / $100 sbc MAX_STAT_VALUE / $100
jp z, .stats_already_max jp z, .stats_already_max
.not_already_max .not_already_max
ld a, [hBattleTurn] ld a, [hBattleTurn]
@@ -6417,14 +6417,14 @@ CalcStats: ; 3661d
.check_maxed_out .check_maxed_out
ld a, [hQuotient + 2] ld a, [hQuotient + 2]
cp 999 % $100 cp MAX_STAT_VALUE % $100
ld a, b ld a, b
sbc 999 / $100 sbc MAX_STAT_VALUE / $100
jr c, .not_maxed_out jr c, .not_maxed_out
ld a, 999 % $100 ld a, MAX_STAT_VALUE % $100
ld [hQuotient + 2], a ld [hQuotient + 2], a
ld a, 999 / $100 ld a, MAX_STAT_VALUE / $100
ld [hQuotient + 1], a ld [hQuotient + 1], a
.not_maxed_out .not_maxed_out

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@@ -263,7 +263,6 @@ MoveFDDescription:
MoveFEDescription: MoveFEDescription:
MoveFFDescription: MoveFFDescription:
Move00Description: Move00Description:
UnknownMoveDescription:
db "?@" db "?@"
PoundDescription: PoundDescription:

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@@ -54,6 +54,8 @@ NUM_STATS EQU const_value
STAT_MIN_NORMAL EQU 5 STAT_MIN_NORMAL EQU 5
STAT_MIN_HP EQU 10 STAT_MIN_HP EQU 10
MAX_STAT_VALUE EQU 999
; shiny dvs ; shiny dvs
ATKDEFDV_SHINY EQU $EA ATKDEFDV_SHINY EQU $EA
SPDSPCDV_SHINY EQU $AA SPDSPCDV_SHINY EQU $AA

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@@ -145,11 +145,11 @@
const EVENT_ILEX_FOREST_HIDDEN_ETHER const EVENT_ILEX_FOREST_HIDDEN_ETHER
const EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION const EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION
const EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL const EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL
const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_PARLYZ_HEAL const EVENT_GOLDENROD_UNDERGROUND_HIDDEN_PARLYZ_HEAL
const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_SUPER_POTION const EVENT_GOLDENROD_UNDERGROUND_HIDDEN_SUPER_POTION
const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_ANTIDOTE const EVENT_GOLDENROD_UNDERGROUND_HIDDEN_ANTIDOTE
const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION const EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION
const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE const EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE
const EVENT_MOUNT_MORTAR_1F_OUTSIDE_HIDDEN_HYPER_POTION const EVENT_MOUNT_MORTAR_1F_OUTSIDE_HIDDEN_HYPER_POTION
const EVENT_MOUNT_MORTAR_1F_INSIDE_HIDDEN_MAX_REPEL const EVENT_MOUNT_MORTAR_1F_INSIDE_HIDDEN_MAX_REPEL
const EVENT_MOUNT_MORTAR_2F_INSIDE_HIDDEN_FULL_RESTORE const EVENT_MOUNT_MORTAR_2F_INSIDE_HIDDEN_FULL_RESTORE
@@ -238,8 +238,8 @@
const EVENT_GOT_TM29_PSYCHIC const EVENT_GOT_TM29_PSYCHIC
; Kanto hidden items ; Kanto hidden items
const EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE const EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE
const EVENT_UNDERGROUND_HIDDEN_FULL_RESTORE const EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE
const EVENT_UNDERGROUND_HIDDEN_X_SPECIAL const EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL
const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY
const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND
const EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION const EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION
@@ -787,10 +787,10 @@
const EVENT_LEARNED_SLOWPOKETAIL const EVENT_LEARNED_SLOWPOKETAIL
const EVENT_LEARNED_RATICATE_TAIL const EVENT_LEARNED_RATICATE_TAIL
const EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE const EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
const EVENT_WAREHOUSE_LAYOUT_1 const EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
const EVENT_WAREHOUSE_LAYOUT_2 const EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_2
const EVENT_WAREHOUSE_LAYOUT_3 const EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
const EVENT_WAREHOUSE_BLOCKED_OFF const EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
const EVENT_LEFT_MONS_WITH_CONTEST_OFFICER const EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
const EVENT_WILLS_ROOM_ENTRANCE_CLOSED const EVENT_WILLS_ROOM_ENTRANCE_CLOSED
const EVENT_WILLS_ROOM_EXIT_OPEN const EVENT_WILLS_ROOM_EXIT_OPEN
@@ -1691,7 +1691,7 @@
const EVENT_TIN_TOWER_8F_MAX_ELIXER const EVENT_TIN_TOWER_8F_MAX_ELIXER
const EVENT_TIN_TOWER_8F_FULL_RESTORE const EVENT_TIN_TOWER_8F_FULL_RESTORE
const EVENT_TEAM_ROCKET_BASE_B3F_ULTRA_BALL const EVENT_TEAM_ROCKET_BASE_B3F_ULTRA_BALL
const EVENT_UNDERGROUND_WAREHOUSE_ULTRA_BALL const EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_ULTRA_BALL
const EVENT_BURNED_TOWER_1F_HP_UP const EVENT_BURNED_TOWER_1F_HP_UP
const EVENT_BURNED_TOWER_B1F_TM_ENDURE const EVENT_BURNED_TOWER_B1F_TM_ENDURE
const EVENT_NATIONAL_PARK_PARLYZ_HEAL const EVENT_NATIONAL_PARK_PARLYZ_HEAL
@@ -1720,15 +1720,15 @@
const EVENT_TEAM_ROCKET_BASE_B3F_FULL_HEAL const EVENT_TEAM_ROCKET_BASE_B3F_FULL_HEAL
const EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL const EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL
const EVENT_ILEX_FOREST_REVIVE const EVENT_ILEX_FOREST_REVIVE
const EVENT_WAREHOUSE_ENTRANCE_COIN_CASE const EVENT_GOLDENROD_UNDERGROUND_COIN_CASE
const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_SMOKE_BALL const EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_SMOKE_BALL
const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_FULL_HEAL const EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_FULL_HEAL
const EVENT_GOLDENROD_DEPT_STORE_B1F_ETHER const EVENT_GOLDENROD_DEPT_STORE_B1F_ETHER
const EVENT_GOLDENROD_DEPT_STORE_B1F_AMULET_COIN const EVENT_GOLDENROD_DEPT_STORE_B1F_AMULET_COIN
const EVENT_GOLDENROD_DEPT_STORE_B1F_BURN_HEAL const EVENT_GOLDENROD_DEPT_STORE_B1F_BURN_HEAL
const EVENT_GOLDENROD_DEPT_STORE_B1F_ULTRA_BALL const EVENT_GOLDENROD_DEPT_STORE_B1F_ULTRA_BALL
const EVENT_UNDERGROUND_WAREHOUSE_MAX_ETHER const EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_MAX_ETHER
const EVENT_UNDERGROUND_WAREHOUSE_TM_SLEEP_TALK const EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_TM_SLEEP_TALK
const EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER const EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER
const EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE const EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE
const EVENT_MOUNT_MORTAR_1F_INSIDE_ESCAPE_ROPE const EVENT_MOUNT_MORTAR_1F_INSIDE_ESCAPE_ROPE
@@ -1800,7 +1800,7 @@
const EVENT_RIVAL_CHERRYGROVE_CITY const EVENT_RIVAL_CHERRYGROVE_CITY
const EVENT_RIVAL_AZALEA_TOWN const EVENT_RIVAL_AZALEA_TOWN
const EVENT_RIVAL_TEAM_ROCKET_BASE const EVENT_RIVAL_TEAM_ROCKET_BASE
const EVENT_RIVAL_UNDERGROUND_PATH const EVENT_RIVAL_GOLDENROD_UNDERGROUND
const EVENT_RIVAL_VICTORY_ROAD const EVENT_RIVAL_VICTORY_ROAD
const EVENT_RIVAL_OLIVINE_CITY const EVENT_RIVAL_OLIVINE_CITY
const EVENT_RIVAL_SPROUT_TOWER const EVENT_RIVAL_SPROUT_TOWER
@@ -1945,10 +1945,10 @@
const EVENT_OPENED_MT_SILVER const EVENT_OPENED_MT_SILVER
const EVENT_FOUGHT_SNORLAX ; 750 const EVENT_FOUGHT_SNORLAX ; 750
const EVENT_LAKE_OF_RAGE_RED_GYARADOS const EVENT_LAKE_OF_RAGE_RED_GYARADOS
const EVENT_WAREHOUSE_ENTRANCE_GRANNY const EVENT_GOLDENROD_UNDERGROUND_GRANNY
const EVENT_WAREHOUSE_ENTRANCE_GRAMPS const EVENT_GOLDENROD_UNDERGROUND_GRAMPS
const EVENT_WAREHOUSE_ENTRANCE_OLDER_HAIRCUT_BROTHER const EVENT_GOLDENROD_UNDERGROUND_OLDER_HAIRCUT_BROTHER
const EVENT_WAREHOUSE_ENTRANCE_YOUNGER_HAIRCUT_BROTHER const EVENT_GOLDENROD_UNDERGROUND_YOUNGER_HAIRCUT_BROTHER
const EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST const EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
const EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM const EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
const EVENT_ROUTE_32_FRIEDA_OF_FRIDAY const EVENT_ROUTE_32_FRIEDA_OF_FRIDAY

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@@ -63,7 +63,7 @@ KANTO_LANDMARK EQU const_value
const ROUTE_24 ; 38 const ROUTE_24 ; 38
const ROUTE_25 ; 39 const ROUTE_25 ; 39
const ROUTE_5 ; 3a const ROUTE_5 ; 3a
const UNDERGROUND ; 3b const UNDERGROUND_PATH ; 3b
const ROUTE_6 ; 3c const ROUTE_6 ; 3c
const VERMILION_CITY ; 3d const VERMILION_CITY ; 3d
const DIGLETTS_CAVE ; 3e const DIGLETTS_CAVE ; 3e

File diff suppressed because it is too large Load Diff

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@@ -89,10 +89,14 @@ HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (PKMN_NAME_LENGTH +- 1) ; species, id, dvs, lev
HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
NUM_HOF_TEAMS = 30 NUM_HOF_TEAMS = 30
MAX_LINK_RECORD EQU 9999
; significant money values ; significant money values
START_MONEY EQU 3000 START_MONEY EQU 3000
MOM_MONEY EQU 2300 MOM_MONEY EQU 2300
MAX_MONEY EQU 999999
MAX_COINS EQU 9999
; ChangeHappiness arguments (see data/happiness_changes.asm) ; ChangeHappiness arguments (see data/happiness_changes.asm)

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@@ -6,84 +6,84 @@ scene_def: MACRO
ENDM ENDM
MapScenes:: ; 4d01e MapScenes:: ; 4d01e
scene_def POKECENTER_2F, wPokecenter2FSceneID scene_def POKECENTER_2F, wPokecenter2FSceneID
scene_def TRADE_CENTER, wTradeCenterSceneID scene_def TRADE_CENTER, wTradeCenterSceneID
scene_def COLOSSEUM, wColosseumSceneID scene_def COLOSSEUM, wColosseumSceneID
scene_def TIME_CAPSULE, wTimeCapsuleSceneID scene_def TIME_CAPSULE, wTimeCapsuleSceneID
scene_def POWER_PLANT, wPowerPlantSceneID scene_def POWER_PLANT, wPowerPlantSceneID
scene_def CERULEAN_GYM, wCeruleanGymSceneID scene_def CERULEAN_GYM, wCeruleanGymSceneID
scene_def ROUTE_25, wRoute25SceneID scene_def ROUTE_25, wRoute25SceneID
scene_def TRAINER_HOUSE_B1F, wTrainerHouseB1FSceneID scene_def TRAINER_HOUSE_B1F, wTrainerHouseB1FSceneID
scene_def VICTORY_ROAD_GATE, wVictoryRoadGateSceneID scene_def VICTORY_ROAD_GATE, wVictoryRoadGateSceneID
scene_def SAFFRON_TRAIN_STATION, wSaffronTrainStationSceneID scene_def SAFFRON_TRAIN_STATION, wSaffronTrainStationSceneID
scene_def ROUTE_16_GATE, wRoute16GateSceneID scene_def ROUTE_16_GATE, wRoute16GateSceneID
scene_def ROUTE_17_18_GATE, wRoute1718GateSceneID scene_def ROUTE_17_18_GATE, wRoute1718GateSceneID
scene_def INDIGO_PLATEAU_POKECENTER_1F, wIndigoPlateauPokecenter1FSceneID scene_def INDIGO_PLATEAU_POKECENTER_1F, wIndigoPlateauPokecenter1FSceneID
scene_def WILLS_ROOM, wWillsRoomSceneID scene_def WILLS_ROOM, wWillsRoomSceneID
scene_def KOGAS_ROOM, wKogasRoomSceneID scene_def KOGAS_ROOM, wKogasRoomSceneID
scene_def BRUNOS_ROOM, wBrunosRoomSceneID scene_def BRUNOS_ROOM, wBrunosRoomSceneID
scene_def KARENS_ROOM, wKarensRoomSceneID scene_def KARENS_ROOM, wKarensRoomSceneID
scene_def LANCES_ROOM, wLancesRoomSceneID scene_def LANCES_ROOM, wLancesRoomSceneID
scene_def HALL_OF_FAME, wHallOfFameSceneID scene_def HALL_OF_FAME, wHallOfFameSceneID
scene_def ROUTE_27, wRoute27SceneID scene_def ROUTE_27, wRoute27SceneID
scene_def NEW_BARK_TOWN, wNewBarkTownSceneID scene_def NEW_BARK_TOWN, wNewBarkTownSceneID
scene_def ELMS_LAB, wElmsLabSceneID scene_def ELMS_LAB, wElmsLabSceneID
scene_def KRISS_HOUSE_1F, wKrissHouse1FSceneID scene_def KRISS_HOUSE_1F, wKrissHouse1FSceneID
scene_def ROUTE_29, wRoute29SceneID scene_def ROUTE_29, wRoute29SceneID
scene_def CHERRYGROVE_CITY, wCherrygroveCitySceneID scene_def CHERRYGROVE_CITY, wCherrygroveCitySceneID
scene_def MR_POKEMONS_HOUSE, wMrPokemonsHouseSceneID scene_def MR_POKEMONS_HOUSE, wMrPokemonsHouseSceneID
scene_def ROUTE_32, wRoute32SceneID scene_def ROUTE_32, wRoute32SceneID
scene_def ROUTE_35_NATIONAL_PARK_GATE, wRoute35NationalParkGateSceneID scene_def ROUTE_35_NATIONAL_PARK_GATE, wRoute35NationalParkGateSceneID
scene_def ROUTE_36, wRoute36SceneID scene_def ROUTE_36, wRoute36SceneID
scene_def ROUTE_36_NATIONAL_PARK_GATE, wRoute36NationalParkGateSceneID scene_def ROUTE_36_NATIONAL_PARK_GATE, wRoute36NationalParkGateSceneID
scene_def AZALEA_TOWN, wAzaleaTownSceneID scene_def AZALEA_TOWN, wAzaleaTownSceneID
scene_def GOLDENROD_GYM, wGoldenrodGymSceneID scene_def GOLDENROD_GYM, wGoldenrodGymSceneID
scene_def GOLDENROD_MAGNET_TRAIN_STATION, wGoldenrodMagnetTrainStationSceneID scene_def GOLDENROD_MAGNET_TRAIN_STATION, wGoldenrodMagnetTrainStationSceneID
scene_def GOLDENROD_POKECENTER_1F, wGoldenrodPokecenter1FSceneID scene_def GOLDENROD_POKECENTER_1F, wGoldenrodPokecenter1FSceneID
scene_def OLIVINE_CITY, wOlivineCitySceneID scene_def OLIVINE_CITY, wOlivineCitySceneID
scene_def ROUTE_34, wRoute34SceneID scene_def ROUTE_34, wRoute34SceneID
scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID
scene_def ECRUTEAK_HOUSE, wEcruteakHouseSceneID scene_def ECRUTEAK_HOUSE, wEcruteakHouseSceneID
scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID
scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID
scene_def ECRUTEAK_GYM, wEcruteakGymSceneID scene_def ECRUTEAK_GYM, wEcruteakGymSceneID
scene_def MAHOGANY_TOWN, wMahoganyTownSceneID scene_def MAHOGANY_TOWN, wMahoganyTownSceneID
scene_def ROUTE_42, wRoute42SceneID scene_def ROUTE_42, wRoute42SceneID
scene_def CIANWOOD_CITY, wCianwoodCitySceneID scene_def CIANWOOD_CITY, wCianwoodCitySceneID
scene_def BATTLE_TOWER_1F, wBattleTower1FSceneID scene_def BATTLE_TOWER_1F, wBattleTower1FSceneID
scene_def BATTLE_TOWER_BATTLE_ROOM, wBattleTowerBattleRoomSceneID scene_def BATTLE_TOWER_BATTLE_ROOM, wBattleTowerBattleRoomSceneID
scene_def BATTLE_TOWER_ELEVATOR, wBattleTowerElevatorSceneID scene_def BATTLE_TOWER_ELEVATOR, wBattleTowerElevatorSceneID
scene_def BATTLE_TOWER_HALLWAY, wBattleTowerHallwaySceneID scene_def BATTLE_TOWER_HALLWAY, wBattleTowerHallwaySceneID
scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID
scene_def ROUTE_43_GATE, wRoute43GateSceneID scene_def ROUTE_43_GATE, wRoute43GateSceneID
scene_def MOUNT_MOON, wMountMoonSceneID scene_def MOUNT_MOON, wMountMoonSceneID
scene_def SPROUT_TOWER_3F, wSproutTower3FSceneID scene_def SPROUT_TOWER_3F, wSproutTower3FSceneID
scene_def TIN_TOWER_1F, wTinTower1FSceneID scene_def TIN_TOWER_1F, wTinTower1FSceneID
scene_def BURNED_TOWER_1F, wBurnedTower1FSceneID scene_def BURNED_TOWER_1F, wBurnedTower1FSceneID
scene_def BURNED_TOWER_B1F, wBurnedTowerB1FSceneID scene_def BURNED_TOWER_B1F, wBurnedTowerB1FSceneID
scene_def RADIO_TOWER_5F, wRadioTower5FSceneID scene_def RADIO_TOWER_5F, wRadioTower5FSceneID
scene_def RUINS_OF_ALPH_OUTSIDE, wRuinsOfAlphOutsideSceneID scene_def RUINS_OF_ALPH_OUTSIDE, wRuinsOfAlphOutsideSceneID
scene_def RUINS_OF_ALPH_RESEARCH_CENTER, wRuinsOfAlphResearchCenterSceneID scene_def RUINS_OF_ALPH_RESEARCH_CENTER, wRuinsOfAlphResearchCenterSceneID
scene_def RUINS_OF_ALPH_HO_OH_CHAMBER, wRuinsOfAlphHoOhChamberSceneID scene_def RUINS_OF_ALPH_HO_OH_CHAMBER, wRuinsOfAlphHoOhChamberSceneID
scene_def RUINS_OF_ALPH_KABUTO_CHAMBER, wRuinsOfAlphKabutoChamberSceneID scene_def RUINS_OF_ALPH_KABUTO_CHAMBER, wRuinsOfAlphKabutoChamberSceneID
scene_def RUINS_OF_ALPH_OMANYTE_CHAMBER, wRuinsOfAlphOmanyteChamberSceneID scene_def RUINS_OF_ALPH_OMANYTE_CHAMBER, wRuinsOfAlphOmanyteChamberSceneID
scene_def RUINS_OF_ALPH_AERODACTYL_CHAMBER, wRuinsOfAlphAerodactylChamberSceneID scene_def RUINS_OF_ALPH_AERODACTYL_CHAMBER, wRuinsOfAlphAerodactylChamberSceneID
scene_def RUINS_OF_ALPH_INNER_CHAMBER, wRuinsOfAlphInnerChamberSceneID scene_def RUINS_OF_ALPH_INNER_CHAMBER, wRuinsOfAlphInnerChamberSceneID
scene_def MAHOGANY_MART_1F, wMahoganyMart1FSceneID scene_def MAHOGANY_MART_1F, wMahoganyMart1FSceneID
scene_def TEAM_ROCKET_BASE_B1F, wTeamRocketBaseB1FSceneID scene_def TEAM_ROCKET_BASE_B1F, wTeamRocketBaseB1FSceneID
scene_def TEAM_ROCKET_BASE_B2F, wTeamRocketBaseB2FSceneID scene_def TEAM_ROCKET_BASE_B2F, wTeamRocketBaseB2FSceneID
scene_def TEAM_ROCKET_BASE_B3F, wTeamRocketBaseB3FSceneID scene_def TEAM_ROCKET_BASE_B3F, wTeamRocketBaseB3FSceneID
scene_def UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES, wUndergroundPathSwitchRoomEntrancesSceneID scene_def GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, wGoldenrodUndergroundSwitchRoomEntrancesSceneID
scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID
scene_def VICTORY_ROAD, wVictoryRoadSceneID scene_def VICTORY_ROAD, wVictoryRoadSceneID
scene_def DRAGONS_DEN_B1F, wDragonsDenB1FSceneID scene_def DRAGONS_DEN_B1F, wDragonsDenB1FSceneID
scene_def DRAGON_SHRINE, wDragonShrineSceneID scene_def DRAGON_SHRINE, wDragonShrineSceneID
scene_def OLIVINE_PORT, wOlivinePortSceneID scene_def OLIVINE_PORT, wOlivinePortSceneID
scene_def VERMILION_PORT, wVermilionPortSceneID scene_def VERMILION_PORT, wVermilionPortSceneID
scene_def FAST_SHIP_1F, wFastShip1FSceneID scene_def FAST_SHIP_1F, wFastShip1FSceneID
scene_def FAST_SHIP_B1F, wFastShipB1FSceneID scene_def FAST_SHIP_B1F, wFastShipB1FSceneID
scene_def MOUNT_MOON_SQUARE, wMountMoonSquareSceneID scene_def MOUNT_MOON_SQUARE, wMountMoonSquareSceneID
scene_def MOBILE_TRADE_ROOM_MOBILE, wMobileTradeRoomMobileSceneID scene_def MOBILE_TRADE_ROOM_MOBILE, wMobileTradeRoomMobileSceneID
scene_def MOBILE_BATTLE_ROOM, wMobileBattleRoomSceneID scene_def MOBILE_BATTLE_ROOM, wMobileBattleRoomSceneID
db -1 db -1
; 4d15b ; 4d15b

View File

@@ -4,7 +4,9 @@ INCLUDE "includes.asm"
SECTION "Egg Moves", ROMX SECTION "Egg Moves", ROMX
; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were ; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
; removed from egg move lists in Crystal, because they are also TMs. ; removed from egg move lists in Crystal.
; Sweet Scent and Steel Wing were redundant since they're TMs, and
; Charm and Lovely Kiss were unobtainable.
; Staryu's egg moves were removed in Crystal, because Staryu is genderless ; Staryu's egg moves were removed in Crystal, because Staryu is genderless
; and can only breed with Ditto. ; and can only breed with Ditto.

View File

@@ -0,0 +1,15 @@
# Assembly Programming
- [**RGBDS documentation**](rgbds-doc): Includes information on the RGBDS tools and the assembly language syntax.
- [**Pan Docs**](pan-docs): Everything You Always Wanted To Know About GAMEBOY (but were afraid to ask).
- [**GameBoy Programming Manual](gb-manual): The official GameBoy programming and hardware manual by Nintendo.
- [**GameBoy Opcode Summary**](gb-opcodes): Describes the opcodes of GameBoy assembly language.
- [**GameBoy Memory Map**](gb-memory-map): Describes the GameBoy Color address space.
- [**awesome-gbdev**](awesome-gbdev): A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
[rgbds-doc]: https://rednex.github.io/
[pan-docs]: http://bgb.bircd.org/pandocs.htm
[gb-manual]: https://ia801906.us.archive.org/19/items/GameBoyProgManVer1.1/GameBoyProgManVer1.1.pdf
[gb-opcodes]: http://www.devrs.com/gb/files/opcodes.html
[gb-memory-map]: http://gameboy.mongenel.com/dmg/asmmemmap.html
[awesome-gbdev]: https://github.com/avivace/awesome-gbdev

View File

@@ -60,7 +60,7 @@ Predef_StartBattle: ; 8c20f
call UpdateSprites call UpdateSprites
call DelayFrame call DelayFrame
call .NonMobile_LoadPokeballTiles call .NonMobile_LoadPokeballTiles
call BattleStart_LoadEDTile call BattleStart_CopyTilemapAtOnce
jr .resume jr .resume
.mobile .mobile
@@ -663,7 +663,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
ld a, $1 ld a, $1
ld [hCGBPalUpdate], a ld [hCGBPalUpdate], a
call DelayFrame call DelayFrame
call BattleStart_LoadEDTile call BattleStart_CopyTilemapAtOnce
.nextscene ; 8c673 (23:4673) .nextscene ; 8c673 (23:4673)
call StartTrainerBattle_NextScene call StartTrainerBattle_NextScene

View File

@@ -1185,14 +1185,14 @@ CardFlip_CheckWinCondition: ; e0637
.IsCoinCaseFull: ; e0833 .IsCoinCaseFull: ; e0833
ld a, [Coins] ld a, [Coins]
cp 9999 / $100 cp MAX_COINS / $100
jr c, .less jr c, .less
jr z, .check_low jr z, .check_low
jr .more jr .more
.check_low .check_low
ld a, [Coins + 1] ld a, [Coins + 1]
cp 9999 % $100 cp MAX_COINS % $100
jr c, .less jr c, .less
.more .more

View File

@@ -307,7 +307,7 @@ Function8bec:
ld a, [EnemySafeguardCount] ; value ld a, [EnemySafeguardCount] ; value
and $3 and $3
call FillBoxCGB call FillBoxCGB
call LoadEDTile call CopyTilemapAtOnce
ret ret
ApplyMonOrTrainerPals: ApplyMonOrTrainerPals:

View File

@@ -1,4 +1,3 @@
_Diploma: ; 1dd702 _Diploma: ; 1dd702
call PlaceDiplomaOnScreen call PlaceDiplomaOnScreen
call WaitPressAorB_BlinkCursor call WaitPressAorB_BlinkCursor

View File

@@ -78,7 +78,7 @@ ReturnFromMapSetupScript:: ; b8000
ret z ret z
cp LAV_RADIO_TOWER cp LAV_RADIO_TOWER
ret z ret z
cp UNDERGROUND cp UNDERGROUND_PATH
ret z ret z
cp INDIGO_PLATEAU cp INDIGO_PLATEAU
ret z ret z

View File

@@ -2147,8 +2147,8 @@ GetHealingItemAmount: ; f395 (3:7395)
dbw HYPER_POTION, 200 dbw HYPER_POTION, 200
dbw SUPER_POTION, 50 dbw SUPER_POTION, 50
dbw POTION, 20 dbw POTION, 20
dbw MAX_POTION, 999 dbw MAX_POTION, MAX_STAT_VALUE
dbw FULL_RESTORE, 999 dbw FULL_RESTORE, MAX_STAT_VALUE
dbw MOOMOO_MILK, 100 dbw MOOMOO_MILK, 100
dbw BERRY, 10 dbw BERRY, 10
dbw GOLD_BERRY, 30 dbw GOLD_BERRY, 30
@@ -3314,5 +3314,3 @@ GetMthMoveOfCurrentMon: ; f969
add hl, bc add hl, bc
ret ret
; f971 ; f971
INCLUDE "engine/pokeball_wobble.asm"

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