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Relabel some map_object
struct fields (#1029)
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@@ -114,7 +114,7 @@ MACRO object_event
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; * if h1 == h2, the object_event will always appear
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; * if h1 == -1, h2 is treated as a time-of-day value:
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; a combo of MORN, DAY, and/or NITE, or -1 to always appear
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;\9: color: a PAL_NPC_* constant, or 0 for sprite default
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;\9: palette: a PAL_NPC_* constant, or 0 for sprite default
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;\<10>: function: a OBJECTTYPE_* constant
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;\<11>: sight range: applies to OBJECTTYPE_TRAINER
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;\<12>: script pointer
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