BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM

This structure member is used for storing the parameter passed to
`anim_obj`.
This commit is contained in:
mid-kid
2019-02-06 08:07:11 +01:00
parent 4fe0d93d4c
commit bfedd89308
6 changed files with 111 additions and 111 deletions

View File

@@ -65,8 +65,8 @@ endr
xor a
ld [hli], a ; X Offset
ld [hli], a ; Y Offset
ld a, [wBattleObjectTemp0b]
ld [hli], a ; 0b
ld a, [wBattleObjectTempParam]
ld [hli], a ; Param
xor a
ld [hli], a ; 0c
dec a