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Use a separate build object to check the rgbds version
rgbdscheck.o is built without passing potentially non-backwards-compatible flags to rgbasm. Resolves #710.
This commit is contained in:
7
Makefile
7
Makefile
@@ -50,7 +50,7 @@ crystal11: pokecrystal11.gbc
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crystal-au: pokecrystal-au.gbc
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clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(crystal_au_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(crystal_au_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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find gfx \( -name "*.[12]bpp" -o -name "*.lz" -o -name "*.gbcpal" -o -name "*.sgb.tilemap" \) -delete
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find gfx/pokemon -mindepth 1 ! -path "gfx/pokemon/unown/*" \( -name "bitmask.asm" -o -name "frames.asm" -o -name "front.animated.tilemap" -o -name "front.dimensions" \) -delete
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$(MAKE) clean -C tools/
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@@ -71,11 +71,14 @@ $(crystal_obj): RGBASMFLAGS +=
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$(crystal11_obj): RGBASMFLAGS += -D _CRYSTAL11
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$(crystal_au_obj): RGBASMFLAGS += -D _CRYSTAL11 -D _CRYSTAL_AU
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rgbdscheck.o: rgbdscheck.asm
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$(RGMASM) -o $@ $<
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# The dep rules have to be explicit or else missing files won't be reported.
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# As a side effect, they're evaluated immediately instead of when the rule is invoked.
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# It doesn't look like $(shell) can be deferred so there might not be a better way.
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define DEP
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$1: $2 $$(shell tools/scan_includes $2)
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$1: $2 $$(shell tools/scan_includes $2) | rgbdscheck.o
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$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
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endef
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