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map_header → map_def; map_header_2 → map_data
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@@ -3,7 +3,7 @@ const_value set 2
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const WHIRLISLANDB2F_POKE_BALL2
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const WHIRLISLANDB2F_POKE_BALL3
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WhirlIslandB2F_MapScriptHeader:
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WhirlIslandB2F_MapScripts:
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.SceneScripts:
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db 0
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@@ -19,7 +19,7 @@ WhirlIslandB2FMaxRevive:
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WhirlIslandB2FMaxElixer:
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itemball MAX_ELIXER
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WhirlIslandB2F_MapEventHeader:
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WhirlIslandB2F_MapEvents:
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; filler
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db 0, 0
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